Downloads & The release of hard copy
#268804
01/25/08 10:39 PM
01/25/08 10:39 PM
|
Joined: Dec 2003
Posts: 15,022 Northeast NJ
Darleen03
OP
Graduate Boomer
|
OP
Graduate Boomer
Joined: Dec 2003
Posts: 15,022
Northeast NJ
|
I don't know if anyone has a reason or maybe can explain.. But here it goes... I find that lately with the downloads being so easy to acquire...That the publishers are holding back on the hard copies.... Now my question is : If they have a download of a finished game..Why does it take so long for the hard copy to be distributed ? Thanks
Luv Dar
GameBoomers "Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
|
|
|
Re: Downloads & The release of hard copy
[Re: Darleen03]
#268811
01/25/08 10:48 PM
01/25/08 10:48 PM
|
Joined: Jan 2004
Posts: 83,347 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
|
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,347
In the Naughty Corner
|
I believe thehood gave an answer for one game in particular awhile back here: Hello, Sherlock Holmes versus Arsene Lupin is going to be only next week for the downloadable English Version, for the boxed version there is little chance it could be found in NA earlier than next year... play.com won't have the game, as they are not to receive copies until a UK publisher will first release the game. Active negotiations are to be closed soon but to release games takes always a long time...Sorry to sound boring but I prefer to tell things as they are. For the players who want to see the game and get a deep dive inside please go at the link below, theses 3D screens are very very very impressive: http://www.panogames.com/games/sherlock_holmes_vs_arsene_lupin.htm We have heard the same story from other publishers as well. I am sure that the profits are higher for them as well. Ana
Don't feed the Trolls
|
|
|
Re: Downloads & The release of hard copy
[Re: BrownEyedTigre]
#268813
01/25/08 10:54 PM
01/25/08 10:54 PM
|
Joined: Dec 2003
Posts: 15,022 Northeast NJ
Darleen03
OP
Graduate Boomer
|
OP
Graduate Boomer
Joined: Dec 2003
Posts: 15,022
Northeast NJ
|
Thanks ,Ana
So do you believe the profits are higher for a download then a hard copy? I would imagine so since you don't have the packaging & everything else... Then the download should be cheaper !!!
This is not fair at all...I think it stinks..So in the future us AGers has to look forward to this kind of distribution through download ?
<Rats> My opinion
Luv Dar
GameBoomers "Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
|
|
|
Re: Downloads & The release of hard copy
[Re: BrownEyedTigre]
#268820
01/25/08 11:02 PM
01/25/08 11:02 PM
|
Joined: Dec 2003
Posts: 15,022 Northeast NJ
Darleen03
OP
Graduate Boomer
|
OP
Graduate Boomer
Joined: Dec 2003
Posts: 15,022
Northeast NJ
|
Ana, Thanks... I realise I have posted about this subject before.... But at that time I really didn't think this download thing would get to the point that hard copies will be held back...I was hopeing it might be just something they would try out... But now the games like Cleopatra are still not on hard copy. I have now realized that it will be a practice on the publishers part...
Luv Dar
GameBoomers "Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
|
|
|
Re: Downloads & The release of hard copy
[Re: BrownEyedTigre]
#268830
01/25/08 11:12 PM
01/25/08 11:12 PM
|
Joined: Dec 2003
Posts: 15,022 Northeast NJ
Darleen03
OP
Graduate Boomer
|
OP
Graduate Boomer
Joined: Dec 2003
Posts: 15,022
Northeast NJ
|
I agree.... But I do believe the download should be cheaper...that's my only beef.. I do like the option of a quick fix download...But the cost is rather high for a download without the packaging. A Gamer can never sell or trade the downloaded product
Luv Dar
GameBoomers "Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
|
|
|
Re: Downloads & The release of hard copy
[Re: Darleen03]
#268898
01/26/08 05:45 AM
01/26/08 05:45 AM
|
Joined: Nov 2001
Posts: 1,693 Isle of Man
gremlin
Addicted Boomer
|
Addicted Boomer
Joined: Nov 2001
Posts: 1,693
Isle of Man
|
There are, I think, three main objections to electronic downloads, from a gamer's perspective: - no disk - what happens if I have to re-format my hard disk? I lose all my games completely
- no paper manual - how can I consult the manual whilst I'm playing if it's on the disk?
