Just finished the game as well
Must agree with adventurelover on most of the things.
There is one thing, though, that was driving me crazy all through the game: the extreme simpleness (is that a word?
) of the puzzles.
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Like the time at the begining of the game, where you had to retrive something from a hard - to- reach- place, so all you had to do is click on the item, and Brian just goes "Oh, I can't reach it! I better go and brake of a long stick, and use it to get the thing!"
Did the game developers think the gamers suffer from a complete lack of common sence? Just give me a branch to break with a hotspot on it, and I'll be sure find what to do with it!
For another example, I spent 2 hours is search of something to use as a slingshot bullet, checking out every pixel on every screen, when all I had to do, is use the slingshot on the hotspot, and he just bends over and picks up a totally inactive rock from the ground!
That was just frustrating!
Anyway, I just wanted to say, that the puzzles are more suittable for beginning players or the ones, who enjoys thir game flowent, without spending too much time on puzzle solving.
Hope I didn't spoil it to much for you. Have fun playing, for it IS a fun game!