Posted By: BrownEyedTigre
New Screens and GamePlay info for "Memento Mori" - Updated 6.26.09 - 06/10/09 03:01 PM
Check the new screens of the upcoming mystery- adventure game "Memento Mori". Click here.
Gameplay info:
Ana
Gameplay info:
Quote:
About the Memento Mori dialogue system
The dialogue system in Memento Mori puts an end to reading vast multiple choice answers and listening to the same text again. When the main characters Max and Lara are talking, the player makes them speak just by clicking easy-to-use symbols. The player can choose from three icons for a positive and polite answer, a negative or aggressive reply, or for Max or Lara to ask a question to their counterpart to get helpful hints.
About 3D Memento Mori
The game's proprietary 3D-engine ensures that candles and fireplaces illuminate the locations with a warm glow, while the investigation of the museum at night brings dynamic shadows and subtle use of light to create a dark and menacing atmosphere. Further, the developers have cunningly woven the third dimension into the puzzle design. In particularly important settings, the game switches to a close-up view. Via two arrows at the bottom of the screen, the scenery can be rotated 360°. By gaining new perspectives, Lara and Max are able to discover objects and traces that were formerly hidden.
Another essential part of the puzzle solving is the 3D inventory. All objects can be turned around and examined from the front, back and side. Players can even turn notepads and newspapers over and read them. Radios, calculators, and even gas chromatographs used for examining artworks can be studied from all sides. Thanks to its 3D graphics Memento Mori uses a cinematic style. Cuts and changes in perspective during dialogues create lively and movie-like conversations. Important actions of Max and Lara are shown in close-ups via split screens. Every move of the main characters is individually animated from rummaging for a mobile phone to tying a knot. Players can also look forward to 40 high quality render videos pushing the story forward to the thrilling climax.
The dialogue system in Memento Mori puts an end to reading vast multiple choice answers and listening to the same text again. When the main characters Max and Lara are talking, the player makes them speak just by clicking easy-to-use symbols. The player can choose from three icons for a positive and polite answer, a negative or aggressive reply, or for Max or Lara to ask a question to their counterpart to get helpful hints.
About 3D Memento Mori
The game's proprietary 3D-engine ensures that candles and fireplaces illuminate the locations with a warm glow, while the investigation of the museum at night brings dynamic shadows and subtle use of light to create a dark and menacing atmosphere. Further, the developers have cunningly woven the third dimension into the puzzle design. In particularly important settings, the game switches to a close-up view. Via two arrows at the bottom of the screen, the scenery can be rotated 360°. By gaining new perspectives, Lara and Max are able to discover objects and traces that were formerly hidden.
Another essential part of the puzzle solving is the 3D inventory. All objects can be turned around and examined from the front, back and side. Players can even turn notepads and newspapers over and read them. Radios, calculators, and even gas chromatographs used for examining artworks can be studied from all sides. Thanks to its 3D graphics Memento Mori uses a cinematic style. Cuts and changes in perspective during dialogues create lively and movie-like conversations. Important actions of Max and Lara are shown in close-ups via split screens. Every move of the main characters is individually animated from rummaging for a mobile phone to tying a knot. Players can also look forward to 40 high quality render videos pushing the story forward to the thrilling climax.
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In the famous Hermitage Museum of St. Petersburg, a precious painting is replaced with a near-perfect copy. At first glance it looks like just another art theft -- but is there more than meets the eye? Join an investigation that will find you on a trail of clues across Europe and into a secret world of art and obsession!
In this spine-tingling adventure, you must help Max, a reformed art forger, and Lara, the ambitious detective with Interpol who gave Max his second chance, in solving the mystery behind a rash of museum thefts. As your investigation deepens, you are drawn into a web of intrigue spun by an ancient Order obsessed with the 15th Century Latin work, "Ars Moriendi" or the "Art of Dying". And you may discover that when the powerful worlds of art and religion collide -- the result can be murder!
Features:
+ Thrilling hunt for stolen paintings
+ Unexpected plot twists in cinematic mystery-adventure
+ Two playable main characters
+ Investigations conducted in atmospheric locations such as St. Petersburg, Lyon, and the forests of Finland
+ Beautiful 3D graphics and a rapturous, atmospheric soundtrack
+ 8 possible endings depending on the choices you make during the game
+ 3rd person point and click adventure
In this spine-tingling adventure, you must help Max, a reformed art forger, and Lara, the ambitious detective with Interpol who gave Max his second chance, in solving the mystery behind a rash of museum thefts. As your investigation deepens, you are drawn into a web of intrigue spun by an ancient Order obsessed with the 15th Century Latin work, "Ars Moriendi" or the "Art of Dying". And you may discover that when the powerful worlds of art and religion collide -- the result can be murder!
Features:
+ Thrilling hunt for stolen paintings
+ Unexpected plot twists in cinematic mystery-adventure
+ Two playable main characters
+ Investigations conducted in atmospheric locations such as St. Petersburg, Lyon, and the forests of Finland
+ Beautiful 3D graphics and a rapturous, atmospheric soundtrack
+ 8 possible endings depending on the choices you make during the game
+ 3rd person point and click adventure
Ana