- requirement for a fast Internet connection - a full sized modern game can be several gigabytes of data.
(Some people also like to collect the game boxes for the sake of having a collection of nice boxes) Personally, the only thing I really miss about a downloaded version is the paper manual. It also bugs me that many games that come in a box often have an electronic manual ('The Witcher', I'm looking at you!!) I would suggest that, if games were distributed as ISO images using p2p networks like bittorrent, then the gamer can burn the image to a CD/DVD (very easy with most CD/DVD burner software packages). Game manuals should then be included as easily printable materials on the disk. (There's probably a legitimate business model in there for someone like Amazon to use the ISO (with permission of course) and produce CD/DVDs for those who wish to buy a pre-burnt copy) For the piracy-paranoid (not that you're ever going to be able to beat them whilst the police tolerate obviously pirating merchants in town markets), the ISO could be published completely freely, but so key functionality (like the installer, or a software key, or similar) could be purchased through a secure website. To summarise: make ISO images available online through a technology that doesn't require a fast 'net connection, allowing people to burn their own copy of the game and print a simplified form of manual, which they then install and activate with a securely purchased key. Oh, yes, and you're absolutely right Darleen, there is no justification for electronic downloads costing as much as a bricks-and-mortar distributed game. The production, distribution, and shop costs are completely eliminate (especially if you use bittorrent or similar to distribute as you don't have to pay the bandwidth costs for every single download!) Finally, the game publishers probably couldn't care less whether you can trade your games, though the my model above doesn't actually pre-clude it! (not sure about the transfer of keys though) Gremlin
Last edited by gremlin; 01/26/08 05:46 AM. Reason: wow, that was longer than I expected!
|
|
|
Re: Downloads & The release of hard copy
[Re: gremlin]
#268914
01/26/08 07:30 AM
01/26/08 07:30 AM
|
Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
The Medieval Lady
|
The Medieval Lady
Sonic Boomer
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
|
The problem as I see it is that developers are finding it harder and harder to find publishers who can put PC games on shelves in brick and mortar stores. This may not be true in places like Germany, but it is true in the UK and in the US, and the English language versions are what I personally need.
If you go in your local Gamestop here in the US you see -- console games, one or two stand-alone fixtures with PC games and lots and lots of used console games. It would appear that where Gamestop makes its profits is on used console games. As these take over the store, there is simply less space for PC games. A couple of Gamestops in my area appear now to only get PC games from the large distributors like Ubisoft.
My local Walmart has fewer PC games than it did last year. For the Christmas selling season, it had 5 adventure games for sale, most of which did sell out by Christmas (I'm thrilled to say). Since there were dozens of adventures released in the last quarter of 2007, this means that only a small percentage made it onto shelves in Walmart. Target carries a few more adventures than Walmart, but often these are older games in jewel case versions.
Best Buy and Circuit City (happily!) do carry many recent adventure titles, but even so, it can take months from the time the game is finished to the time it makes it onto shelves there.
In the UK, from what I've heard, it's even harder to find PC adventure games on actual store shelves.
Publishers -- the good people who put the finished game in boxes, market it and distribute it -- once they've committed to an adventure title, do NOT want it sold less cheaply via download on the web. It's hard enough getting games onto shelves -- publishers don't want to lose a large chunk of their customer base to a cheaper download.
So (it's my understanding) that the developer can usually only sell the download version at the same price as the boxed version, and that's only if the publisher agrees to let the developer sell it separately via download in the first place.
Downloading the game from the developer's online store sends a much larger portion of the profits to the developer than to the publisher -- if you want to directly support the people creating the game, that is the way to go.
