Without grand visions and failures we would not have electricity.
I wish I had the slightest idea how that applies to Tim Schafer promising and not delivering more than a spark.
"Success consists of going from failure to failure without loss of enthusiasm."
After more than two years and an abysmal track record, it's not Mr. Schafer's enthusiasm that concerns me.
Winston Churchill might not be so blithe about that definition of success if he had to wait and wait and wait to see results from
someone else.
I believe he was referring to his own enthusiasm there and not to the people who might or might not believe in or support him.
I really don't see what the water level in a glass has to do with it.
This is not about optimism or pessimism, it's about reality.
But then, I really don't see the willingness to defend developers who continually promise a functional, well made game and fail to deliver in a reasonable amount of time, making excuse after excuse when they don't if they bother to excuse themselves at all, while other developers work their tails off to do exactly what they say they will...and if possible, more.
Well, perhaps Broken Age will be finished before the century is out and Grim will be remastered rapidly and well.
They do say miracles happen.
Gil.