Dimhaven: The Lost Source

 

 

 

 

 

 

 

Genre: Adventure    

Developer & Publisher: Zadbox Entertainment/Blue Brain Games              

Released: February 3, 2026               

Requirements: OS: Windows 10 or higher

Processor: Intel Core i5 2.5 Ghtz or AMD equivalent

Memory: 4 GB RAM

Graphics: Nvidia GTX1060 or Radeon 580 RX

Storage: 2 GB available space

 

 

 

 

 

 

 

 

 

 

 

By flotsam

 

Dimhaven: The Lost Source

Zadbox Entertainment/Blue Brain Games

From the people behind the rather excellent Quern, Dimhaven deposits you on another island, this one a once lively tourist paradise but alas no longer. Shrouded in clouds and mystery, you as Emily Ravenstone arrive by parachute (what better way to start an adventure) on a mission to find your missing Uncle.

Almost immediately there is a potential pixellated elephant in the room.

I like pixel art games, but I know many players don’t. What is odd about this is that it plays in the first person, and I certainly haven’t played a contemporary first person game involving pixels. The degree of pixillation varies across the various game elements, but it is unavoidably there. It was even more surprising given the visual treat that was Quern. I hadn’t had a heads up, so my initial response was ‘what the?’.

It did seem odd, but very quickly it became clear that this was how things were. Which for me was fine. It was lushly detailed, the exploration was plentiful and the puzzling promised much. Touches like the lighting and the colour palette weighed in, and while you may well feel differently, for me the elephant was banished and the island beckoned.

Obtaining a visa is the first requirement. Which you can imagine is not as straightforward as it sounds.

Progression is linear, new areas opening up once you achieve what is necessary and those behind you then being locked off. It didn’t feel restrained though, each area being relatively large and sufficiently challenging to be enticing. There is plenty to do, plenty to explore, plenty to open and close and poke at in each location. Much of that won’t be relevant to your progress, but it adds depth to the goings on.

The game uses both the mouse and the keyboard, the former to interact with the environment and the latter for almost everything else including moving around. Your curser is a small opaque circle fixed in the centre of the screen, and moving it over hotspots will generate various action icons. You can’t highlight hotspots but get close enough and a similar circle will be generated indicating that there is something to do here. Get closer still and position your curser, and the relevant action icon will be revealed. Look, take and talk feature, as do icons indicting you need to mimic an action (pull for instance) in order to engage.

The narrative didn’t really do it for me but the puzzling certainly did. It won’t surprise you that you collect items and pieces of information and have to piece them together to be able to move on. Finding something is one thing; identifying how it relates to whatever is in front of you is a whole other thing. I also like that doing something keeps alive the prospect of undoing it, and that featured here. And when have I ever said that my favourite puzzle involved kitchen cupboards and drawers?

To be clear, the puzzling is excellent.

The solving of which is assisted by a range of in-game tools. Chief among these is a hint system accessed through the inventory page, and which will progressively nudge you in the right direction.

You can also take pictures of anything you thing relevant, and review them in your photo journal. More than that, you can annotate them in a myriad of ways, and hold a photo in your left hand as you attempt a solution. All of those elements are particularly helpful in effectively tackling the conundrums.

You can save at will and to more than a single save point. Voice, music and sound effects are all top notch so enough said about them. Ten or so hours await you.

I played on:

OS: Windows 11, 64 Bit

Processor: Intel i7-9700K 3.7GHz

RAM: Corsair Dominator Platinum RGB DDR4 32GB

Video card: AMD Radeon RX 580 8192MB

 

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