Posted By: Draclvr
RealMYHA From the Developers of RoonSehv - 10/16/17 04:24 AM
Quote:
Game Description
RealMyha is a first person scifi adventure game created with Unreal Engine by Simon Mesnard
(author), Denis Martin (main developer) and Olivier Maurey (music). It is the remake of a free 2d
game, Myha, that had been received warmly by the fans of puzzle games and Myst-like
adventures.
Myha, in its first and free edition, was an old-school adventure playable with the mouse only,
composed of 360° panoramic views. It was originally made by Simon Mesnard during the Myst
Game Jam of January 2016 hosted on itch.io, and set in the world of his scifi series The Black Cube.
RealMyha became a cooperative project and gave birth to a first playable demo, which encouraged
us to continue with a full3d engine and try a Kickstarter. It is now entirely recreated with Denis
Martin and Olivier Maurey, also famous for their passionate work on the RoonSehv series.
"The CSE (planet Terra's Space agency) received a distress signal from the moon. A cosmonaut is
sent into space to investigate. When he arrives at the destination, there is no distress beacon,
there is no-one around, except for a mysterious Black Cube. He takes it and... is suddenly
teleported in a faraway world: an island, on a moon named Myha."
Key Features
The world of Myha entirely recreated in Unreal Engine 4 - More realistic graphics, new textures,
dynamic lighting, day/night cycles... It is the first game in full3d in the Black Cube series (ASA,
Catyph...) Many improvements: gameplay and content - Original puzzles updated + all new puzzles! Increased
game time... A new original soundtrack - new music composed for the occasion by Olivier Maurey (RoonSehv,
l'Age des Sons)
Release Date
Currently planned for March 2019
Platforms
Windows, DRM-free
(possibly more depending on the success of the Kickstarter)
Price
TBD
About Us
Hi, we are Simon, Denis and Olivier, the small team behind RealMyha! We share a common
interest for video games, scifi, and the creation of imaginary worlds. Simon and Denis first met
after the release of ASA: Remastered Edition on Steam in 2015. They took some time to talk about
the game, and about the challenges of working as indie devs. Soon after, Denis and Olivier shared
the beta version of Roonsehv with Simon,who's been impressed by the result. The three of us are
working at distance with passion, at home in France (Simon as a freelance artist and Denis and
Olivier during their free time). We are all involved in The Icehouse collective, an online group of
indie creators who try to help each other, and we also do our best to share our motivation with our
friends. It is with the support of everyone at The Icehouse that we finally decided to try a
Kickstarter for our first common project, RealMyha.
RealMyha is a first person scifi adventure game created with Unreal Engine by Simon Mesnard
(author), Denis Martin (main developer) and Olivier Maurey (music). It is the remake of a free 2d
game, Myha, that had been received warmly by the fans of puzzle games and Myst-like
adventures.
Myha, in its first and free edition, was an old-school adventure playable with the mouse only,
composed of 360° panoramic views. It was originally made by Simon Mesnard during the Myst
Game Jam of January 2016 hosted on itch.io, and set in the world of his scifi series The Black Cube.
RealMyha became a cooperative project and gave birth to a first playable demo, which encouraged
us to continue with a full3d engine and try a Kickstarter. It is now entirely recreated with Denis
Martin and Olivier Maurey, also famous for their passionate work on the RoonSehv series.
"The CSE (planet Terra's Space agency) received a distress signal from the moon. A cosmonaut is
sent into space to investigate. When he arrives at the destination, there is no distress beacon,
there is no-one around, except for a mysterious Black Cube. He takes it and... is suddenly
teleported in a faraway world: an island, on a moon named Myha."
Key Features
The world of Myha entirely recreated in Unreal Engine 4 - More realistic graphics, new textures,
dynamic lighting, day/night cycles... It is the first game in full3d in the Black Cube series (ASA,
Catyph...) Many improvements: gameplay and content - Original puzzles updated + all new puzzles! Increased
game time... A new original soundtrack - new music composed for the occasion by Olivier Maurey (RoonSehv,
l'Age des Sons)
Release Date
Currently planned for March 2019
Platforms
Windows, DRM-free
(possibly more depending on the success of the Kickstarter)
Price
TBD
About Us
Hi, we are Simon, Denis and Olivier, the small team behind RealMyha! We share a common
interest for video games, scifi, and the creation of imaginary worlds. Simon and Denis first met
after the release of ASA: Remastered Edition on Steam in 2015. They took some time to talk about
the game, and about the challenges of working as indie devs. Soon after, Denis and Olivier shared
the beta version of Roonsehv with Simon,who's been impressed by the result. The three of us are
working at distance with passion, at home in France (Simon as a freelance artist and Denis and
Olivier during their free time). We are all involved in The Icehouse collective, an online group of
indie creators who try to help each other, and we also do our best to share our motivation with our
friends. It is with the support of everyone at The Icehouse that we finally decided to try a
Kickstarter for our first common project, RealMyha.
Screenshots, a game trailer and a Kickstarter link here...
RealMYHA