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Re: Odd game marketing question #123760
01/23/03 02:59 AM
01/23/03 02:59 AM
Joined: Jun 1999
Posts: 2,027
USA
Advpuzlov Offline
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Advpuzlov  Offline
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Joined: Jun 1999
Posts: 2,027
USA
I think the whole idea of downloaded chapters results from the desire (necessity) of having some income while writing a full length game. Myself, I would at least consider buying chapters, but only if at the end I could have sent to me an honest to goodness DVD (preferably) or the required number of CD's for the entire game. I'm not about to rely on my hard drive to preserve anything.

There is another possibility. I have a CD writer on my HP Pavilion. If the downloads (which I have trouble with because I am with AOL and on an ordinary telephone line modem and have memory problems) could be in such a fashion that everything necessary for installation could be in one folder, so I could copy it onto a CD for preservation, then that might work for me. Of course, the fact that I wouldn't make multiple copies and sell them to my neighbors, doesn't mean that some sneaky rascal might not.

Maybe you could send an installation CD which would need to be in place before the downloaded installments could be run to give you more security. Then, when all the chapters are finished, you could send those gamers who supported you all the way, a nice DVD with the whole game, perhaps for a little extra charge.

Difficulties abound for game developers. I sympathize. It's a tough life all over. laugh


It is the mark of an educated mind to be able to entertain a thought without accepting it. -- Aristotle
Re: Odd game marketing question #123761
01/23/03 09:18 AM
01/23/03 09:18 AM
Joined: May 2001
Posts: 644
New York
Ladybug Offline
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Ladybug  Offline
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Joined: May 2001
Posts: 644
New York
Hi,

I would prefer a game that I can just go out and buy or order on the internet. Some stores will even let you return them (not many) if there is a problem. I like to know in advance what I'm getting. I also have dial up and this would be too slow for me. Also when buying the whole game you can always trade it later on if you wish.


Ladybug
Re: Odd game marketing question #123762
01/23/03 03:59 PM
01/23/03 03:59 PM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
GB Reviewer Glitches Moderator
Jenny100  Offline
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Joined: Oct 2000
Posts: 40,644
southeast USA
Quote:
Originally posted by Skcull:
Also, let's say you buy 3 chapters and are satisfied, but for some reason the game will not be finished. You're only out $9. What's the difference, monetarily speaking, if the chapters were worth $3 a piece?
Because adventure games are largely about story these days. And a story should have a beginning, a middle and an end. Would you want to buy a book if it might just stop sometime in the middle? With serial stories in magazines, you were always assured that the next issue would come out. But that isn't the way with computer games. Sometimes the next game in the series is years away (as with Monkey Island 2 and 3) or may never come at all. Because of past experience some gamers are going to be hesitant about starting a serial game because they'd fear they'll never see the ending.

One thing that might make some difference is a schedule. How much time do you think would elapse between episodes? The more frequently the episodes came out the more likely it would be for people to play it. If you had a new episode every month you'd probably attract more interest than if you had a new episode every year.

Re: Odd game marketing question #123763
01/23/03 11:13 PM
01/23/03 11:13 PM
Joined: Dec 2001
Posts: 2,964
San Francisco
fov Offline
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fov  Offline
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Posts: 2,964
San Francisco
Quote:
As far as buying something that might not be finished, all I can say is doing another game is a passion. Also, let's say you buy 3 chapters and are satisfied, but for some reason the game will not be finished. You're only out $9. What's the difference, monetarily speaking, if the chapters were worth $3 a piece?
for me, the difference is that i've invested time and money into something i may not be able to see through to completion. plus, i tend (or try, anyway) not to buy a game until i've heard some feedback / read some reviews. so my inclination would probably be to not spend money on it until all the chapters had been released and i heard from others how they liked the experience.

however, i might be more apt to participate if i knew that the game had already been completed (it was just being released in stages), and if the entire thing had been preleased to reviewers so they could play through and give an opinion on the entire package.

i am not familiar with The Forgotten... but if Jane Jensen were to release a GK game in chapters, i'd probably go for it. just because i already know i love her work. if The Forgotten has as loyal a fan base, you probably have a leg up.


-emily

Re: Odd game marketing question #123764
01/23/03 11:39 PM
01/23/03 11:39 PM
Joined: Aug 2001
Posts: 184
heavycat Offline
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heavycat  Offline
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Joined: Aug 2001
Posts: 184
I have a brand new boxed copy of The Forgotten sitting on my shelf. As you know, a lot of people were very disappointed that the rest of the 'series' couldn't be completed because The Forgotten showed so much promise.

Such an ironic name...


Scott
Heavy Cat Multimedia Ltd.
www.ladystar.net - Your Magical and Mysterious Adventure Awaits
www.heavycatweb.com - Only the Gameplay Matters
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