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Re: Dreamfall [Re: GuybrushThreepwood] #547073
09/14/09 08:50 AM
09/14/09 08:50 AM
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In the Naughty Corner
BrownEyedTigre Offline
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Mine shows the site is fine. Sometimes things come up as a false positive.

Ana wave


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Re: Dreamfall [Re: BrownEyedTigre] #547078
09/14/09 09:05 AM
09/14/09 09:05 AM
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Stony Brook, New York, USA
Becky Offline
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I hadn't seen the interview before. Just read it. Interesting to see their hopes before release. From what I can tell, their hopes in terms of the sales numbers weren't fulfilled. frown

Script for the Dreamfall Sequel is Ready! #547133
09/14/09 11:28 AM
09/14/09 11:28 AM
Joined: Oct 2004
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Finland
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Meltsi Offline
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http://ugdb.com/article/view/preview-interview/

Oh yes, finally hearing something from this game, just found this link from official TLJ forum and decided to post it here. As we can read from the interview, they have really been keeping a break from TLJ and yes, the game itself is still taking like 4 years or something which drives me insane!

"We definitely had not forgotten the series, but you should have a lot of patience because, for example, the story of Anarchy Online was ready in 1996, but the game was released in 2001."

But, this is a start smile


I love anime and adventure games \:\)
Re: Script for the Dreamfall Sequel is Ready! [Re: Meltsi] #547136
09/14/09 11:43 AM
09/14/09 11:43 AM
Joined: Apr 2004
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Alabama
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Good to read indeed, but they also say it is not even in pre-production sad


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Script for the Dreamfall Sequel is Ready! [Re: looney4labs] #547139
09/14/09 11:46 AM
09/14/09 11:46 AM
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I figured the script could have been basically thought and penned for the sequel when the first one was written. The main thing is actually making the game.

Ana wave


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Re: Dreamfall [Re: Becky] #547140
09/14/09 11:49 AM
09/14/09 11:49 AM
Joined: May 2006
Posts: 169
Des Plaines, Illinois
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I've been following this thread and my only reaction is: (sigh) here we go again. Dreamfall is, for me, far enough in the past that it doesn't matter any more when, or if, a new installment comes out. I got pretty worked up about it at the time, too, but there have been plenty of fine games since and, well, life goes on. Perhaps Ragnar should take it to heart that "he who begins too much accomplishes little."


ray
Re: Dreamfall [Re: RayBres] #547184
09/14/09 03:22 PM
09/14/09 03:22 PM
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Rockford, Illinois
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Hmmm, more and more I am happy with my long ago decision to quit playing Dreamfall when April kept
Click to reveal..
getting killed by the big troll and the game didn't allow April to fight it.
That wasn't fair in my book and I figured if that was the trend the game was taking it wasn't for me. So I'm not surprised at the way things turned out. I still think the first part of the game with Zoe was great and I'm glad I got a chance to play that much of the game anyway. That is the part that I consider was the *dream* and then came the *fall* of course! I now have the feeling they have painted themselves into a corner and can't go anywhere with it.

Last edited by BrownEyedTigre; 09/14/09 03:24 PM. Reason: Added Spoiler tag

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Re: Dreamfall [Re: Becky] #547191
09/14/09 03:45 PM
09/14/09 03:45 PM
Joined: Oct 2008
Posts: 194
Sault Ste Marie, Ontario, Cana...
bawdy Offline
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Originally Posted By: Becky
Yes, but I imagine that Harry Potter made a lot more money than Dreamfall.


Ya think? lol

Re: Dreamfall [Re: RayBres] #547223
09/14/09 05:56 PM
09/14/09 05:56 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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Originally Posted By: RayBres
I've been following this thread and my only reaction is: (sigh) here we go again. Dreamfall is, for me, far enough in the past that it doesn't matter any more when, or if, a new installment comes out. I got pretty worked up about it at the time, too, but there have been plenty of fine games since and, well, life goes on. Perhaps Ragnar should take it to heart that "he who begins too much accomplishes little."



at the time...i can see your point....I only just got to playing it.... wink
so i guess im feeling like you were back then

Re: Dreamfall [Re: hamer] #547269
09/14/09 08:42 PM
09/14/09 08:42 PM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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Ragnar Tornquist wrote on his blog,

"Yes, it’s going to be episodic and you’ll need to be online to get it and possibly to play it (sorry; piracy is an enormous problem for us and Dreamfall suffered massively because of it). As well as being available for Windows (and I would hope, at least in the long term, Mac) I’d love to see it distributed through Xbox Live, PSN – the Wii Store, if at all feasible."


well I wont beat it to death...if it comes out great...if not..ill write an ending for all the unanswered questions..and post it for u.. crazy lol.....gray matter will soon be out anyway...and jane kicks butt with story lines......

