Someone on Facebook described some "door puzzles" in the game, which I believe amounts to the same thing as Rube Goldberg ones. Pretty sure I am remembering this comment correctly. I have seen people call these "door puzzles" before, when there are multiple steps that involve experimentation in order to achieve an objective.
How many of these there will be, I of course have no idea.
I have seen people call these "door puzzles" before, when there are multiple steps that involve experimentation in order to achieve an objective.
I think they were called "door puzzles" back around the time the first Ravenhearst game was released, because solving them would open the door to the next area. Now I usually see them called "super puzzles."
I use that site, All About Casual Games, to check out reviews on games before I purchase. If I see a game has different, creative and challenging puzzles, that's a definite buy. Too many of the casual games are "cookie cutter." I don't want to keep playing the same game with merely a different title.
I beta tested this one and really enjoyed it. Since BFG had a sale on MCF games recently, I figured we wouldn't have to wait too long before it was released. In case there aren't any good sales, I have 2 Game Club credits just waiting to be used !
Yes, I like it, JKEerie. I don't necessarily always agree with the reviews, but I enjoy looking at the screenshots and reading over the review. I have found that the reviewer generally states how long it took to play the game, which I also appreciate. Even though I know that playtime estimates can vary, it's good for getting an idea of what it is like.