Imagine being a Star Trek fan in the 21st century. Suddenly, without warning you appear floating in space outside of a starship with a computer keyboard a small booklet with a few pages of unclear (and possibly erred) instructions in front of you. You then hear a lack-luster conversation between two Star Fleet officers about a mission. Where are these officers? Are they on one of the ships in front of you? Has someone implanted a communicator in your head? That's OK, just accept the disembodied voices and in this case, do what they tell you.
In the next moment you are floating outside of another starship. This one is apparently on the mission you overheard the two Star Fleet officers talking about a few moments ago. In front of you flashes some text outlining an "objective". There is another area that says "Hint", you investigate this, but the hint that is given is as vague as the reason why you are here.
You finally get the idea that you can move the ship in front of you from the instructions that are flashed over the top of the scene from time to time. You begin to move this seemingly huge, lumbering vessel using the rather non-intuitive keyboard commands that you have been given. After a few flights things are shaping up. The views are nice and the ships are very, very cool.
Then you enter combat...
Controls lock up, there doesn't seem to be any sense to when weapons can be fired or what the displays on the screen really mean. Navigation is sluggish and you find yourself making it to your target just in time for them to flank you and fly away laughing. In the mean time you are frantically trying to become accustomed to the awkward keyboard commands, obviously designed by the inhabitants of PSI-OCTOPI-6 since it requires more dexterity than a squid on amphetamines.
Frantically you look for a way to save your place in this crazy time/space continuum only to realize THERE IS NO WAY TO SAVE! The next voices you hear are frantic crew members talking about shields failing and a loss of anti-matter containment. There are then a series of very pretty explosions scattering debris all through this sector of space and suddenly you are back in the 21st century staring at a screen that states "Mission Failed".
Welcome to the game playing experience of Star Trek: Legacy.
So, what do you do next? In my case I simply exited the game, removed the disk, placed it back in it's container, placed the container in a drawer out of sight and made a mental note not to base a game purchase off of previous experiences with a development house. Needless to say how disappointing this was since it came from the same folks that gave us the Elder Scrolls series including the extremely popular Morrowind and Oblivion.
To be fair the game has some wonderful graphics and the voice-overs by such actors as Scott Bakula, Avery Brooks and William Shatner are good enough to give a Star Trek fan a little thrill. As is the first experience of "piloting" a starship. In my opinion though, that is all that is good in this game. If you are a Star Trek fan and crave all things Trek, wait. Wait until this is in the bargain bin at your local department store or on clearance at a Web game house. If you are just curious because "it sounds cool" borrow it from your unlucky friend who paid the full price when it first came out.
I usually don't give numeric ratings to games, but in this case due to it's awkward use of keyboard commands, lack of story, lack of depth in instructions and almost zero "replayability"
I'll give it 3 stars out of 10 just for the graphics and voice overs...
"L'essentiel est invisible pour les yeux."
What is essential is invisible to the eyes.
The Foxes Secret from The Little Prince by Antoine de Saint Exupéry