Last edited by hamer; 09/14/09 08:52 PM.
Re: Dreamfall [Re: hamer] #547286
09/14/09 09:54 PM
09/14/09 09:54 PM
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Posts: 169
Des Plaines, Illinois
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Hamer, if you want to delve into many remarks about Dreamfall, look back in this forum to the summer of 2006. There was one thread that must have gone on for 15 pages, and a lot of the commentary was quite long, including my own.

Anyway, we've been able to live with no more Tex Murphy, no more Gabriel Knight, no more Journeyman Project, no more Myst, and so forth, and I think we'll do OK with no more TLJ, if it comes to that. Cheers. smile


ray
Re: Dreamfall [Re: hamer] #547318
09/15/09 01:25 AM
09/15/09 01:25 AM
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Posts: 1,693
Isle of Man
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Originally Posted By: hamer
Ragnar Tornquist wrote on his blog,

"... (sorry; piracy is an enormous problem for us and Dreamfall suffered massively because of it). "


I wonder how he 'knows' that? Did Dreamfall have some dial-home DRM that we didn't know about? Does he believe that a every illegal download is a lost sale? (Some convert into real purchases because they *like* the game!)

It seems to me that Ragnar always writes in the most hyperbolic of ways, I've given up believing almost everything he says.

Re: Dreamfall [Re: RayBres] #547319
09/15/09 01:32 AM
09/15/09 01:32 AM
Joined: Dec 2007
Posts: 498
Saskatchewan, Canada
hamer Offline OP
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Originally Posted By: RayBres
Hamer, if you want to delve into many remarks about Dreamfall, look back in this forum to the summer of 2006. There was one thread that must have gone on for 15 pages, and a lot of the commentary was quite long, including my own.

Anyway, we've been able to live with no more Tex Murphy, no more Gabriel Knight, no more Journeyman Project, no more Myst, and so forth, and I think we'll do OK with no more TLJ, if it comes to that. Cheers. smile


not a larry laffer fan? wink guess i should have have searched it out.....i just played the game for the first time now....didnt mean to touch a sore spot with u and dredge up the past....apparently it has been an awfully long time tho...with no answers.....and it will probably be a long time from now when some new shy boomer wink plays the game for the first time and asks the same questions....by then tho I will have written the ending.. lol kidding



i just read the old thread you mentioned....yikes.....you had quite the errrr ummmm thing for april......and yes it has all been covered before.....my appologies

Last edited by hamer; 09/15/09 02:15 AM.
Re: Dreamfall [Re: hamer] #547374
09/15/09 06:37 AM
09/15/09 06:37 AM
Joined: May 2006
Posts: 169
Des Plaines, Illinois
RayBres Offline
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Originally Posted By: hamer

i just read the old thread you mentioned....yikes.....you had quite the errrr ummmm thing for april......and yes it has all been covered before.....my appologies


lolWhat do you mean "had"? The torch still burns!!

I even composed a way of "saving" April in a post sometime around December 2007 or January 2008. crazy


ray
Re: Dreamfall [Re: RayBres] #547383
09/15/09 07:23 AM
09/15/09 07:23 AM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline
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My own interpretation of what happened with Dreamfall (based on practically no evidence) is that to gain sales in the US at the volume they were hoping for/expecting, you must heavily advertise the game for months before its release, and (for whatever reason) Dreamfall wasn't advertised enough.

The reason you have to advertise heavily is that most of the sales for high profile games occur as preorders or within the first couple of weeks after a game is released. If you don't advertise heavily, and wait for word-of-mouth to cause sales, you are out of luck because by the time word-of-mouth filters down, the game is on all the torrent sites and many people just pirate it instead of buying it. frown

Adventure games are something of an exception, because adventure gamers are much more likely to buy games even weeks and weeks (or months) after they've released. But hardcore adventure gamers are only a small percentage of gamers overall.

It would be very interesting to find out if sales of The Longest Journey (a traditional point-and-click adventure) actually exceeded those of Dreamfall by a substantial margin. If so, Funcom actually reached more gamers with a died-in-the-wool adventure than they did with a "modern" adventure, which they modernized in hopes of reaching more gamers.

