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Interview with Mike Huber, director of "Perils of Man"

Posted By: Jenny100

Interview with Mike Huber, director of "Perils of Man" - 11/01/14 12:33 AM


Mike Huber of indie studio IF Games
is director of the new game
"Perils of Man"
co-designed by Bill Tiller and Gene Mocsy
who were formerly with LucasArts

In "Perils of Man" you play as
16-year old Ana Eberling
as she investigates the haunted history
of her family of famous scientists
spreading over centuries

Find out more about Mike Huber and
"Perils of Man" in
*** Peter Rootham-Smith's interview with Mike Huber ***

Posted By: BrownEyedTigre

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 12:44 AM

Thanks for an interesting interview Peter!

Thanks Jenny.

Ana wave
Posted By: MaG

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 12:52 AM

Thanks, Peter!

flowers Jenny!
Posted By: Kaki's Sister

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 10:13 AM

Nice interview Peter. Thanks Jenny.
Posted By: Kickaha

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 10:17 AM

Thanks to Jenny, Marita, Ana, and the team at GameBoomers for help with this interview!
Posted By: venus

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 12:20 PM

Thanks for the interview, Peter and Jenny. I'm looking forward to the PC version next year. thumbsup
Posted By: Jenny100

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 04:52 PM

I'm having trouble understanding why using a "Risk Atlas" device that "can foresee any kind of potential danger" is a "MORAL" choice. Obviously you can't avoid EVERY kind of potential danger even if you stay home, lock yourself in the closet, and don't do anything at all (you'd starve to death). Being able to foresee all possible risks doesn't necessarily mean you won't take some risks. Even if the Risk Atlas provides you with weighted risks (danger of starving to death is greater than danger of food poisoning), you don't necessarily choose the one with the least risk -- the one with greater risk might be more fun or have greater potential for making new friends or some other benefit. So unless using the "Risk Atlas" comes with the absolute requirement that you obey its evaluation and take the least risk, I don't see how using it would be a "MORAL" choice.
Posted By: Marian

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 05:13 PM

Thanks very much, Peter. Interesting read. wave

Jenny smile
Posted By: Kickaha

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 05:23 PM

This is my two pennyworth on why one could consider there's a moral thread to "Perils of Man" and its risk atlas. I'm not saying you should see a moral dimension in there, the gameplay may not focus on this angle.

The Risk Atlas effectively gives you choices in certain situations, choices as large as people living or dying. That knowledge is power. If you start to choose who lives, who dies, then I would say morality comes into the equation.
Posted By: Jenny100

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 05:29 PM

Wouldn't being made aware of a risk that your actions might cause people to die be preferable to not knowing the action had that risk?
Posted By: Kickaha

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 06:08 PM

That's the immediate attraction of something like the Risk Atlas if it existed.
Posted By: Haroula

Re: Interview with Mike Huber, director of "Perils of Man" - 11/01/14 07:27 PM

Thanks, Peter! smile
Jenny. wave
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