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Grim Fandango remastered announced! #961484
06/09/14 09:59 PM
06/09/14 09:59 PM
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plswdth Offline OP
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During the Sony Keynote at E3, they just announced that a remastered version of Grim Fandango is in the works! They didn't show any in-game graphics and only said that it will be on PS4 and Vita, but hopefully a PC release is also in the works! I'm excited no matter what though, it's my favorite adventure game ever!

Re: Grim Fandango remastered announced! [Re: plswdth] #961486
06/09/14 10:01 PM
06/09/14 10:01 PM
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Very interesting. Let's hope for a PC version. smile

Re: Grim Fandango remastered announced! [Re: plswdth] #961487
06/09/14 10:03 PM
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Last edited by plswdth; 06/09/14 10:05 PM.
Re: Grim Fandango remastered announced! [Re: plswdth] #961488
06/09/14 10:04 PM
06/09/14 10:04 PM
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Looks promising. smile

Re: Grim Fandango remastered announced! [Re: plswdth] #961500
06/10/14 12:35 AM
06/10/14 12:35 AM
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I was thinking of Grim Fandango just today, wishing it would work on my computer. This is great news!


The four food groups: Chocolate, chocolate, chocolate and HOT chocolate.
Re: Grim Fandango remastered announced! [Re: plswdth] #961502
06/10/14 12:58 AM
06/10/14 12:58 AM
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I just hope that Sony doesn't screw it up by changing the controls IF they've managed to buy Grim from Disney, which seems highly doubtful to me, though I suppose anything's possible.
(It goes without saying that messing with the graphics other than to smooth out the obvious problems with 3D, or the best voices ever in a game would be disastrous.)
I have an extremely hard time making sense of anything on Twitter.

Edit: Well, it looks like it's true.
Here's the announcement on YouTube.
I'm not sure I trust Tim Schafer not to make a botch of it but we'll see.

Gil.
Grim Nut


"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."
Re: Grim Fandango remastered announced! [Re: traveler] #961518
06/10/14 06:08 AM
06/10/14 06:08 AM
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Originally Posted By: traveler
I just hope that Sony doesn't screw it up by changing the controls...

I'm not sure I trust Tim Schafer not to make a botch of it but we'll see.



Wasn't it the controls that most people complained about? Tank controls as he calls them.
Not sure why he would botch it either:-)

Originally Posted By: Melia
I was thinking of Grim Fandango just today, wishing it would work on my computer. This is great news!


Why doesn't it work?

Last edited by BrownEyedTigre; 06/10/14 09:56 AM. Reason: combined stacked posts
Re: Grim Fandango remastered announced! [Re: plswdth] #961529
06/10/14 07:15 AM
06/10/14 07:15 AM
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mbday630 Offline
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What wonderful news! I loved Grim Fandango, but as so many others, hated the clunky navigation/controls. So many things could be improved on; but, the story line is one of the best. I sure am keeping my fingers crossed that this happens.

Re: Grim Fandango remastered announced! [Re: mj2c] #961548
06/10/14 09:31 AM
06/10/14 09:31 AM
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Originally Posted By: mj2c
Originally Posted By: traveler
I just hope that Sony doesn't screw it up by changing the controls...

I'm not sure I trust Tim Schafer not to make a botch of it but we'll see.


Wasn't it the controls that most people complained about? Tank controls as he calls them.
Not sure why he would botch it either:-)


Well, I just crawled out of bed so my answer may not be as coherent as I'd like but I'll give it a go.

Yes, it was the controls most people complained about.
You use the arrow keys rather than pointing and clicking your way through.
In minutes, you master them and there is no pointy little cursor on the screen reminding you that you are only playing a game.
You have to pay attention to Manny, to stop and look when he does instead of having important things to investigate pointed out to you.
It immensely enhances the immersion so what on earth is the beef?
Isn't that what gamers want?
Immersion?
To feel as if they're there?
I do not understand why gamers can't see that the "tank controls" are perfect for Grim Fandango and a part of why it is the great game that it is.

As far as my not trusting Tim Schafer, here's why and my answer is twofold.
First, there was a saying of sorts back when I studied art: it takes two to make a painting, the artist himself and one to hit him over the head when it's time to stop.
I witnessed the truth of that once when a friend who was wonderful with pen and ink, a difficult and unforgiving medium, drew a ship under full sail and was honestly done but he saw something he thought needed more work and he overworked it.
From then on, the viewer's eye kept coming back to that inconsequential spot.
He realized it too late and tore up what would have been a beautiful example of work with ink and pen if he had just known when to stop.

Well, it's been years since Grim Fandango was released.
Tim Schafer has probably noticed many small details about it he'd like to change, so he's given permission to start tinkering...if Sony agrees.
He fixes this to his liking, he changes that, and suddenly the game loses its brilliance and is just another game because he tinkered too much.
The trouble is, you can't tear up a game, not when so much of other people's money has been thrown into it, so it gets released and the upshot is that gamers are suddenly asking themselves why that is considered a classic and possibly the best adventure game ever made.
It can happen.
I hope not but I see that it easily could.

