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#327075 - 05/14/08 11:23 AM Plot Puzzles -- Are they or aren't they "Gameplay"?
Becky Offline
The Medieval Lady
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Registered: 02/16/00
Posts: 26890
Loc: Stony Brook, New York, USA
Plot puzzles -- the kind where you have to piece together the order in which events happened, or investigate until you belatedly realize what actually DID happen -- are some of my favorite challenges in a game.

Do people consider these to be a "legitimate" form of gameplay? If a game consisted wholly of a series of plot puzzles, would you still consider it to be a game? Or if the game has plot puzzles, and the other (inventory, mechanical, etc) puzzles in the game are fewer or easier in order to accommodate all the thinking that goes into piecing together the plot -- do you feel that the game is "too easy?"


Edited by Becky (05/14/08 11:23 AM)

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#327080 - 05/14/08 11:30 AM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Becky]
Volkana Offline
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Registered: 01/03/08
Posts: 1872
Loc: Greece
Becky i have to admit that i understand the half of what you said (my poor poor english) but from what i understand i can tell you that i like putting the pieces together in the plot of a game and i don't think that a game can be easy if not has mechanical puzzles... I like the inventory puzzles though... For example in Sinking Island there was a lot of plot puzzles but few of inventory puzzles... I didn't mind... If the plot puzzle factor in a game is strong then i don't mind the not existence of any other puzzles smile
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#327131 - 05/14/08 12:55 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Volkana]
Rushes Offline
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Registered: 07/10/05
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Loc: UK
It's a delicate balance, with a lot of other factors coming into play. Is the story involving enough? Does it draw you in, and make you need to know the why, when and wherefore? I would absolutely enjoy and support a game which consisted largely of plot puzzles, if it was well-made and entertaining.
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#327221 - 05/14/08 02:41 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Rushes]
RayBres Offline
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Registered: 05/30/06
Posts: 165
Loc: Des Plaines, Illinois
I'm not sure that I understand the subject here. Perhaps examples of different types of games so described by Becky would clarify the matter.
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#327233 - 05/14/08 03:13 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: RayBres]
chrissie Offline
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Registered: 01/15/05
Posts: 4374
Loc: london uk
Hi Becky, I have to agree with RayBres here, I'm not sure I understand the subject either. An example of a game or two would be helpful? smile

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#327244 - 05/14/08 03:23 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: chrissie]
Rushes Offline
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Overclocked is a good example, I think. It's told in reverse flashback, so you have to piece together the story from the fragments. The puzzles are quite simple and inventory based.
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#327247 - 05/14/08 03:26 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Rushes]
chrissie Offline
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Registered: 01/15/05
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Loc: london uk
Hi Rushes, I haven't played Overclocked yet - are there any other games that could be compared? smile

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#327253 - 05/14/08 03:30 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: chrissie]
gremlin Offline

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Registered: 11/06/01
Posts: 1605
Loc: Isle of Man
Becky, are you asking about things like the CSI games, where you're putting together a policy investigation, based on figuring out what has already happened?

Gremlin

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#327260 - 05/14/08 03:38 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: chrissie]
Rushes Offline
The Three Pipe Moderator
True Blue Boomer

Registered: 07/10/05
Posts: 23442
Loc: UK
Hi chrissie wave

Shadow of Memories (aka Shadow of Destiny) is another example.
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#327268 - 05/14/08 03:46 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Rushes]
Jenny100 Offline
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Registered: 10/24/00
Posts: 34876
Loc: southeast USA
Maybe the question should be whether something that has "plot puzzles" and no other type of puzzles qualifies as an adventure game -- or should it be under a different classification (maybe interactive movie).

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#327272 - 05/14/08 03:49 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Rushes]
chrissie Offline
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Registered: 01/15/05
Posts: 4374
Loc: london uk
Thank you Rushes. smile Shadows of Memories was a very interesting & engaging game I thought, with a very innotative approach. I liked it very much & would like to have seen more - there was at some point some talk of a sequel.

It didn't have an inventory as such or puzzles, & I didn't consider it easy but it was to my mind a legitimate & superb AG! I'd love to see more games like it - but they'd have to be as well done or better & not instead of our normal AGs - as well as! smile

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#327283 - 05/14/08 03:58 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: chrissie]
Rushes Offline
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True Blue Boomer

Registered: 07/10/05
Posts: 23442
Loc: UK
chrissie, did you take part in the GB group play of Shadow of Memories/Destiny a couple of years back? I remember that as being great fun.
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#327290 - 05/14/08 04:03 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Rushes]
chrissie Offline
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Registered: 01/15/05
Posts: 4374
Loc: london uk
Rushes, sadly I didn't - I think I was a lot newer to the forum then, also my version is for PS2. But I do remember following some of the thread smile

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#327369 - 05/14/08 06:54 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: chrissie]
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26890
Loc: Stony Brook, New York, USA
Shadow of Destiny (Memories) was one of the games I was thinking of, as was Overclocked (though I've just read descriptions of Overclocked so far).

I was also thinking of games like Scratches, Dreamfall, The Experiment and The Lost Crown, where there are detailed discussions in the forums as to what exactly is going on in the game and what the implications are for the plot and characters.

I've seen Dreamfall, Shadow of Destinies and Overclocked criticized as not having enough gameplay or for being too easy. Which seems very strange to me, since figuring out the plot in games like these seems to me to be as much an intellectual exercise as figuring out which inventory item should be used on which hotspot.

I can understand how others might feel differently, however. So I was curious as to how many people might agree or disagree.

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#327371 - 05/14/08 06:58 PM Re: Plot Puzzles -- Are they or aren't they "Gameplay"? [Re: Becky]
BrownEyedTigre Online   happy
The Sassy Global Moderator PR Liaison
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Registered: 01/04/04
Posts: 63427
Loc: In the Naughty Corner
Plot puzzles to me (like Overclocked) are like interactive movies. Considering I have the attention span of a gnat unless I am actually doing something, I have to say those games are not for me at all. Finishing Overclocked was very painful for me.

Ana wave
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