Who knows. Maybe it will actually be usable some day.
But it has a long way to go.
Right now there are better solutions for running old games on newer systems.
Right now this one only runs 4 games, all of which are DOS games and run in DOSBox anyway.
Getting Windows 95/98 games to run -- that's the real challenge.
There have been a lot of attempts to get older Windows 95/98 games running on newer systems. No one thing seems to work for all games or on all newish computers. Besides Virtual PC and similar programs, and tweaked versions of the famous DOSBox that can run some Windows 95 games, there are programs like 86box and PCem, which are more game-focussed than Virtual PC/VMware/VirtualBox and can emulate 3dfx video cards, not just 2D cards like the S3 Trio.
Then there are "wrappers" like DxWnd, dgVoodoo, nGlide, or WINE
https://en.wikipedia.org/wiki/Wine_(software)
This "Let's Run" by YouTube uploader IkiFoo shows how he uses DxWnd to run Black Dahlia.
https://www.youtube.com/watch?v=x7Hi5UMhkuQIt's not 100%, but he does manage to get it playable.
I wish there were more how-to's like that on YouTube -- especially for difficult to run games.
Originally DxWnd was intended only to run games windowed, but now it can do a lot more.
Mac versions of games are often using a "wrapper." GOG versions of older Windows games sometimes also use wrappers. Here's a quote by devilhunter from
www.portingteam.com/tutorials/article/11-using-pre-made-game-wrappers/These pre-made software bundles are meant for playing normal PC games on your Mac, without the need of rebooting into Windows.
A wrapper is basically a small Windows "Emulator" that "wraps" itself around an existing installation of any windows based game or app, which then allows you to execute it directly on your Mac similar to a native OSX application.
Way back when I had an iMac as my main computer (over 10 years ago now), I remember sometimes getting crashes with Big Fish games, and the message would be something about the wrapper. So wrappers have been around a long time, and in a good enough state that they could be used in commercial software.
You don't need for something to look like a Windows 95 desktop to get a game running like it's on Windows 95. Wrappers can be a lot smaller than something like a Virtual machine, which requires a drive image.
Currently wrappers can do things that virtual machines can't -- mainly because Virtual Machine software was originally developed by manufacturers who were targeting business and not gamers.
If I weren't so lazy I'd be trying out wrappers myself. I do use them in my GOG games that are preconfigured to use them, but tweaking them myself for a specific game isn't something I've tried.