#120551 - 04/29/06 06:36 AM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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The Medieval Lady
Sonic Boomer
Registered: 02/16/00
Posts: 26884
Loc: Stony Brook, New York, USA
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Becky, I think it's a sign that you need to try Divine Divinity. Must...Resist...The Dark Side.... Snatcher -- the 10-year-old instructed me not to block, but just to dodge and move around, and that's working very well so far. I think I must have a particularly slow thumb. Colpet -- interesting analysis! I agree that there will always be tension when you take a tried and true formula and then significantly innovate/change the formula. I am playing The Longest Journey as I play Dreamfall and so far my own impression is that, overall, Dreamfall is the better game. Of course, in many ways it isn't "fair" to compare a brand new release with a game that is several years old! I was one of the "traditional" gamers who struggled with movement in BS3. I never did adapt to the screen-relative view in BS3, and just barely made it through a couple of the game's action challenges by the skin of my teeth after repeated attempts. I'm finding movement in Dreamfall to be much easier because it gives you the option to use character-relative movement. I'm assuming that combat will become more difficult as I go through the game, but so far the combat hasn't been nearly as difficult as I expected.
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#120552 - 04/29/06 06:39 AM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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Shy Boomer
Registered: 04/06/04
Posts: 94
Loc: Four Winds Bar
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Re: Colpet's post
One (and the game designer) can think of such things as "trying to attract a mainstream audience" and "breaking a tried and true formula", or as trying to innovate and do what's best for the game irregardless of rules and conventions. In Dreamfall's case I think there's a bit of both going on, and the game benefits and suffers likewise.
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#120554 - 04/29/06 07:27 AM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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BAAG Specialist
Registered: 05/04/02
Posts: 7728
Loc: Kentwood, Left my heart in New...
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Originally posted by Snatcher42: Last, in terms of your considering Dreamfall to not be an adventure... I feel quite the opposite.
[QUOTE]I don't see how anyone who actually sat down and played this game for any length of time can honestly say that Dreamfall is not an Adventure. It may be an adventure with a few other elements but it is blatantly an adventure first and foremost.
(Not my quote)
If I sound like I'm going out of my way to support Dreamfall here and in other thread, well yeah I kinda am. Because I think it's the best story in a game in years (better than TLJ1. It's the best since GK2 imo!), and I really want to see a sequel!
(Which Ragnar talks about some on his blog: http://www.ragnartornquist.com/ ) IMO All games are an adventure. However when an adventure game, in true meaning of the genre, has action elements, to me it puts the game in the action/adventure category. If you read my post, I agree with you on the story. I stated that if the controls did what they are suppose to do, this would be the best game I have played this year next to TR Legends. I did go to the Dreamfall forums and read all the problems others are having with the controls. I set things up the way one person said to and it did make a lot of imrovement in the controls. And the game is more tollerable. But the controls are still IMHO far from what they should have been. You also admitted that the controls are sluggish. IMO this is inexcusable. There is no excuse for releasing the game with controls that half the people playing the game cant use cause they dont do what they are suppose to do 70% of the time. I wish I could cheer on about the game the way you do. TLJ is my favorite game of all time. I, more than anyone wanted this to be the best game ever. However the annoyances with the camera and controls make that almost impossible.
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I Baag, Therefore I Am. Update: I Don't Baag Anymore, Therefore I Ain't! Update: I'm baaging again but just a little. JohnBoy ----------------
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#120557 - 04/29/06 08:41 AM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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Adept Boomer
Registered: 11/12/99
Posts: 12306
Loc: Body in California/Heart in Ha...
