Posted By: bigmamma1
Alice Madness Returns-a flawed masterpiece - 12/02/13 06:45 PM
Many reviews have been written about this 2011 sequel to American Macgees Alice. Some have loved it and others have hated it because of its sometimes abruptly changing camera angles, difficult battles and platform jumping.I am finding it very difficult to progress for the same reasons, but the most frustrating thing that almost ruins the pleasure of playing is the auto save feature. If you cant get to the next auto save point before you have to quit for dinner or get sick of trying the same old jump, you have to repeat an already played sequence until you get past the difficult point. Not fun. Also the seek and find elements are getting a little repetitive.Teeth for weapon upgrades, roses for health, bottles for ? over and over.
That being said, I'm still plugging along because this game is a masterpiece of artwork-like finding your way through a surrealist painting. The worlds are breathtakingly bizzare,humorously scary, and full of weird characters. Alice"s dialogue is amusing and her "advisor" the Cheshire cat who pops up to give her sage advice adds a nice touch of dark humor.
Yes, there is fighting, at times very difficult because of crazy camera angles, but the enemies you come up against are not human, animal, or any other recognizable life form;They are creatures made of teapots, doll parts, slime, kettles, knives and forks, or machine parts. your weapons are unusual too; your trusty vorpal blade for close combat, a hobby horse bludgeon for smashing, and a machine gun-like pepper grinder for long range targets. There's also a teapot cannon which I haven't got to yet.(If I ever finish this game I'll let you know how it works.)Weapons can be upgraded by collecting teeth from varied containers or defeating enemies.
Alice can also shrink to reveal hidden areas to explore and find things, or invisible platforms to jump to other platforms-many other platforms.
This makes for a looooong game- Each chapter seems as long as a whole game.I had to resort to God mode to at least get past the enemies quicker but even with this, some of them are very hard to beat.
Even with all the hair pulling frustrations I'm finding it hard to give up on this because of the amazing detail and craftsmanship that went into the design and art that went into this game. Except for the gameplay elements, this is indeed a masterpiece from American Macgee, which was 10 years in the making. Too bad the craftsmanship of the artwork did not go into the gameplay design.
I bought the downloadable version on sale which includes the original Alice. I have to say I liked the original better because of the regular save system and easier controls.Perhaps because it was designed for the PC.
I'm playing this on WIN 7 8GB laptop with no problems.I'll let you know if I ever finish! Meanwhile, would like to hear about other GBer experiences with this one.
That being said, I'm still plugging along because this game is a masterpiece of artwork-like finding your way through a surrealist painting. The worlds are breathtakingly bizzare,humorously scary, and full of weird characters. Alice"s dialogue is amusing and her "advisor" the Cheshire cat who pops up to give her sage advice adds a nice touch of dark humor.
Yes, there is fighting, at times very difficult because of crazy camera angles, but the enemies you come up against are not human, animal, or any other recognizable life form;They are creatures made of teapots, doll parts, slime, kettles, knives and forks, or machine parts. your weapons are unusual too; your trusty vorpal blade for close combat, a hobby horse bludgeon for smashing, and a machine gun-like pepper grinder for long range targets. There's also a teapot cannon which I haven't got to yet.(If I ever finish this game I'll let you know how it works.)Weapons can be upgraded by collecting teeth from varied containers or defeating enemies.
Alice can also shrink to reveal hidden areas to explore and find things, or invisible platforms to jump to other platforms-many other platforms.
This makes for a looooong game- Each chapter seems as long as a whole game.I had to resort to God mode to at least get past the enemies quicker but even with this, some of them are very hard to beat.
Even with all the hair pulling frustrations I'm finding it hard to give up on this because of the amazing detail and craftsmanship that went into the design and art that went into this game. Except for the gameplay elements, this is indeed a masterpiece from American Macgee, which was 10 years in the making. Too bad the craftsmanship of the artwork did not go into the gameplay design.
I bought the downloadable version on sale which includes the original Alice. I have to say I liked the original better because of the regular save system and easier controls.Perhaps because it was designed for the PC.
I'm playing this on WIN 7 8GB laptop with no problems.I'll let you know if I ever finish! Meanwhile, would like to hear about other GBer experiences with this one.