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Mystery of the Druids #111853
08/31/02 01:45 PM
08/31/02 01:45 PM
Joined: May 2001
Posts: 8
Boynton Beach, Florida,USA
S
sonicsgramma Offline OP
Junior Boomer
sonicsgramma  Offline OP
Junior Boomer
S

Joined: May 2001
Posts: 8
Boynton Beach, Florida,USA
Hi. Just finished Schizm. It's the greatest. I loved the railroad puzzles the best once I figured out how to block the computer.
With Druids...I am on the dock at Carmors.
I have tried all kinds of combinations of conversations with the captain and the fisherman to get the captain's cat to appear. I have also tried visualizing the salt on the bottom of the boat in and around these different combinations.
Help, please. wave

Re: Mystery of the Druids #111854
08/31/02 03:22 PM
08/31/02 03:22 PM
Joined: Aug 2000
Posts: 5,470
Between Buffalo and Syracuse
Tally Ho Offline
BAAG Specialist
Tally Ho  Offline
BAAG Specialist

Joined: Aug 2000
Posts: 5,470
Between Buffalo and Syracuse
This is a tricky spot for a lot of people, and I confess we haven't found the exact trigger yet. It is important to get the Captain's proper title from the fisherman as early on as possible, and then to get the fisherman to complain about the cat. Many people mave better luck if they poke around the cemetery first.

Re: Mystery of the Druids #111855
08/31/02 06:31 PM
08/31/02 06:31 PM
Joined: Mar 2001
Posts: 370
NORTH WALES -UK
MOUSEPOLICE Offline
Settled Boomer
MOUSEPOLICE  Offline
Settled Boomer

Joined: Mar 2001
Posts: 370
NORTH WALES -UK
Try leaving the dock side area by pointing your mouse to the top of the monitor and go to the castle ruins.
I found that just having a walk round that area and then going back to the dock area to see the captain ended up with me getting the Captains name and progressing on with the game. Good luck.
wave

Re: Mystery of the Druids #111856
09/01/02 09:57 AM
09/01/02 09:57 AM
Joined: Aug 2000
Posts: 5,470
Between Buffalo and Syracuse
Tally Ho Offline
BAAG Specialist
Tally Ho  Offline
BAAG Specialist

Joined: Aug 2000
Posts: 5,470
Between Buffalo and Syracuse
I have spent the morning researching this part of the game. Some things I have found out:
  • It is not necessary to see the salt first
  • It is not necessary to visit the castle or cemetery
  • It IS necessary to talk about the castle BEFORE talking about the cat

Here's a complete conversation-thread that works. Assuming the start of the episode; no prior conversation.
Fisherman:
- I like your fishing rod
- Do you mind if I hold it
- What are you planning to catch*
- How to deal with him*

Captain:

- You're Monsieur le Capitaine
- Pierre says you're from Carmors
- Tell me more about Pierre
- How long does he
- Doesn't he have anything else to do

Fisherman

{IMPORTANT talk about the castle before asking about the captain}
- Which way is the castle (or tell me about the castle)
- Have you heard of the Lord of the castle
- What do you know about the castle
- What did people believe
- Was the lord such an evil character
- So the castle burned down
{that conversation ends, and you must start a new one}
- I'd like to ask you about the captain
- can you really believe everything he says*
- is he a friend of yours*

{at this point you will be told about the cat; and when you exit the conversation the cat will appear. If you ask these last three questions before enabling the castle, it appears to create a dead-end.}

* Essential questions.

This is bare-bones. It does no harm to pursue the other lines of conversation, as long as the castle-first, cat-second sequence is not reversed. The captain has some really imformative things to say about the inhabitants of the castle. You can ask those questions now or later.

I can provide a saved game at the start of the episode if anyone needs it.

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