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Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial #956730
05/17/14 09:56 AM
05/17/14 09:56 AM
Joined: Oct 2000
Posts: 40,013
southeast USA
Jenny100 Offline OP
GB Reviewer Glitches Moderator
Jenny100  Offline OP
GB Reviewer Glitches Moderator
Sonic Boomer

Joined: Oct 2000
Posts: 40,013
southeast USA

*** Constructing the Cave: How Adventure Games are Structured ***

A Gameboomers editorial by Peter Rootham-Smith
(maintainer of the Pagoda Game Database)

From the Adventure genre's beginnings,
with the 1975 text game "Colossal Cave"

to today's adventure games,
many of which focus attention on presentation, animation, and 3D graphics

Peter Rootham-Smith describes the various ways Adventure games can be structured.

Find out more in

*** Constructing the Cave: How Adventure Games are Structured ***


Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956734
05/17/14 10:04 AM
05/17/14 10:04 AM
Joined: Jan 2004
Posts: 78,069
In the Naughty Corner
BrownEyedTigre Online happy
The Sassy Administrator PR Liaison
BrownEyedTigre  Online Happy
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Sonic Boomer

Joined: Jan 2004
Posts: 78,069
In the Naughty Corner
Great read, Peter! Thanks, Jenny!

Ana wave


Don't feed the Trolls
Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: BrownEyedTigre] #956737
05/17/14 10:19 AM
05/17/14 10:19 AM
Joined: Jul 2000
Posts: 37,971
near Yosemite in California
Marian Offline
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Marian  Offline
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Sonic Boomer

Joined: Jul 2000
Posts: 37,971
near Yosemite in California
Nice editorial, Peter; thank you. thumbsup

(And thank you too, Jenny.) smile

Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956738
05/17/14 10:22 AM
05/17/14 10:22 AM
Joined: Dec 1999
Posts: 69,956
MaG Offline
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MaG  Offline
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Posts: 69,956
Thanks, Peter.

wave Jenny!

Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: MaG] #956775
05/17/14 12:41 PM
05/17/14 12:41 PM
Joined: Nov 2000
Posts: 29,605
United Kingdom
Mad Offline
Sonic Boomer
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United Kingdom
Oooooh !! Must have a read of that. Thanks. Folks laugh


Time : The Most Precious Commodity
Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956777
05/17/14 12:55 PM
05/17/14 12:55 PM
Joined: Mar 2001
Posts: 2,451
Cambridge, England
Kickaha Offline
GB Special Events Reporter
Kickaha  Offline
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Posts: 2,451
Cambridge, England
Thanks to Jenny and the other GameBoomers staff for their help with this editorial!

(I probably had better modify my signature to make it clearer this is me!)

Last edited by Kickaha; 05/17/14 03:51 PM. Reason: Changed Ana to Jenny

Used to answer to "Peter Smith", now answers to "Peter Rootham-Smith"
Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Kickaha] #956781
05/17/14 01:07 PM
05/17/14 01:07 PM
Joined: Feb 2001
Posts: 16,083
Upper Arlington, Ohio
Space Quest Fan Offline
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Upper Arlington, Ohio
Interesting read. thanks to everyone involved.


It's nice to be important but it is much more important to be nice.
Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956785
05/17/14 01:14 PM
05/17/14 01:14 PM
Joined: Jan 2004
Posts: 78,069
In the Naughty Corner
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The Sassy Administrator PR Liaison
BrownEyedTigre  Online Happy
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Sonic Boomer

Joined: Jan 2004
Posts: 78,069
In the Naughty Corner
Good to have you aboard Peter!

Ana wave


Don't feed the Trolls
Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956895
05/18/14 01:31 AM
05/18/14 01:31 AM
Joined: Mar 2000
Posts: 3,876
San Francisco Bay Area, CA
Reenie Offline
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Reenie  Offline
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San Francisco Bay Area, CA
A very interesting read. Like most other entertainment media, an adventure game needs a good story with a strong story arc, characters you can identify with and/or learn to care about, a sense of really existing in some place or time, and a motivation to move forward through its various challenges. The best games, like the best books and films, accomplish all of these things and totally enthrall us in the process. My hat is off to someone who can craft a truly fine game, one we all fondly recall a decade or more after having played it. I hope to see the genre continue to evolve!

Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956902
05/18/14 04:14 AM
05/18/14 04:14 AM
Joined: Nov 2004
Posts: 24,124
Marlborough USA
Kaki's Sister Offline
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Marlborough USA
Very informative editorial. Thanks Jenny and Peter.


Gerry
Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956903
05/18/14 04:16 AM
05/18/14 04:16 AM
Joined: Jun 2010
Posts: 10,027
Greece
Haroula Offline
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Haroula  Offline
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Greece
Thanks Jenny and Peter. smile wave


I change all my passwords to "incorrect". So whenever I forget, it says, "your password is incorrect".

Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956933
05/18/14 08:33 AM
05/18/14 08:33 AM
Joined: Nov 1999
Posts: 10,323
gatorlaw Offline
Adept Boomer
gatorlaw  Offline
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Great article and cool read.

Thanks Peter smile





Re: Constructing the Cave: How Adventure Games are Structured -- Gameboomers editorial [Re: Jenny100] #956957
05/18/14 09:51 AM
05/18/14 09:51 AM
Joined: Mar 2001
Posts: 2,451
Cambridge, England
Kickaha Offline
GB Special Events Reporter
Kickaha  Offline
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Addicted Boomer

Joined: Mar 2001
Posts: 2,451
Cambridge, England
Thanks for reading and for the kind words!


Used to answer to "Peter Smith", now answers to "Peter Rootham-Smith"
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