On the other hand, if you really want the game box, waiting patiently to buy the game when it releases on disk is the only way to ensure that future adventure games will be released on disk. If publishers find that they are continually losing money when they release adventure games on disk, they'll stop publishing them.
|
|
|
Re: Downloads & The release of hard copy
[Re: Becky]
#268936
01/26/08 09:59 AM
01/26/08 09:59 AM
|
Joined: Jan 2005
Posts: 4,717 london uk
chrissie
Addicted Boomer
|
Addicted Boomer
Joined: Jan 2005
Posts: 4,717
london uk
|
The problem as I see it is that developers are finding it harder and harder to find publishers who can put PC games on shelves in brick and mortar stores. ............
In the UK, from what I've heard, it's even harder to find PC adventure games on actual store shelves.
This is certainly very true & also very few AGs are mentioned in gaming magazines, so for fans of the genre the only way to get information about & buy the majority of games available is via the internet. Like myself, I'm sure that many other adventure gamers, due to the unavailability of many new AGs, have gradually ceased to bother with brick & mortar stores - this in turn must lead to less demand for the few games that are stocked & also they are often cheaper to buy on-line. My point is this: assuming more AGs are bought on-line, rather than from brick & mortar stores (e.g. in the UK)- why does a publisher need to rely on shelf space in a brick & mortar store in order to supply a disc version of a game???
|
|
|
Re: Downloads & The release of hard copy
[Re: sarahandus]
#268941
01/26/08 10:10 AM
01/26/08 10:10 AM
|
Joined: Nov 2000
Posts: 34,384 United Kingdom
Mad
Sonic Boomer
|
Sonic Boomer
Joined: Nov 2000
Posts: 34,384
United Kingdom
|
Hi Nowadays it seems it's not just profit - but maximum profit that rules the roost ?? For me, downloading a game carries too many negatives - some of which have already been listed on this and past threads. I, personally, will always be willing to wait - if waiting will give me access to a hard copy But if the day comes when a hard copy is no longer be an option At ALL then I will be extremely disappointed .... Cheers. Mad
Time : The Most Precious Commodity
|
|
|
Re: Downloads & The release of hard copy
[Re: Becky]
#269065
01/26/08 12:39 PM
01/26/08 12:39 PM
|
Joined: Jan 2005
Posts: 4,717 london uk
chrissie
Addicted Boomer
|
Addicted Boomer
Joined: Jan 2005
Posts: 4,717
london uk
|
Hi Becky, I suppose I was looking at The AG market as a whole rather than taking into account one publisher looking to sell as many copies as possible of one AG. I can see that if every store in an english speaking country stocked & sold just one copy of a game it could boost the sales figures considerably.
Games that tend to turn up on shelves now & again here in the UK are either based on popular TV programmes e.g CSI, Law & Order or well known characters/authors etc e.g Sherlock Holmes, Agatha Christie, Jules Verne, Da Vinci The Forbidden Manuscript. Other titles make an appearance occasionally & I was surprised to see Carte Blanche in HMV a few weeks ago.
But, I would be curious to know the distribution of sales between serious & casual buyers i.e those that would have, & those that wouldn't have bothered, to buy a game on-line in the event of unavailability in a bricks & mortar store?
If publishers by dropping the bricks & mortar stores altogether means the end of the trend for games that are downloadable only, I am definitely for it! But I have to agree it seems unlikely!
My main objection to downloading a game, & only then assuming I can make an independant back-up disc (i.e I can re-install the game directly from the disc), is the lack of flexibility to install it on a different system in the future & think there should be an option to burn a downloadable game to CD or DVD.
