#187031 - 08/09/07 11:34 PM
Delaware St. John 3
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Settled Boomer
Registered: 06/21/02
Posts: 378
Loc: Georgia
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I am fixing to start playing Seacliff Tragedy, please make my day & tell me the whole game will not be played in the dark! It is very hard to tell where anything is. Jtiffin
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#187034 - 08/09/07 11:59 PM
Re: Delaware St. John 3
[Re: Jtiffin]
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Grande Olde Dame
Sonic Boomer
Registered: 12/04/99
Posts: 31223
Loc: Northwestern New Mexico, USA
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I'm not too far into the game yet, but it's still dark--and it's very hard to find your way around, at least for someone with practically no sense of direction in the daylight!  Maybe we can get the lights turned on before the game is over... 
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"Once you give up integrity, the rest is easy." Anonymous
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#187167 - 08/10/07 09:57 AM
Re: Delaware St. John 3
[Re: Geo]
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Adept Boomer
Registered: 12/13/03
Posts: 14155
Loc: Northeast NJ
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Sorry...But it is in the dark... But you do have a flaslight  I think the EyE in the interface is so SPOOKY !!!! 
Edited by Darleen2003 (08/10/07 09:57 AM) Edit Reason: spell
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GameBoomers "Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
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#187170 - 08/10/07 10:07 AM
Re: Delaware St. John 3
[Re: Darleen03]
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Adept Boomer
Registered: 07/29/00
Posts: 11326
Loc: Sacramento, CA USA
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I found that the darkness was not my problem in getting around, and it is not an option to use the flashlight whenever you want, it is an automatic usage only and the flashlight never did appear in my inventory, it must be in my hand or in my pocket  My problem is that I am very directionally challenged and in looking at a park-map I cannot seem to orient myself correctly to get from here to there. Keep going around in circles. Except for one puzzle where one needs to get from one map to a specific-other in a specific order - it would have been nice to just click on a location (on a map in my inventory, which I never have had) and end up there like in some other Adventure games I have played. Would have eased the frustration of this "maze" idea in these D.S.J. games. I DO love the games, just don't like getting lost over and over again. Love, Betty Lou
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#187180 - 08/10/07 10:24 AM
Re: Delaware St. John 3
[Re: Betty Lou]
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The Three Pipe Moderator & Reviewer
True Blue Boomer
Registered: 07/10/05
Posts: 22505
Loc: UK
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Darkness, darkness, practically everywhere, in this game. I found myself praying for lightbulbs! I found that moving to an outside scenario for most of the game somehow diluted the overall spookiness, as this game didn't unnerve me half as much as the previous two Delawares, which were set largely inside large, crumbling buildings and scared the bejeebers out of me. Plus, that hunt for a particular object at the beginning of the game drove me bananas; I was wandering around for hours in growing frustration.. finally had to peek at the walkthrough to find out where on earth it could be. Never quite got over the grump factor after that.
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#188347 - 08/12/07 11:06 PM
Re: Delaware St. John 3
[Re: Jtiffin]
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Settled Boomer
Registered: 06/21/02
Posts: 378
Loc: Georgia
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Thanks Upsydaisy for your answer. I solved most of my problems with the dark by turning up the brightness on the monitor! I now have a problem finding the Gravity Drop ride. I go to the Tunnel of Terror like Mag's Walkthrough says, but can't find a way to pass it to go on to the Gravity Drop . I have tried to find a hot spot, can't find one. I have tried the left side, right side, going through, nothing, nothing. I got the X in the locker & it said go to the Gravity Drop. What now? Please help, Jtiffin
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#188395 - 08/13/07 06:30 AM
Re: Delaware St. John 3
[Re: Jtiffin]
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The Sassy Global Moderator PR Liaison
Sonic Boomer
Registered: 01/04/04
Posts: 60007
Loc: In the Naughty Corner
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jtiffin, please post that question in Hints where someone will be along to help you. I'm glad you can see the game better now. Ana
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#188777 - 08/13/07 06:50 PM
Re: Delaware St. John 3
[Re: Jtiffin]
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Settled Boomer
Registered: 05/22/07
Posts: 688
Loc: Bothell, WA
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I downloaded the demo the other night and can't even make it through that because I keep getting turned around in the dark. But I think I'll still buy the first one to play soon. I like the atmosphere.
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Life isn't about waiting for the storm to pass. It's about learning to dance in the rain.
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#190210 - 08/16/07 11:38 PM
Re: Delaware St. John 3
[Re: Celtic Lark]
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Settled Boomer
Registered: 06/12/04
Posts: 675
Loc: Chehalis, Washington
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I'm in the same boat with the Gravity Drop part. But besides that, I think this is the weakest of the series. They got better with the graphics, etc., but I got completely mixed up directionally finding things and the pixel-hunting was terrible too. I don't know how many times I passed up a "certain object" that helped me power up. Ugghhh. I have to put it into the "I really don't care one way or another if I finish it" . . . and that's rare for me.
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"Nature does not hurry, yet everything is accomplished." Lao Tzu
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#190687 - 08/17/07 10:14 PM
Re: Delaware St. John 3
[Re: BWiegele]
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Settled Boomer
Registered: 06/12/04
Posts: 675
Loc: Chehalis, Washington
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Now I feel terrible. Bryan, I had absolutely no problem with the darkness of the game. In fact, I think it adds to the essence of it. I enjoyed your other 2 games a great deal and I think for 1) I'm just "directionally challenged." and 2) I have thought about it and I think maybe I'm having a hard time with the storyline because I had a child die and it hits a little too close to home. So I apologize if my post was a little harsh. Please keep producing games as us Boomers would shrivel up and blow away if it weren't for people like yourself.
Edited by BrownEyedTigre (08/17/07 10:19 PM) Edit Reason: added spoiler
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"Nature does not hurry, yet everything is accomplished." Lao Tzu
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#190765 - 08/18/07 08:13 AM
Re: Delaware St. John 3
[Re: Becky]
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Adept Boomer
Registered: 07/06/07
Posts: 12348
Loc: Massachusetts
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I had absolutely no trouble with the darkness but I did get lost a lot as I have little sense of direction. I wished the game was designed to click on the locations on the maps. Other than that I really enjoyed the game .
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Gail
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