Re: Dreamfall [Re: Becky] #547417
09/15/09 09:55 AM
09/15/09 09:55 AM
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Lincoln, NE
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TV executives are always changing a series to gain a new audience and in the process they lose the original audience and gain no one. It doesn't work for TV and I doubt it works for games.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Dreamfall [Re: GuybrushThreepwood] #547476
09/15/09 01:25 PM
09/15/09 01:25 PM
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Posts: 34,312
United Kingdom
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Whoever was responsible for Dreamfall I found it a massive disappointment frown

It was so different to The Longest Journey and more of an "action adventure" in parts.

I never could be bothered to finish it rolleyes


Time : The Most Precious Commodity
Re: Dreamfall [Re: Mad] #547621
09/15/09 06:46 PM
09/15/09 06:46 PM
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Northeast NJ
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Originally Posted By: Mad
Whoever was responsible for Dreamfall I found it a massive disappointment frown

It was so different to The Longest Journey and more of an "action adventure" in parts.

I never could be bothered to finish it rolleyes


I agree Mad....

What a disappointment "Dream fall" was...

If its not Broke "Why" try to fix it.....I made a similar Quote about another game..


Luv Dar


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Re: Dreamfall [Re: Darleen03] #547729
09/16/09 06:13 AM
09/16/09 06:13 AM
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Posts: 799
Tel Aviv, Israel.
T
Tomer Offline
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Dreamfall for me is probably the best game I've played the last 5 years.


There's definitely definitely definitely no logic to human behaviour.
Re: Dreamfall [Re: Tomer] #547734
09/16/09 06:41 AM
09/16/09 06:41 AM
Joined: Nov 2000
Posts: 34,312
United Kingdom
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Well, there you go !!

We are all different lol


Time : The Most Precious Commodity
Re: Dreamfall [Re: Becky] #547899
09/16/09 03:46 PM
09/16/09 03:46 PM
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Isle of Man
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Originally Posted By: Becky
It would be very interesting to find out if sales of The Longest Journey (a traditional point-and-click adventure) actually exceeded those of Dreamfall by a substantial margin. If so, Funcom actually reached more gamers with a died-in-the-wool adventure than they did with a "modern" adventure, which they modernized in hopes of reaching more gamers.

If only the published sales figures would include online sales, we'd have a fighting chance of understanding the real situation.... or has that process changed yet?

Re: Dreamfall [Re: gremlin] #548092
09/17/09 07:17 AM
09/17/09 07:17 AM
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Stony Brook, New York, USA
Becky Offline
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Not as far as I know, though you can individually check online sales at places like Amazon and Steam.

I sometimes wonder if even the publishers have only a vague sense of how well each game is selling. grin

Re: Dreamfall [Re: Becky] #548095
09/17/09 07:32 AM
09/17/09 07:32 AM
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Posts: 799
Tel Aviv, Israel.
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Tomer Offline
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I would be really interested to know the major audience for adventures : age, sex, etc...
I'm curious as to how many parents, for example, are there, playing the game out there. I know there are a bunch here :-)

What is it we have that we adore this genre so much?!
Is it endless intelligence? Are we blessed with infinite wisdom?! :-)

Last edited by Tomer; 09/17/09 07:33 AM.

There's definitely definitely definitely no logic to human behaviour.
Re: Dreamfall [Re: Tomer] #548117
09/17/09 09:23 AM
09/17/09 09:23 AM
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Posts: 26,918
Stony Brook, New York, USA
Becky Offline
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Well, I think we adore the genre because it's fun! Walking around in an alternate world, exploring, discovering the story woven within it, figuring out how to solve a mystery or get past a door or interact with the characters -- it's kind of magical.

I'd love to claim endless intelligence or infinite wisdom, but unfortunately I know myself. lol So I won't.

I think the age range for adventure gaming is wide -- wider than for other genres. From about age 6 or so (if you're excluding children's adventures aimed at those even younger) right up through 80-year-olds and beyond. And as many women as men are playing them -- maybe even more women than men.

I personally find adventures appealing because I don't like the feeling of threat that action games evoke (and my reflexes aren't all that good), and I like stories and exploration -- a combination that other genres don't often have. I could enjoy strategy games or puzzle games if adventures didn't exist, but since they do, I like the real deal. grin

In terms of sales figures -- I thought this was interesting to give a bit of an idea of how one Indie non-adventure game (World of Goo) fared in terms of sales.


Last edited by Becky; 09/17/09 09:25 AM.
Re: Dreamfall [Re: Mad] #551061
09/26/09 08:41 AM
09/26/09 08:41 AM
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Australia
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well I enjoyed dreamfall also, didn't go much on the fighting but most of the game was great. I actually preferred it to TLJ probably due to modern day graphics.

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