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People I'm certainly not against innovation. I am against awkward control systems. There's no need to re-invent the wheel especially where controls are concerned. Why over complicate things? In this game to make Zoe walk you have to hold down the shift and W key at the same time. Try doing that for very long and your wrists cramp up - solution - Caps lock on for always run, Caps lock off to walk - no need to hold any keys down. For me to get Zoe to walk into walls instead of bashing into them at full speed  my fingers have to be in an awkward position and it's not necessary. Also, let the gamer choose between first and third person point of view. I love this option - if you feel like third person makes a game less immersive you hit a key and viola there you are - just you and your environment. If you want to see yourself and your environment - hit a key and there you are in all your glory. You've got the best of both worlds. And for heavens sake - do away with the flipping camera thing - gad that's annoying. There - I've solved the control problems for future adventure games - everyone can now relax 
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Dark Side : Risen Light Side: I can only please one person a day. Today isn't your day. Tomorrow's not looking good either.
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#120560 - 04/29/06 11:12 AM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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Adept Boomer
Registered: 07/29/00
Posts: 11325
Loc: Sacramento, CA USA
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I am truly sorry to hear all these 'bad' things about this game. It is a shame that Funcom did it this way. I don't suppose they will be smart enough to rework the whole game and offer it in the 'old' way to us who might then consider paying their rediculous price for such a 'stinker'. If I wanted to play RPG and Action games I would buy and play them. I DO NOT! Life is too short to take one of my 'pleasures' and make me get so frustrated with it that I want to burn it and strangle the idiot who thought it was a good idea to change it (if it ain't broke, don't fix it, some gameplayers will NEVER come over to our side and play these wonderful adventure games!). I pass on this one and will never even give it a chance. Too much to do and more fun ahead of me. After all my 'wish list' has 54 titles on it now, that should keep me busy for a looooooooooooooooonnnnnnnnnnnnnnnnng time!Thanks for all the discussion re this one, makes it easy for me to ignore the game entirely. Love, Betty Lou
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I am 'the HAT lady"! and "who loves ya BABY?!"
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#120562 - 04/29/06 12:24 PM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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Shy Boomer
Registered: 04/06/04
Posts: 94
Loc: Four Winds Bar
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You also admitted that the controls are sluggish. IMO this is inexcusable. I said that the FIGHTING controls are sluggish, not the rest. And I also said that there are only four obligatory fights in the game, all of which I beat on the first try and took no more than a few min each. They make up about 10 minutes of a (for me) 20 hour game. That makes them about 0.85% of the total game. IMO that's just too miniscule to 1) get really worked up about and 2) call this anything other than an adventure. (Yes, there are also the stealth sequences which took up a good bit more time - but I enjoyed those and found most of em to be more like puzzles in their own right anyway, since it's always a matter of figuring out what to do, and not testing your dexterity in doing it.)
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#120563 - 04/29/06 12:38 PM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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GB Reviewer Glitches Moderator
Sonic Boomer
Registered: 10/24/00
Posts: 34074
Loc: southeast USA
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Originally posted by syd: I've reset the controls to how everyone said - it is a little bit better but not much and I'm still going to get a headache with this camera flipping thing. I hated the camera flipping in BS3. But I'm not sure what you mean about camera flipping in Dreamfall - maybe because I'm always adjusting the camera to be behind my character.
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#120565 - 04/29/06 12:52 PM
Re: One more rant about Dreamfall (beware - spoilers are lurking)
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GB Reviewer Glitches Moderator
Sonic Boomer
Registered: 10/24/00
Posts: 34074
Loc: southeast USA
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Originally posted by Snatcher42: ...and I also said that there are only four obligatory fights in the game, all of which I beat on the first try and took no more than a few min each. They make up about 10 minutes of a (for me) 20 hour game. That makes them about 0.85% of the total game. IMO that's just too miniscule to 1) get really worked up about I'll agree with you that Dreamfall is an adventure game. It has nowhere near enough action in it to qualify as action/adventure. You can't even make your character jump over a teeny little pebble (and having to walk around a little pebble instead of hopping over it is just silly). But you have to understand that what took you 10 minutes may take some people here a good deal longer - and a few may have to get a saved game from somewhere to get past them. And you should probably combine fighting time with stealth time in most cases - at least when the stealth involves timing enemy movements and moving fast when you have to.
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