My second thought is this: if it ever gets into Tim Schafer's hands and is "remastered" for PC - its original platform, once they've finished making it right for Vita and the PS4, and what sense does that make? - I'll likely be pushing up daisies long before he finishes it, whatever kind of job Double Fine might do.
I backed Broken Age in the beginning of 2012.
Two and a half years later, only the first half of the game is finished and playable but he and his team are already working on another game and he had the temerity to say in an email to backers on January 28th: "We're already hard at word on Act 2.... We're not sure exactly when Act 2 will be out, but we promise to release it the second it's awesome."
Not awesome yet, it seems.

Gil.


"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."
Re: Grim Fandango remastered announced! [Re: plswdth] #961561
06/10/14 09:59 AM
06/10/14 09:59 AM
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mj2c, it does work with the proper installers. Melia, please see the stickied threads in Glitches forum on how. For any other questions on getting the game to run, please post in glitches.


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Re: Grim Fandango remastered announced! [Re: plswdth] #961566
06/10/14 10:17 AM
06/10/14 10:17 AM
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I'm just the opposite - I thought the clunky controls took attention away from the game and ruined the immersion. And I play shooters and RPGs using a Cyber Snipa gaming keyboard. Some games require me to put a a dozen keys into my brain to use with my left hand instantly. But the keyboard controls for Grim are awkwardly placed and not intuitive at all.

This is very exciting news and I'm glad to hear that one of the world's best games is being remastered!

And, Melia, Grim plays just fine on Windows 7 if you use the installers. I have it on my Windows 8.1 computer and it's working great. Check out the Windows 7 and Games thread in Glitches.


114 tomato plants pulled up and gardens put to sleep for the winter.
Re: Grim Fandango remastered announced! [Re: mbday630] #961570
06/10/14 10:27 AM
06/10/14 10:27 AM
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Originally Posted By: mbday630
I hope that they make it that you can go up the mountain faster and also fix it that you can move faster when you are trying to capture that native.


Mountain?
Native?
I'm afraid you've lost me.
Why would you want to move faster?
Move faster and you are going to overshoot something vital, that's guaranteed.
Impatience does not pay off in Grim Fandango.

Originally Posted By: Draclvr
I'm just the opposite - I thought the clunky controls took attention away from the game and ruined the immersion. And I play shooters and RPGs using a Cyber Snipa gaming keyboard. Some games require me to put a a dozen keys into my brain to use with my left hand instantly. But the keyboard controls for Grim are awkwardly placed and not intuitive at all.


Could that be because you use the arrow keys with your right hand?
What if they allowed you to remap the keys?

Gil.


"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."
Re: Grim Fandango remastered announced! [Re: plswdth] #961574
06/10/14 10:44 AM
06/10/14 10:44 AM
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I posted a link (I think last week) of him playing through Grim and he gives an explanation why they made the game and the controls the way they did.

Re: Grim Fandango remastered announced! [Re: mj2c] #961579
06/10/14 11:01 AM
06/10/14 11:01 AM
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"In minutes, you master them and there is no pointy little cursor on the screen reminding you that you are only playing a game.
You have to pay attention to Manny, to stop and look when he does instead of having important things to investigate pointed out to you.
It immensely enhances the immersion so what on earth is the beef?
Isn't that what gamers want?
Immersion?
To feel as if they're there?
I do not understand why gamers can't see that the "tank controls" are perfect for Grim Fandango and a part of why it is the great game that it is.
"

Oh, it definitely feels like you are there alright !!
The pain from banging into everything whilst trying to master navigation makes sure of that !! lol

Nope. I'm afraid I'm with Draclver on the very clumsy controls.

[In fact a re-mastered point & click version would suit me down to the ground, thank you very much snicker]


Time : The Most Precious Commodity
Re: Grim Fandango remastered announced! [Re: BrownEyedTigre] #961585
06/10/14 11:15 AM
06/10/14 11:15 AM
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mj2c Offline
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Originally Posted By: BrownEyedTigre
mj2c, it does work with the proper installers. Melia, please see the stickied


I was going to say as I'm almost certain I've played it on Win7.

Re: Grim Fandango remastered announced! [Re: Mad] #961587
06/10/14 11:17 AM
06/10/14 11:17 AM
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I suppose I shouldn't complain if the people who can't deal with arrow keys win out (not that I won't).
They dutifully stump slowly through games like The Lost Crown or reel dizzily in Scratches but they can't handle Grim?
After all, though, what do I care if nobody else likes the controls as they are?
I have the original game and can play it as it stands any time I like if the "remastered" version is dreadful.
I'm just sorry for the ones who have never played it as it was made to be and may never get the chance now.

sad

Gil.
Purist


"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."
Re: Grim Fandango remastered announced! [Re: Draclvr] #961594
06/10/14 11:47 AM
06/10/14 11:47 AM
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Melia Offline
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Originally Posted By: Draclvr


And, Melia, Grim plays just fine on Windows 7 if you use the installers. I have it on my Windows 8.1 computer and it's working great. Check out the Windows 7 and Games thread in Glitches.


