..... if it's like White Wolf, count me out. This game has been painful on so many levels... Sue
Sad to say I'm starting to lean in that direction as well Sue. Still haven't bought
White Wolf, so I can only go on what others are saying. I'm still open, but the more changes I read about, the less interest I have.
In addition to the other changes, it seems there's a clock ticking on our gameplay(?)
. I agree with you Jenna, that adventure games serve as an escape from the stresses of real life. When I'm in that adventure game world, I don't like feeling the pressure of being timed.
I hope HI hears us and reverts
Crystal Skull to the former
standard ND format. Guess we're just going to have to sit tight & see what HI has in store for us.