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Re: Dead Reefs [Re: Terri824] #312845
04/18/08 08:05 PM
04/18/08 08:05 PM
Joined: Feb 2000
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Stony Brook, New York, USA
Becky Offline
The Medieval Lady
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Terri -- there's a brief intro to the interface at the beginning of MaG's walkthrough here. The manual probably also talks about it -- it's been long enough that I don't remember myself. blush

Re: Dead Reefs [Re: Becky] #312909
04/18/08 10:25 PM
04/18/08 10:25 PM
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Terri824 Offline
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Thanks again Becky. So far, I've been using the old trial and error method with many many errors. I am slowly moving along but am having some trouble remembering how to do things that I previously did.
No doubt you will hear from me again. wave
















When you live in the past, it costs you the present.
Re: Dead Reefs [Re: Terri824] #312933
04/19/08 01:35 AM
04/19/08 01:35 AM
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Stony Brook, New York, USA
Becky Offline
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wave Let us know how it goes!

Re: Dead Reefs [Re: Becky] #313278
04/19/08 05:02 PM
04/19/08 05:02 PM
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Terri824 Offline
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Hi. I'm not sure if this should be in glitches/bugs or if I'm doing something wrong. Sometimes when I play the game I get no sound, other times it's ok. Also I've noticed in order to get the character to walk, I have to press the shift key. If I only press the W, he runs. Is this right?
duh


When you live in the past, it costs you the present.
Re: Dead Reefs [Re: Terri824] #313284
04/19/08 05:13 PM
04/19/08 05:13 PM
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Stony Brook, New York, USA
Becky Offline
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Terri -- I always got sound, so that does seem to be a glitch. But running when you press W is normal in the game, and the shift key slows Finvinnero down to a walk.

Re: Dead Reefs [Re: Becky] #313304
04/19/08 06:12 PM
04/19/08 06:12 PM
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oldmariner Offline
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But when the frustration peaked from using the controls you could always release it by running old Finvinerro full speed into a wall. It would have been a nice touch if he bounced on contact. I did that a few times along with spinning around for the fun of it. Seriously though, there was no practical reason for the use of the keyboard controls. Had they stuck with point and click the game would have been better served. That error of judgment by the developers is what keeps this game from standing out.

When you think of great games, like Circle of Blood (BS 1) or Syberia you don't have to add the qualifer, "it would have been great if it were not so awkward to control." No the intrusive controls that made the game a chore to play for no compelling reason is a definite negative.

Everything about the game was top shelf and the developers sabotage it with those controls. If there was a reason for the keyboard it would be one thing. But there was nothing in it that point and click could not have easily handled. In my opinion the developers notion of appropriate controls cost them big time. Kind of reminds me of the debacle of BS3 without the terrible action sequences.

I know I am cranky and harsh but there was no excuse for this. Otherwise a great game.

Re: Dead Reefs [Re: oldmariner] #313312
04/19/08 06:40 PM
04/19/08 06:40 PM
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Terri824 Offline
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Hi Becky. I haven't a clue what the deal is with the sound. Hopefully it will be on more than off. However, I thought he ran when you pressed both the W and Shift. Apparently I got it backward. laugh

Hi Oldmariner. That was too funny! rotfl
Trust me, Finvinerro has seen many walls, doors and metal fences/gates, and I can assure you that he will see many more.
I completely agree, point and click would have sufficed. No need to use the keyboard to ruin a perfectly good game.
I'm enjoying the graphics, so detailed. The scenery is excellent, characters, so-so.

I've not played Circle of Blood but absolutely love Syberia. It's still my favorite!

I promise that I will run the character into the wall, just for you, when I get back to the game.


When you live in the past, it costs you the present.
Re: Dead Reefs [Re: Terri824] #313315
04/19/08 06:49 PM
04/19/08 06:49 PM
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Becky Offline
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Terri -- I remember hitting shift to slow Finny down. I don't have the game loaded any more to check it. But according to the manual, W makes him move forward and shift makes him run or walk -- so whichever he's doing with W, shift makes him do the other?

(Not sure if this makes sense.) grin

Re: Dead Reefs [Re: Terri824] #313316
04/19/08 06:50 PM
04/19/08 06:50 PM
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oldmariner Offline
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Why thank you. I did enjoy the game in spite of the frustration. You must try Broken Sword 1 it is considered by many as one of the top five games ever.

Re: Dead Reefs [Re: oldmariner] #313419
04/20/08 01:13 AM
04/20/08 01:13 AM
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Terri824 Offline
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Hi Becky. This game definitely has a glitch! So far I've somehow gotten down from the cliff and walked through a rock and through the ship hull. Also ended up at the Alchemist, but have no idea how I got into his abode. I think at one point I walked through a wall. Strange! oops


When you live in the past, it costs you the present.
Re: Dead Reefs [Re: Terri824] #313432
04/20/08 02:29 AM
04/20/08 02:29 AM
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Stony Brook, New York, USA
Becky Offline
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Wow! Are you sure you didn't turn Finny into a ghost somehow? lol That is very strange.

Re: Dead Reefs [Re: Becky] #313760
04/20/08 06:00 PM
04/20/08 06:00 PM
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Funny you should say that because when this happened I was wondering if he was a ghost and if this was the premise behind the entire game. I haven't played yet today so don't know if he is still capable of walking through things. Too cool. lol


When you live in the past, it costs you the present.
Re: Dead Reefs [Re: Terri824] #313995
04/21/08 12:26 AM
04/21/08 12:26 AM
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Well after giving the game another shot, my opinion is starting to change. I'm starting to like it! Yes movement is still dodgy, but I'm finally getting used to it. And for whoever brought up using the walk key as default, thank you. Made a huge difference.

Re: Dead Reefs [Re: olgeezer] #320503
05/02/08 06:35 PM
05/02/08 06:35 PM
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Hi. Finally got back to the game. It certainly has it's problems, doesn't it? My character is still basically walking through anything he wants to. If no one else is experiencing this, I wonder if it's my computer. (I had been told a while back that I need to get a better video card and haven't done so yet.)
As much as I like this game, I'm glad that I am at the end of it since the controls are so inconsistent for me and I have a tendency to get a little agitated with it.

I finished the game a couple of weeks ago and wanted to add that it was a great game, loved the graphics but did have a difficult time with the controls. wave

Take care,
Terri wink

Last edited by Terri824; 05/20/08 03:57 PM.

When you live in the past, it costs you the present.
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