Okay, I can hear the problem of Piracy being screamed at me! But, as mentioned earlier some downloadable games are commanding the same price as a boxed disc version without all the production costs. Also, you can't resell a downloadable game so if this also applied to any CD or DVD made of the game it would make pirated discs obvious. It probably wouldn't stop piracy & another potential problem could be alternative websites turning up with pirate download copies but I can't help thinking this would be on a lesser scale than the problem with boxed disc versions which can be harder to spot?
|
|
|
Re: Downloads & The release of hard copy
[Re: BrownEyedTigre]
#269092
01/26/08 01:31 PM
01/26/08 01:31 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
Perhaps rather than looking at the situation as holding back the hard copy, you would be best to view it as being able to get it earlier via download. I am sure many games have been completed and we never knew about it until they announced a release date. Now they have another way to cater to the impatient gamer. Do the latest Kheops games (Cleopatra and Nostradamus) even have a publisher lined up for the US?
|
|
|
Re: Downloads & The release of hard copy
[Re: Jenny100]
#269101
01/26/08 01:52 PM
01/26/08 01:52 PM
|
Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
The Medieval Lady
|
The Medieval Lady
Sonic Boomer
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
|
Nostradamus will be published by Microids in the US. I haven't heard anything definite as far as a US publisher for Cleopatra. But, I would be curious to know the distribution of sales between serious & casual buyers i.e those that would have, & those that wouldn't have bothered, to buy a game on-line in the event of unavailability in a bricks & mortar store? I don't know anything about that, though I agree, it would be very interesting to find out. Okay, I can hear the problem of Piracy being screamed at me! But, as mentioned earlier some downloadable games are commanding the same price as a boxed disc version without all the production costs. Also, you can't resell a downloadable game so if this also applied to any CD or DVD made of the game it would make pirated discs obvious. It probably wouldn't stop piracy & another potential problem could be alternative websites turning up with pirate download copies but I can't help thinking this would be on a lesser scale than the problem with boxed disc versions which can be harder to spot? I'm not sure how piracy figures into all of this. The pirates seem to put games up on piracy sites within days of the games being released (and sometimes even before they are released). This puts pressure on game publishers in general to "hype" games as much as possible before publication, because their sales will inevitably drop as soon as people can steal the game by downloading it for "free." One positive element to sales of adventure games is that games in the adventure genre have a longer shelf life than average -- partly, I feel, because the adventure gaming community continues to buy adventures even after they are available in pirated form. It speaks volumes for the typical adventure gamer's integrity (IMHO, of course) that these gamers continue purchasing games for weeks and months after they've shown up on illegal sites.
|
|
|
Re: Downloads & The release of hard copy
[Re: Becky]
#269107
01/26/08 01:56 PM
01/26/08 01:56 PM
|
Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
|
GB Reviewer Glitches Moderator
Sonic Boomer
Joined: Oct 2000
Posts: 40,644
southeast USA
|
Nostradamus will be published by Microids in the US. I haven't heard anything definite as far as a US publisher for Cleopatra. That's interesting. Not Dreamcatcher this time. Haven't all their previous games been published by Dreamcatcher?
|
|
|
Re: Downloads & The release of hard copy
[Re: oldmariner]
#269383
01/27/08 04:29 AM
01/27/08 04:29 AM
|
Joined: Oct 2007
Posts: 318
LindaMarion
Settled Boomer
|
Settled Boomer
Joined: Oct 2007
Posts: 318
|
hear hear Mr oldmariner I have bo0ught maybe 100 games in boxes or jewl cases and never one download and I never will do I think they are cuting there own throats As you wrote / if they treat honest custmers as pirates then it only encourage people to bcome pirates and get the game freely
|
|
|
Re: Downloads & The release of hard copy
[Re: chrissie]
#269506
01/27/08 11:10 AM
01/27/08 11:10 AM
|
Joined: Nov 2000
Posts: 34,384 United Kingdom
Mad
Sonic Boomer
|
Sonic Boomer
Joined: Nov 2000
Posts: 34,384
United Kingdom
|
Hi I know I am a techie dunce but .... If I have bought a "download only" game and also a key of some kind which allows me to play it, how can I be stopped from burning it to a CD/DVD in order to allow a replay in the future ?? How can what I have already paid for and installed on my machine still be controlled by the seller from a remote site ?? Cheers. Mad
Time : The Most Precious Commodity
|
|
|
|
|