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#849608 - 11/15/12 11:05 AM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
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Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
That's cute!
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"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#849691 - 11/15/12 07:05 PM Re: Guild Wars 2, part three [Re: looney4labs]
GuybrushThreepwood Offline
Addicted Boomer

Registered: 09/06/03
Posts: 3170
Loc: Lincoln, NE
Lost Shore minis are not for sale. Instead you buy a Consortium Chest which has a chance to give you one. Bought a bunch of chests, no minis. But I sold air breathers and shoulder pads to other players for 2 gold, 44 silver and 18 copper. Ramei now has 7 gold! Five more and he can buy one piece of that armor (lol).

There are also new dyes, I got Peatnut Butter and Sea Green.

Lion's Arch has two new Point of Interest so if you haven't completely mapped it before its now slightly longer. If you've already mapped it you just get some extra experience for visiting these two spots.


Edited by GuybrushThreepwood (11/15/12 07:33 PM)
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Currently Playing:
Adventure: Surface: The Soaring City
Darkside: Guild Wars 2, Star Wars: The Old Republic

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#849742 - 11/15/12 11:19 PM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
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Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
Peanut Butter...is it chunky rotfl
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#850021 - 11/17/12 12:29 PM Re: Guild Wars 2, part three [Re: looney4labs]
GuybrushThreepwood Offline
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Registered: 09/06/03
Posts: 3170
Loc: Lincoln, NE
Ramei has the sylvari staff (cost 63,000 karma, he has 3,000 left) - Lost Shores gave him 6k which put him over.
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Currently Playing:
Adventure: Surface: The Soaring City
Darkside: Guild Wars 2, Star Wars: The Old Republic

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#850053 - 11/17/12 02:47 PM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
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Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
That is really nice looking. Grats!
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#850228 - 11/18/12 12:56 PM Re: Guild Wars 2, part three [Re: looney4labs]
GuybrushThreepwood Offline
Addicted Boomer

Registered: 09/06/03
Posts: 3170
Loc: Lincoln, NE
Unfortunantly it turns out its there are harder to get staves that do more damage. If I get one I can use transmutation stone to keep the warden staff skin but upgrade the stats.

Kissa Nimbleclaw just got a Lionguard Pistol. I think its funny to have a cat person carrying a gun that has a lion's head on it. Its only a level 40 version, comes in 40,60 and 80. But again, when she gets a pistol that has better stats she can transmute the better stats onto the skin.

Lionguard weapons cost either karma or Captain's Council Commendations. Twenty-five commendations for tier 1 weapons, 40 tier 2, 50 for tier 3. Above tier 3 is Exotic at the insane cost of 1300. I barely had time to get the 25. Commendations can also be traded for gathering tools that have more uses than standard ones. Presumably the commendation collector goes away after this weekend.


Edited by GuybrushThreepwood (11/18/12 07:38 PM)
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Currently Playing:
Adventure: Surface: The Soaring City
Darkside: Guild Wars 2, Star Wars: The Old Republic

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#850281 - 11/18/12 04:57 PM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
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Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
I liked being able to transmute wave
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#850447 - 11/19/12 01:50 PM Re: Guild Wars 2, part three [Re: looney4labs]
GuybrushThreepwood Offline
Addicted Boomer

Registered: 09/06/03
Posts: 3170
Loc: Lincoln, NE
Now I'm really mad. Some body posted on You Tube that if you did the finale for Lost Shores, which started an hour after I had to be at work yesterday, you got one of the exotic weapons you need as an ingredient for a legendary. So people who don't work got help with legendary and people who do work (or live in wrong country, some one from Australia was really mad too) don't.
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Currently Playing:
Adventure: Surface: The Soaring City
Darkside: Guild Wars 2, Star Wars: The Old Republic

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#850450 - 11/19/12 02:07 PM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
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Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
Awww Guybrush, I'm sorry.
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#850504 - 11/19/12 06:03 PM Re: Guild Wars 2, part three [Re: looney4labs]
GuybrushThreepwood Offline
Addicted Boomer

Registered: 09/06/03
Posts: 3170
Loc: Lincoln, NE
ARGGGGGGGGGGGGGGGGHHHHHH!!!!!!!!!!

They erased Ramei's emails. I kept all the dungeon invites because they had a button that showed were they area. I also saved all the emails you get when you complete a map so I could tell at a glance where I've mapped. And all but the last 2 areas mapped have vanished from Ramei's email. Thanks Arenanet for making it hard to find the dungeons (never mind doing them).
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Currently Playing:
Adventure: Surface: The Soaring City
Darkside: Guild Wars 2, Star Wars: The Old Republic

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#850519 - 11/19/12 07:40 PM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
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Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
Ahhh Guybrush, that is the pits! wave
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#850554 - 11/20/12 02:03 AM Re: Guild Wars 2, part three [Re: looney4labs]
GuybrushThreepwood Offline
Addicted Boomer

Registered: 09/06/03
Posts: 3170
Loc: Lincoln, NE
My latest character, male charr - his first name is taken from the Blakes 7 character Kerr Avon.

Note: Monday's update removed the investigation NPCs, the armor trading NPC is still there. The update also turned off the stats upgrading that was done to allow low level characters to try the new area, Southsun Cove, now you need to be level 80.


Edited by GuybrushThreepwood (11/20/12 12:52 PM)
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Currently Playing:
Adventure: Surface: The Soaring City
Darkside: Guild Wars 2, Star Wars: The Old Republic

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#850664 - 11/20/12 12:58 PM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
Very Striking!
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#850701 - 11/20/12 03:08 PM Re: Guild Wars 2, part three [Re: looney4labs]
GuybrushThreepwood Offline
Addicted Boomer

Registered: 09/06/03
Posts: 3170
Loc: Lincoln, NE
Southsun Cove does have waypoints and points of interest to unlock and doing so gives you experience but does not count towards Tyria map completion. I haven't tried it but there is also a jumping puzzle with a chest, which is now guarded by a champion so after completing the puzzle you have to fight for the chest.

Last time I did a jumping puzzle with a fight at the end a mesmer beat my elementalist up there and killed the foe so I didn't have to. I'm not good at jumping so I'm proud of actually completing four of them. One of the four, the pirate ghost captain in Lion's Arch, is after a vista, the others are actually part of getting to vistas. The LA actually has the least jumping but is after navigating a maze and the hardest jumping is in the dark. I've done this puzzle twice, one on engineer and once on elementalist. Easiest on engineer because flame thrower lights up the cave and then there is a engineer rifle skill that makes jumping easy.

A mesmer can create a teleport portal so if they fall down they can teleport right back to where they were, which is what that mesmer on the other puzzle did.







Edited by GuybrushThreepwood (11/20/12 03:12 PM)
_________________________
Currently Playing:
Adventure: Surface: The Soaring City
Darkside: Guild Wars 2, Star Wars: The Old Republic

Top
#850758 - 11/20/12 06:58 PM Re: Guild Wars 2, part three [Re: looney4labs]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 41509
Loc: Alabama
I have to get back to my mesmer wave
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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