Thanks!


The four food groups: Chocolate, chocolate, chocolate and HOT chocolate.
Re: Grim Fandango remastered announced! [Re: traveler] #961611
06/10/14 12:49 PM
06/10/14 12:49 PM
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Originally Posted By: traveler
I suppose I shouldn't complain if the people who can't deal with arrow keys win out (not that I won't).
They dutifully stump slowly through games like The Lost Crown or reel dizzily in Scratches but they can't handle Grim?
After all, though, what do I care if nobody else likes the controls as they are?
I have the original game and can play it as it stands any time I like if the "remastered" version is dreadful.
I'm just sorry for the ones who have never played it as it was made to be and may never get the chance now.

sad

Gil.
Purist


Yes. I, too, can play the original as it stands. But I don't feel that offering a more easily manageable navigation system would be detrimental to the game at all.
In fact more people might be enticed to play it yes

And maybe those who "dutifully stump slowly through games like The Lost Crown or reel dizzily in Scratches" are enjoying themselves and are not incapable of handling the Grim control system but just don't WANT to rolleyes ??


Time : The Most Precious Commodity
Re: Grim Fandango remastered announced! [Re: plswdth] #961639
06/10/14 01:58 PM
06/10/14 01:58 PM
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smile Gil~

Aaahh... memories of Manny.
When I first saw this thread, you and he were the first ones who came to mind.



catrub
Re: Grim Fandango remastered announced! [Re: plswdth] #961654
06/10/14 02:42 PM
06/10/14 02:42 PM
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That's me, Mad... I CAN, but I don't WANT to have to drive the tank in Grim. I would like to be able to play, not constantly look at my keyboard to find the different keys to use. I can put map the dozen or more keys I need for a shooter on my CyberSnipa keyboard and be off and running. But the Grim controls just detract from the game for me. I love it so much that I will slog through it, but I would like to just enjoy it, not drive the tank!


114 tomato plants pulled up and gardens put to sleep for the winter.
Re: Grim Fandango remastered announced! [Re: Draclvr] #961686
06/10/14 04:58 PM
06/10/14 04:58 PM
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Okay, I can't stand it, I just have to reply to that.

You have to constantly look at four arrow keys?
You can't get the hang of which key to press to bring out an inventory item?

Aw, Drac!

Ha, Mad, you left out the emphasis on slowly in my comment on The Lost Crown, which could really apply to Scratches as well, as slowly as the stories evolve.
Tsk, tsk.
Well, I've gotta tell you, the main reason I've never finished either that or Scratches was that I just couldn't stand clunking around hoping the story would get more intriguing to me.
(Well, that and the voice work in The Lost Crown.)
On the other hand, since I first played it, I've given myself the pleasure of reliving the story with Manny and Meche and Glottis at least once a year.
And what a pleasure it is.

thumbsup Carrie!

Gil.


"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."
Re: Grim Fandango remastered announced! [Re: plswdth] #961694
06/10/14 06:17 PM
06/10/14 06:17 PM
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mbday630 Offline
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If I remember correctly, there are a lot more controls than just the arrow keys. I think there is an "E" you have to push for examining, an "I" you have to push for inventory and then to scroll through the inventory there is something else, and then to put your inventory away you have to push P.... (which took me a long time to figure out). and then just using the walking keys was a hassle. I ran poor Manny into the wall so many times. So, there are lots of keys to push and try to remember. For an old person like me, it is way to much, and I sure would like it if they made it point and click. Of course, most of us can do the controls.... it was such a good game that I muddled through..... but, it would have much more enjoyable not to have to think all the time about what key to press.

Re: Grim Fandango remastered announced! [Re: mbday630] #961714
06/10/14 08:12 PM
06/10/14 08:12 PM
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"Ha, Mad, you left out the emphasis on slowly in my comment on The Lost Crown, which could really apply to Scratches as well, as slowly as the stories evolve.
Tsk, tsk.
"

Well, what a thing for me to go and do, eh, traveler ?? shocked

Never mind. Perhaps banging into a few more walls with Manny will knock some sense into me rotfl


Time : The Most Precious Commodity
Re: Grim Fandango remastered announced! [Re: Mad] #961719
06/10/14 08:24 PM
06/10/14 08:24 PM
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Now, now, you two! shame lol

Re: Grim Fandango remastered announced! [Re: Marian] #961734
06/10/14 09:25 PM
06/10/14 09:25 PM
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laugh laugh laugh


Time : The Most Precious Commodity
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