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Re: Path of the Shell #115562
07/19/04 07:50 AM
07/19/04 07:50 AM
Joined: Feb 2000
Posts: 26,917
Stony Brook, New York, USA
Becky Offline
The Medieval Lady
Becky  Offline
The Medieval Lady
Sonic Boomer

Joined: Feb 2000
Posts: 26,917
Stony Brook, New York, USA
Possible Spoilers
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Aussie -- couldn't have been Kadish -- didn't know our numbering system (would have used D'ni numbers).

Are the shell cloth things clearly from Yeesha?
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Re: Path of the Shell #115563
07/19/04 09:07 PM
07/19/04 09:07 PM
Joined: Feb 2004
Posts: 304
Aussiemystic Offline
Settled Boomer
Aussiemystic  Offline
Settled Boomer

Joined: Feb 2004
Posts: 304
POSSIBLE SPOILERS:
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Okay, I misunderstood you - thought you were speaking about the shell markers, rather than the verse numbers.

I don't think the shell markers are clearly from Yeesha. If they weren't around in Kadish's day, how did Kadish get inside the tower in Ahnonay (given that there's no way of opening it from outside), or get to his control room? The shell symbol also seems to have been around in the time of the D'ni because there is an image of it in the Great Zero (not to mention the happenings at the co-ordinates at the end of To D'ni).

However, you also have to consider that at the end of Uru Prime, Yeesha says to you that "the symbol of the journey must change" and traces a shell symbol, suggesting that the journey in Path of the Shell could be another Yeesha journey. The shell markers also have a similar power to the journey cloths, which were supposedly posted by Yeesha. But they also work differently - there is no need to 'collect' shell markers like you 'collected' journey cloths in Prime, and you don't need to touch all of the shell markers to work your way through the game.

Re: Path of the Shell #115564
07/20/04 07:53 AM
07/20/04 07:53 AM
Joined: Feb 2000
Posts: 26,917
Stony Brook, New York, USA
Becky Offline
The Medieval Lady
Becky  Offline
The Medieval Lady
Sonic Boomer

Joined: Feb 2000
Posts: 26,917
Stony Brook, New York, USA
Spoilers (for To D'ni as well as Path of the Shell)
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Hey Aussie -- Sorry I don't have the lingo down correctly yet!

I'm still only partway through POTS, so I'm guessing about Yeesha's possible role in leaving shell markers vs. Kadish's. I assumed the shell image in the GZ was put there by Yeesha (or possibly Zandi) since the background picture over which the shell is drawn shows the location where the "shell-in-air" is drawn when the Great Zero laser sweeps by. The "shell-in-air" takes you to the rest-stop halfway to the surface -- something I don't think Kadish would have known about.

As for how Kadish got to his contol rooms or into the Tower in Ahnonay -- couldn't he have had linking books for each location?

The shell markers seem to be so similar to the journey cloths -- did Kadish have access to that technology? I thought the D'ni had figured out how to link using books only.

By the end of the game have we learned more about Kadish? (I'm getting really curious about the old guy). There's probably some stuff about him in the journals in other parts of the game. I might have to go do some re-searching.
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Re: Path of the Shell #115565
07/20/04 10:44 PM
07/20/04 10:44 PM
Joined: Feb 2004
Posts: 304
Aussiemystic Offline
Settled Boomer
Aussiemystic  Offline
Settled Boomer

Joined: Feb 2004
Posts: 304
I don't claim to have the lingo correct either! Just my little misunderstanding.

As for learning stuff about Kadish - we really don't seem to learn anything more than what is written in the journal in Kahlo Pub beside the Er'cana and Ahnonay books, and the things we deduce for ourselves when wandering through the ages. What we can work out seems to be that he was a bit of a twit who went to great lengths to try to persuade people that he was the Grower...but of course he wasn't.

Re: Path of the Shell #115566
07/22/04 02:58 PM
07/22/04 02:58 PM
Joined: Apr 2001
Posts: 2,382
Santa Maria CA USA
dogpenny Offline
Addicted Boomer
dogpenny  Offline
Addicted Boomer

Joined: Apr 2001
Posts: 2,382
Santa Maria CA USA
I dont know about others who have played POTS but I was dissappointed in it. There were really no puzzles to solve that meant anything. All the linking back and forth, the the long time waits and replaying Kadish and Gahreesen just to get articles of clothing and it just ended at a dead stop. I looks like the people who made it ran out of ideas so they just linked, waited and replayed.


Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.
Re: Path of the Shell #115567
07/26/04 07:28 PM
07/26/04 07:28 PM
Joined: Feb 2004
Posts: 45
New York
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KittyKatt25 Offline
Shy Boomer
KittyKatt25  Offline
Shy Boomer
K

Joined: Feb 2004
Posts: 45
New York
Possible Spoiler

Hey everyone,

just finished Path of the Shell. Very cool game, although I nearly got Link Sickness from all the linking I had to do in Ahnonay. Anyone else feel the same way?

Re: Path of the Shell #115568
07/26/04 07:36 PM
07/26/04 07:36 PM
Joined: Dec 2001
Posts: 787
Tacoma, Washington
Annie Offline OP
Settled Boomer
Annie  Offline OP
Settled Boomer

Joined: Dec 2001
Posts: 787
Tacoma, Washington
Congratulations, KittyKat (or if you prefer, meow, meow, meow!) <img border="0" alt="bravo" title="" src="graemlins/bravo.gif " />

Yes, I got Link Sickness, too, but there's lots of time to recover while you're waiting for pellets to cook. Did you enjoy it? I thought it was a blast! The clothes, the quabs, the swimming! Mmmmmmmm


Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."
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