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Dreamfall #541412
08/29/09 04:45 PM
08/29/09 04:45 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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what is the best way to play this game if anyone can remember......the mouse control for it it terrible....."the life of the lama...." wink

i thought i would give it another go....but now i remember why i quit playing it....

Re: Dreamfall [Re: hamer] #541427
08/29/09 06:04 PM
08/29/09 06:04 PM
Joined: Jan 2004
Posts: 83,270
In the Naughty Corner
BrownEyedTigre Offline
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In the Naughty Corner
There are threads Here, and here.

Ana wave


Don't feed the Trolls
Re: Dreamfall [Re: BrownEyedTigre] #541441
08/29/09 06:32 PM
08/29/09 06:32 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline
The Medieval Lady
Becky  Offline
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There's also a suggested setup for the Dreamfall options menu at the bottom of the First Look here.

Re: Dreamfall [Re: Becky] #541578
08/30/09 10:21 AM
08/30/09 10:21 AM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
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Hamer, the thing that made a huge difference for me was to have her Walk instead of running. luck


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Dreamfall [Re: looney4labs] #541641
08/30/09 02:09 PM
08/30/09 02:09 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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thanx everyone....so holding down the w key is the way to go it seems.........seems more like a pain.....

Re: Dreamfall [Re: hamer] #541781
08/31/09 02:43 AM
08/31/09 02:43 AM
Joined: Jun 2006
Posts: 261
Australia
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It's a good game, perservere with it. I skipped the "monsters" though.

Re: Dreamfall [Re: Mystic Falls] #541838
08/31/09 07:26 AM
08/31/09 07:26 AM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
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Hamer, I thought that was odd too, and yes it was a pain. But it did the trick for me. I enjoyed the game and was glad to be able to have more control so I could enjoy the playing a bit more.


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Dreamfall [Re: looney4labs] #541916
08/31/09 10:52 AM
08/31/09 10:52 AM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
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I used both a gamepad and a mouse -- the gamepad most of the time, and the mouse for things like the "cone" of light to select things.

Re: Dreamfall [Re: Jenny100] #544611
09/07/09 01:50 PM
09/07/09 01:50 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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well im giving up on this game again......movement etc stinks

Re: Dreamfall [Re: hamer] #544619
09/07/09 02:15 PM
09/07/09 02:15 PM
Joined: Jan 2005
Posts: 4,717
london uk
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I have to agree with you hamer about the movement but I thought it was a lovely game otherwise. I played it the same way as Jenny100 mentioned - using a gamepad (that helped a lot!) & the mouse sometimes. Have you tried it with a gamepad? smile


Re: Dreamfall [Re: chrissie] #546275
09/11/09 04:26 PM
09/11/09 04:26 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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well i hooked up an xbox controller for this...i bet this is what the game was intended for......the mouse was definitely an after thought.......now after playing the game for a while ...just picking the lock to get into the hotel....the game seems very very simple.....the first game seemed much better....this seems almost like a beginner type of adventure game....unless it gets better

im guessing this game was one of the easiest walkthrus for mag to put together.. wink

basically you just run around and talk....hardly any puzzles...not much for inventory type stuff....and more actual combat than anything else.....quite the let down

running around hiding from spider bots and guards now most of the time.....its getting very frustrating and tedious......wish i never hooked up the gamepad now........i think im done...im in the wati caves......is the rest of the game like this.......sigh....and im pretty sure u dont need to hear me complaining.....sorry

Last edited by BrownEyedTigre; 09/12/09 09:53 AM. Reason: Combined 3 stacked posts
Re: Dreamfall [Re: hamer] #546372
09/12/09 12:16 AM
09/12/09 12:16 AM
Joined: Mar 2009
Posts: 8,379
Arcadia (twin world of Stark)
venus Offline
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Arcadia (twin world of Stark)
Hamer, I understand how you feel. That whole arcade section was the worst part for me as well, and I thought it would never end. Once you get past that section, however, it gets a lot better, and the story comes into focus again. Also, I'm not sure if you already know this, but you can avoid most of the combat. I believe there are only five fights you have to take part in, and two of those are practice.

Unfortunately, the game never becomes very challenging in the puzzle department. I felt the game was excellent mainly for its story. Not as good as TLJ of course, but still a worthy sequel.

Are you at least enjoying the story? I was really happy to see and play as April again, and I liked Zoë as well. smile


Interrogator: [True or false?] All mangoes are golden. Nothing golden is cheap. Conclusion - all mangoes are cheap.

Helena: Where are these mangoes?
Re: Dreamfall [Re: venus] #546376
09/12/09 01:00 AM
09/12/09 01:00 AM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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glad to see im not the only one frustrated with it.....the story is good yes....im playing as april now in the troll area....and i honestly have about had it.....first hiding from spiders...to guards...and now hiding from trolls....this is really spoiling it for me.....seems once the big troll sees you, you have no option but to fight it,...i cant seem to put my weapon down and run..........yikes.......hmmm maybe mag dearest has a save just past the trolls.... wink

Re: Dreamfall [Re: hamer] #546437
09/12/09 07:36 AM
09/12/09 07:36 AM
Joined: Dec 1999
Posts: 69,973
MaG Offline
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hamer,

Not really easy. It took time to do a lot of things. Also finding alternative solutions for some of the puzzles took time.

I like it because the story has a deep meaning like TLJ.

You can ask mag dearest at Hints forum for the saved game please. Gracias.

Re: Dreamfall [Re: MaG] #546797
09/13/09 11:01 AM
09/13/09 11:01 AM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
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Alabama
Hamer, I remember discovering that you can't win the fight with the troll, but you can avoid it completely.

After many deaths, I discovered a pattern (which I don't remember) but it seems to me that once he discovered you and ran off for help, that if I moved from that passage to another and hid, he didn't find me.


