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Announcing Mr. Maze - A First-Person Adventure

Posted By: BrownEyedTigre

Announcing Mr. Maze - A First-Person Adventure - 02/10/19 08:35 PM

A Maze lovers dream!

View the Trailer here.

Check out the Official Website here.

Quote:
Mr. Maze is a budget price first-person adventure story by Mark J. Lovegrove, for Screen 7.

Penny Porter loves mazes!

But the fun and thrill of solving them at a local attraction is soon cut short when the mysterious Maze Meister appears and captures her into a strange land...

Without hesitation, her father Peter steps into the mysterious realm and must solve a number of mazes and challenges in order to rescue her!

Who is the Maze Meister? What is this place he dwells in? And why has he captured Penny?

Find out in Mr. Maze, an immersive low-cost adventure for Steam - available now!

» 10+ mazes of varying difficulty to beat, lots of characters to meet
» A light-hearted single-player fantasy short story by MJ Lovegrove
» Engaging music, English voice acting and subtitles
» Achievements, additional puzzles and secrets

Mr. Maze is suitable for all.
Posted By: oldbroad

Re: Announcing Mr. Maze - A First-Person Adventure - 02/10/19 09:45 PM

Thank you Ana! Mazes? I don't know...
Posted By: BrownEyedTigre

Re: Announcing Mr. Maze - A First-Person Adventure - 02/10/19 09:48 PM

lol I know how I feel about mazes, oldbroad, (my worst nightmare), but if it makes one person happy, I'm happy! grin

Ana wave
Posted By: m0ds

Re: Announcing Mr. Maze - A First-Person Adventure - 02/11/19 12:10 AM

And yet, a graphical fidelity lovers nightmare wink Thanks though!
Posted By: GreyFuss

Re: Announcing Mr. Maze - A First-Person Adventure - 02/11/19 02:09 AM

I don't mind mazes as long as they are fair. Its only $3.39 at Steam right now and apparently it has released. Thanks Sheriff
Posted By: BrownEyedTigre

Re: Announcing Mr. Maze - A First-Person Adventure - 02/11/19 02:18 AM

lol m0ds! Congrats on the release! If you have a press release, send it along to me and I'll be happy to edit the original post!

Ana wave
Posted By: connie

Re: Announcing Mr. Maze - A First-Person Adventure - 02/11/19 01:22 PM

Thanks Ana
Posted By: Mad

Re: Announcing Mr. Maze - A First-Person Adventure - 02/11/19 07:41 PM

Phew !! I can manage some mazes but "some" is the operative word lol

Thanks, BrownEyedTigre grin
Posted By: Winfrey

Re: Announcing Mr. Maze - A First-Person Adventure - 02/11/19 10:07 PM

I see the word mazes and I back away very slowly.. zombie
Posted By: oldbroad

Re: Announcing Mr. Maze - A First-Person Adventure - 02/11/19 10:14 PM

I'm going to take a closer look at it. The Screen 7 website says it is the first in a series.

I do see one problem for me with this game. On Steam there is another short video and I can see that I will probably get motion sick if I try to play it. frown
Posted By: m0ds

Re: Announcing Mr. Maze - A First-Person Adventure - 02/12/19 12:46 AM

Your posting was just fine, thank you! Here's a friendly and fun video of the first level:





And yes, you are correct, this is how I'll be making adventure games for the foreseeable future. Thanks for being attentive to that! And you're also right, if you suffer motion sickness, you might want to skip this one.
Posted By: oldbroad

Re: Announcing Mr. Maze - A First-Person Adventure - 02/12/19 01:58 AM

Thanks for the video m0ds. I can certainly see getting lost in there.
I saw auto saving. Is there an option to manually save?
Do the games in the series all involve mazes?
Posted By: m0ds

Re: Announcing Mr. Maze - A First-Person Adventure - 02/12/19 02:07 AM

Maybe a little lost in translation... by series I don't mean a series of maze games, trust me I've had enough of mazes myself for a while now...but a series of first person adventure games. A game about mazes was just an easy starting point. I'm trying to reimagine some of the games I tried to make 20 years ago in QBasic, Mr. Maze being one of them, as I prefer to try not to abandon projects but put them on hold until the time is right, and this was the right time for Mr. Maze!

The underlying thought, beside some research into walking sims and what people don't like about them (number 1 comment being ones where you're simply watching a playback of someone elses adventure and not really a part of one for yourself) was, when I was young, why did I like games like Granny's Garden? They weren't graphic masterpieces, but they were ultimately adventures, and they shaped a lot of adventurers interest in the genre. So Mr. Maze was made with the idea that, if I was 5 again and came across this game, I might enjoy it lol.

There are no manual saves sorry, but reaching the checkpoints is not difficult, except on one level, but that's the hardest level in the game, and mostly just for that reason. I do appreciate people's desire for manual saves, unfortunately, the save game assets I've tried in Unity have either broken the game or ruined the code, so I'm sticking with simpler checkpoint methods for now so that I know the save system in effect inside out (rather than relying on someone elses code, and Unity does not have a built in save function like AGS, but on the flip side, when you update a Unity game it doesn't break all the save games, like AGS does, or rather did, in my case).

I'm pretty confident players will push forward to reach the story beats and won't find themselves worrying too much about the save points, and the videos seem to be proving that point for the most part. As you'll see in the video the gameplay isn't so difficult. But it's true, this game isn't really designed for point and click fans, moreso just casual adventurers! Likening this game to maze puzzles in point n clicks you don't like well hmm...I wouldn't put them in the same basket myself, as the two experiences are hard to compare, but sure, if you outright hate mazes, well this is a game about mazes so yeah, no-one will blame you for steering clear wink

99% of maze games on Steam are top down ones like you might recall from Fate of Atlantis etc...I just wanted to turn that on its head and try something a little more immersive and jovial. Whatever's next won't be maze focussed, so if nothing else, just keep in mind the story element and exploration, that's where the real focus is (for the future, at least).
Posted By: oldbroad

Re: Announcing Mr. Maze - A First-Person Adventure - 02/12/19 02:19 AM

Thanks for clarifying about the series. That is exactly what I wanted to know and why I asked.

Thanks also for providing some explanation about the save function.
Posted By: m0ds

Re: Announcing Mr. Maze - A First-Person Adventure - 02/12/19 02:24 AM

You're welcome. Thanks for your interest!
Posted By: oldbroad

Re: Announcing Mr. Maze - A First-Person Adventure - 02/12/19 03:16 AM

Just reading the additional information you added to your post. I didn't say I hate mazes. I certainly won't say I love them though either. I'm pretty certain I will try Mr. Maze one day. It looks in the video like I can move around slowly enough so as to not get motion sickness, unless I DO get lost and have to go back and forth too much. lol
Posted By: CaptainD

Re: Announcing Mr. Maze - A First-Person Adventure - 02/15/19 05:58 PM

Grats on the release Mark!
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