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Silent Night by Darkling Room Update

Posted By: BrownEyedTigre

Silent Night by Darkling Room Update - 01/28/19 03:59 PM

YOu can read and see the screens via the Blog here or just read without screens below:

Quote
The Lost Crown - Silent Night - Point and Click Screens

January 28, 2019
We are wrapping up on the Point and Click 'Silent Night', which has been fun. I've tried to mimic the original 'Lost Crown' scenes where possible, which has changed the look and feel of the game a lot. The demo featured free movement, to allow a lot of exploration, but adventure fans most definitely want 'point and click'.

The game content becomes a bit more profound presented this way; it's easier/better to notice details in static-ish views, and the use of camera angles can be very suggestive. It's easier for me to direct focus on important details, not something that is easy to do if the camera is 'over the shoulder' the entire time.


The game is set over 8 levels, three of which were in the Demo. So, it's quite a big game, with the most interesting and unusual places and characters still to meet. It's a bit of a time travel adventure, with several 'time zones'. To understand what plagues the church in Winter, you'll have to go back to the Tudor era, and seek guidance from the dead. So, same as usual. ;-)

Also, before anyone says 'it's a Christmas game', it's too late: The story in Silent Night runs through until Easter of 1952, taking us out of the dark and cold and into the light. There's even an Easter Egg Hunt, which is a bit meta for me, but there's a grisly twist.


Lastly, an Obituary for my younger sister, Joanne Boakes, who passed away on the 11th of January.

Jo was Takeaway Girl in Dark Fall 1 ("Hello Mr.Danvers! You haven't paid your bill").

Polly White in Dark Fall: Lights Out ("There is no third man...")

Shadowkin Female in Dark Fall: Lost Souls ("Urrrr, hisss, rarrrr")

While playing TLC1 Jo asked me "These girl characters, in your games, it's just me isn't it?", and I had to admit she was probably right! See you in Saxton Jo.



Our condolences to Jonathan on his loss.

Happy Gaming,
Ana
Posted By: Marian

Re: Silent Night by Darkling Room Update - 01/28/19 04:14 PM

My sincere condolences to Jonathan on his loss.

Thank you for all of this news, Ana.
Posted By: venus

Re: Silent Night by Darkling Room Update - 01/28/19 05:00 PM

Sorry to hear about Jonathan's sister. sad Condolences on his loss.

Thanks for the news on Silent Night, Ana. Glad to hear it's coming along. thumbsup
Posted By: TLC

Re: Silent Night by Darkling Room Update - 01/28/19 05:44 PM

Sorry to hear about Jonathan's sister. Condolences to his family. cry
Posted By: oldbroad

Re: Silent Night by Darkling Room Update - 01/28/19 07:15 PM

Thanks Ana.

So sorry for Jonathan on the loss of his sister!
Posted By: connie

Re: Silent Night by Darkling Room Update - 01/28/19 08:32 PM

Condolences on the loss of your sister. hug
Posted By: Winfrey

Re: Silent Night by Darkling Room Update - 01/28/19 10:40 PM

Sorry to hear about Jonathan's sister. sad Condolences on his loss.
Thanks for the update Ana.
Posted By: Mad

Re: Silent Night by Darkling Room Update - 01/28/19 11:01 PM

Really sad to hear about Jonathan's Sister and I send my sincere condolences.

However, thank you for the game update, BrownEyedTigre smile
Posted By: linda333

Re: Silent Night by Darkling Room Update - 01/28/19 11:25 PM

So sorry for your loss. My condolences....
Posted By: revco

Re: Silent Night by Darkling Room Update - 01/30/19 03:04 AM

Good News. Also, sad to hear of your loss.
Posted By: VRMpls2

Re: Silent Night by Darkling Room Update - 02/09/19 11:24 PM

is this game going to be just point and click or some keyboard also?
Posted By: Marian

Re: Silent Night by Darkling Room Update - 02/10/19 12:13 AM

If you read the initial post in this thread, among other things it states:

Quote:
We are wrapping up on the Point and Click 'Silent Night', which has been fun. I've tried to mimic the original 'Lost Crown' scenes where possible, which has changed the look and feel of the game a lot. The demo featured free movement, to allow a lot of exploration, but adventure fans most definitely want 'point and click'.


So yes, there will be a point-and-click version for those who wish to play the game that way.
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