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Guild Wars 2, Part 2 #763780
10/29/11 10:12 AM
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Guybrush linked Wish You Were Here – ArenaNet’s Environmental Postcards as the last post in the Original Guild Wars 2 Thread.

The shots are gorgeous! Enjoy. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #764453
11/01/11 01:14 AM
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Guild Wars 2 has won ‘Prix du Public’ (People's Choice Award) at Paris Games Week 2011!

The final profession reveal is apparently planned for sometime this year but the exact date is unknown.


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Re: Guild Wars 2, Part 2 [Re: looney4labs] #764594
11/01/11 02:51 PM
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Wow, how wonderful for them. I wonder who the competition was?


"Dogs are not our whole life, but they make our lives whole."
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Re: Guild Wars 2, Part 2 [Re: looney4labs] #764755
11/02/11 08:09 AM
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Don't know, I don't speak French.

Blog entry: Halloween at the Studio

Another blog entry: Daniel Dociu’s Art Featured in Latest National Geographic

Arenanet agreed with fans that of the announced professions ranger is the weakest and has been reworking it. We can probably expect a reveal of the updated ranger soon, before the reveal of the 8th profession, though they say that will be revealed before the end of the year as well.

Last edited by GuybrushThreepwood; 11/02/11 06:08 PM.

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Re: Guild Wars 2, Part 2 [Re: looney4labs] #765177
11/04/11 10:36 AM
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Guild Wars 2 Development Update by Jon Peters - this blog entry actually talks about the game


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Re: Guild Wars 2, Part 2 [Re: looney4labs] #765275
11/04/11 07:36 PM
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It sounds like they are getting closer and closer to release. Thanks Guybrush. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #765319
11/04/11 11:24 PM
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radio interview with Guild Wars 2 Lead Content Designer, Colin Johanson

I hope I don't get the cannot connect to server message again I keep getting every few minutes from this place since last night.


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Re: Guild Wars 2, Part 2 [Re: looney4labs] #765418
11/05/11 11:44 AM
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Thanks Guybrush, I was able to listen to it in it's entirety. I hope it's behaving better for you today. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #765525
11/05/11 10:01 PM
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After a couple of failure I finally got the DNS flushed so hopefully everythings okay now.

MMORPG Exclusive intervew with Jon Peters (after his blog post)

Last edited by GuybrushThreepwood; 11/05/11 10:10 PM.

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Re: Guild Wars 2, Part 2 [Re: looney4labs] #765600
11/06/11 09:13 AM
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Thanks Guybrush. I wonder when they are going to announce a release date?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #765877
11/07/11 02:07 PM
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"When it's finished"

The Lore of Guild Wars - Episode 1 - fan made video about Guild Wars 1 lore relating to Guild Wars 2

Nice little video but doesn't get very far in part 1. No date for part 2 given.


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Re: Guild Wars 2, Part 2 [Re: looney4labs] #765888
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Thanks Guybrush, I notice in the last interview they made a point of saying that new players would pick up all the lore in GW2. Good planning on their part, I think. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #766727
11/10/11 05:56 PM
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Eric Flannum on the Guild Wars 2 G-Star Demo (G-Star is a Korean gaming convention)


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Re: Guild Wars 2, Part 2 [Re: looney4labs] #766753
11/10/11 08:17 PM
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The weapon skill up method sounds interesting. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #766874
11/11/11 10:58 AM
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Chuck Jackman on Updated Cinematic Conversations - I didn't recognize them but apparently some of the voice actors have been used in other games (Assassin's Creed is what was mentioned at guildwars2guru). Note: the armor worn in those starter area videos is NOT starter area armor but higher level armor they were showing off at the Korean convention.



Last edited by GuybrushThreepwood; 11/11/11 11:18 AM.

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Re: Guild Wars 2, Part 2 [Re: looney4labs] #767740
11/15/11 12:27 AM
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Re: Guild Wars 2, Part 2 [Re: looney4labs] #767826
11/15/11 12:19 PM
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Sounds great! Thanks, Guybrush. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #767843
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For the first time the Arenanet PVP team lost, to two former Guild Wars 1 champion PVP guilds. Also no awards for Guild Wars 2 at this convention. Two Korean made games won awards given by their government.


Last edited by GuybrushThreepwood; 11/15/11 01:58 PM.

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Re: Guild Wars 2, Part 2 [Re: looney4labs] #769488
11/23/11 12:12 AM
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Re: Guild Wars 2, Part 2 [Re: looney4labs] #769569
11/23/11 10:23 AM
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Thanks Guybrush. I'm amazed at all the details which must be considered in bringing games to the market. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #770020
11/25/11 04:17 AM
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Re: Guild Wars 2, Part 2 [Re: looney4labs] #770074
11/25/11 10:44 AM
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Thanks Guybrush, that was fun! wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #770130
11/25/11 03:34 PM
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Yeah but I think Arenanet guys were just playing with him at the end. They already have those characters voiced.


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Re: Guild Wars 2, Part 2 [Re: looney4labs] #770176
11/25/11 06:35 PM
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It will be funny though if he ends up in it.
As big as the game sounds, I'm sure there are plenty of places they could use him. lol


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, Part 2 [Re: looney4labs] #771063
11/29/11 06:23 PM
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