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Myst VR Edition Announced

Posted By: BrownEyedTigre

Myst VR Edition Announced - 09/17/20 12:04 AM

Cyan Reveals Development of Myst for VR.

Check out the official website here.


Quote
SPOKANE, Washington, September 16th, 2020

Cyan, the indie studio that created beloved classics Myst and Riven, has reimagined Myst and created the version fans have been asking for since Unreal Engine and VR went mainstream. It’s Myst - in a whole new dimension!

This definitive version is built from the ground up to play in either VR or flatscreen PC, and will be released first as a VR-Only title on the Oculus Quest Platform, with the PC version - including 2D and support for additional VR hardware - to follow at a later date.

“We’ve been waiting for the stars to align to create a VR version of Myst - and I’m so excited to announce that alignment! Myst has always been about creating a world to lose yourself in, and VR takes the Myst experience to an entirely new level. It’s an almost magical experience for me, after so many years, to wander around the Ages of Myst and truly feel transported! We hope it will be for you, too.”
- Rand Miller, CEO

Myst made its debut in 1993 to critical and popular acclaim and went on to become the best-selling PC game of the 20th century.
Visit the starkly beautiful Myst island, eerily tinged with mystery and shrouded in intrigue. Explore the deeper connections and uncover a story of ruthless family betrayal.
Including new art, sound, interactions, and even optional puzzle randomization, the highly anticipated modern, definitive Myst experience has finally arrived!
Like never before you can now be a part of the surrealistic adventure that will become your world!

Details of this release:
• The Quest Platform version of Myst (VR only) will be released first.
• The PC version (2D & support for additional VR hardware) to follow at a later date.
• Myst will release to additional platforms following the Quest Platform & PC releases.
• Myst is fully redesigned and created from the ground up using Unreal Engine.
• Many of the puzzles have been reimagined and engineered to include optional puzzle randomization and enhanced accessibility.
• Myst will initially be available for $29.99 USD on Quest Platform.


Happy Gaming!
Posted By: Marian

Re: Myst VR Edition Announced - 09/17/20 12:26 AM

Thanks, Ana. I saw an annoucement about this on GOG today. There sure have been a lot of iterations of Myst! wave
Posted By: oldbroad

Re: Myst VR Edition Announced - 09/17/20 12:36 AM

Thanks Ana! I also saw this on GOG today. Not many of the people who commented about it there sounded thrilled smirk.
Posted By: Winfrey

Re: Myst VR Edition Announced - 09/17/20 03:38 AM

Thanks, Ana. I might just have to get a VR headset!
Posted By: connie

Re: Myst VR Edition Announced - 09/17/20 11:39 AM

Thanks Ana.
Posted By: Cathy1

Re: Myst VR Edition Announced - 09/23/20 04:29 PM

Thank you very much Ana.
Posted By: Mikael

Re: Myst VR Edition Announced - 09/25/20 03:13 AM

If I count correctly, this is the fifth version of the same game. That must be a record. I haven't really gotten in to the VR thing, it mostly makes me seasick, but I think that Myst would fit perfectly for that format.
Posted By: Jenny100

Re: Myst VR Edition Announced - 09/25/20 05:31 AM

Originally Posted by Mikael
If I count correctly, this is the fifth version of the same game. That must be a record.

I haven't really gotten in to the VR thing, it mostly makes me seasick, but I think that Myst would fit perfectly for that format.

They have more than 5.
Nintendo DS.
Sony PSP (better audio than Nintendo DS version, though controls are clunkier (in other words, use headphones/earbuds if playing on the DS)
Mac 7/8/9.x (same as PC version. In my case the audio was better because the speakers attached to my TV were better than the speakers on my old Mac)
newer Mac OSX.x (thanks to ScummVM)
Then there are the RealMyst versions of Myst on various platforms, all of which produced simulation sickness.
I can count on one hand the number of developers who realize 1st person 3D motion makes people sick, and that it's a huge problem for them, keeping them from buying certain games. Besides yourself, there are Frogwares and Simon Says: Watch! Play! (one of the developers of the Black Cube series of games (Catyph, etc.) (who also suffers from simulation sickness IIRC (admitted it in the AG forum). Unless someone has the simulation sickness problem themselves, they don't seem to believe it exists. I imagine it's similar to the allergy problem -- unless you're allergic to someone else's pet, you don't believe it's possible and think they're just being disagreeable for not wanting to be around your pet, or not wanting to visit your home where the pet dander may be hanging around. Unfortunately my brother doesn't want a cat living with us because our last cat was such a dander-infested puffball. So I have to make do with the little spiders that magically appear in the bathrooms and kitchen. They're not like pets you can actually pet though. All I can do is watch them and check out what they're eating when or if they manage to catch anything.
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