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Dreamfall [Re: looney4labs] #546803
09/13/09 11:11 AM
09/13/09 11:11 AM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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i have a few questions after finishing this game
This contains spoilers
Click to reveal..


1.April is really dead?

what happened to kian

what happened to the dragon lady
im assuming the old guy that went with zoe in the flying machine killed her

so who was he then?


there are soooo many unanswered questions...

and faith and zoe sisters?


is there a new tlj game coming out? or does someone know these answers?


thanx


Last edited by hamer; 09/13/09 11:13 AM.
Re: Dreamfall [Re: hamer] #546817
09/13/09 11:41 AM
09/13/09 11:41 AM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
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The only one who knows the answers to those questions is TLJ's creator. And even he doesn't know whether there will be a new game. You can check his blog here
http://ragnartornquist.com/
There's an entry about Dreamfall Chapters for February 27, 2009, and there are earlier ones too.

Last I heard, they were thinking of making the rest of the series as episodic games -- a series of chapters you'd download. But I don't think they've actually started working on these yet.

Re: Dreamfall [Re: Jenny100] #546891
09/13/09 03:50 PM
09/13/09 03:50 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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can you imagine the uproar if they did that with harry potter ....and just left stories hanging with no plans etc to make a sequel....just left people hanging... wink

Re: Dreamfall [Re: hamer] #546894
09/13/09 03:57 PM
09/13/09 03:57 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline
The Medieval Lady
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Yes, but I imagine that Harry Potter made a lot more money than Dreamfall. Funding a sequel was never a problem.

Re: Dreamfall [Re: Becky] #546902
09/13/09 04:47 PM
09/13/09 04:47 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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i guess you are right....i found this interview...you have probably already seen it

http://www.minstrum.net/itw7_vo.php

Re: Dreamfall [Re: hamer] #546916
09/13/09 05:26 PM
09/13/09 05:26 PM
Joined: Jun 2007
Posts: 799
Tel Aviv, Israel.
T
Tomer Offline
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T

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You know what - that's just not responsible, leaving a story hanging like that, without ensuring a sequel. I understand a company cannot tell whether the game will sell or not, but I don't think it's fair to finish a game like that without making sure there's a sequel.
Of course games can end with "open endings", but there's a major difference between several question marks remained, to this.
For example, TLJ 1, although ending in an "unsatisfactory" way to many, to me seemed to have a pretty solid ending, and did not demand a sequel (other than the fact, of course, that it is a marvelous game that I wanted to see continued).
But TLJ2 simply cannot end like this. It'll be a shame, and it will diminish the game to half it's worth.


There's definitely definitely definitely no logic to human behaviour.
Re: Dreamfall [Re: Tomer] #546920
09/13/09 05:40 PM
09/13/09 05:40 PM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
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Ragnar Tornquist has said before that he doesn't see Dreamfall as TLJ2. It takes place in the same universe, but it isn't really a sequel to TLJ. He'd like to make a real TLJ2, but he isn't willing to use a simple point-and-click game engine like TLJ had for any of his future games, and that means they have to sell a lot better than most adventure games do (which Dreamfall didn't).

TLJ was designed as a standalone game. Dreamfall was not, so it has all those loose ends dangling.

Re: Dreamfall [Re: Jenny100] #546940
09/13/09 07:07 PM
09/13/09 07:07 PM
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Jenny if that is the case Ragnar is talking out of both sides of his mouth. He cannot seriously claim Dreamfall was not a sequel to TLJ. By including April and her friends this was clearly marketed as a continuation of TLJ. By leaving April hanging eluding to the status of her demise along with all of the answered questions intentionally created expectations of a third entry. His screed about 2d point and click is simply an excuse. It is correct the higher level of graphics and demanding gameplay are more expensive requiring higher sales at higher prices and multi formats. But to decry Dreamfall was not a sequel when he made no effort to disguise the ripoff of the TLJ to create the sequel is insulting.

TLJ got rave reviews and was an outstanding Adventure game success. With that success he built Dreamfall as a hybrid which failed on many levels. Perhaps he should go back to 2d point and click, produce a resolution satisfying Adventure Gamers. In Dreamfall he attempted to cash in on TLJ's success by creating a game to please multiple genres succeeding with none. He insults gamer's intelligence trying to claim it was not a sequel.

Re: Dreamfall [Re: oldmariner] #547004
09/14/09 01:52 AM
09/14/09 01:52 AM
Joined: Jun 2007
Posts: 799
Tel Aviv, Israel.
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Well, oldmariner, the sad truth is the market today isn't as welcoming to adventures than it was when TLJ was first released.
Don't get me wrong, I agree with you, I think it's unfair to have this whole issue hanging like this, but I can also understand the pressure. The guy is really talanted, and he is interested in selling his work to a large audience.
It requires a lot of bravery to create something you truly believe in. But - I believe that there is still hope that a grand adventure would attract many non-adventurers, only because of publication and great reviews.
In any case - Dreamfall should have been either wrapped up, or not out at all.
It reminds me of the mess with Uru live (a myst side kick), which was supposed to be a multiple-player, interenet based game, and then it got canceled, probably because not selling enough.
This is depressive... It's a shame we're such a small community.
I'm gonna raise my kids to love adventures!! (both real life and games!) smile

Last edited by Tomer; 09/14/09 01:53 AM.

There's definitely definitely definitely no logic to human behaviour.
Re: Dreamfall [Re: hamer] #547068
09/14/09 08:31 AM
09/14/09 08:31 AM
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Lincoln, NE
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Originally Posted By: hamer
i guess you are right....i found this interview...you have probably already seen it

http://www.minstrum.net/itw7_vo.php


My Malware blocker reports that page as having malaware.



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