TONY TOUGH AND THE NIGHT OF THE ROASTED MOTHS
Review by Lasanidine*
Developer: David D’Aversa Nama Software
Publisher: Got Game Entertainment
PC Requirement (Minimum): 100% Microsoft Windows 95/98/Me/2000/XPcompatiblility
32 MB RAM
300 Kb of Hard Disk free space
DirectX 6 or higher (included) installed
Audio device with DirectX driver
64 Mb RAM
150 Mb Hard Disk free space
AGP Graphic Card
Walkthrough: At GameBoomers by MaGtRo
Quick list of game characteristics: Windows 98/Me/2000/XP
• Classic point-and-click with a twist
• Third person perspective, exploration with puzzles
• Minimal plot
• No dying
• Unlimited saves
• No timed sequences or action-based puzzles
• Interaction with other characters in the game
Installation: Single CD, usual install, disk must be in drive to play.
The Story of Tony Tough and the night of the Roasted Moths: At the very beginning there is a choice between easy and hard game play.
After a traumatic childhood that includes a neighborhood bully Tony grows up to be a vertically challenged P.I. with questionable personal hygiene and gradious ideas. He is under paid and is the butt of all jokes; this could make him bitter but does not. He is like a little terrier, intrepid, industrious and tireless in the pursuit of his mission (to thwart alien invasion via the candy rout). He has a soft heart (as we see when he comforts the bearded lady), he loves his dog even though it is a purple tapir (so what, nobody is perfect). When his dog is kidnapped he does not hesitate but gets on with the rescue mission.
This takes him to the fair ground where he meets with the usual (?) motley band of fair employees, runs into all sorts of difficulties, he never lags once and is ready to improvise when the need arises (his idea of coffee gave me the willies), solves the puzzles (if you are lucky) one after another while sprouting wisdom and talking a blue streak. His wisdom consist mostly of clichés, you cannot blame him after all he is only a cartoon character.
There is a bad guy whose influence is felt all through the game as a faint but noxious odor; he is a sticky handed thief with a swollen head. Of course Tony rescues his dog and the rest is history.
Graphics: The graphics are sharp and are in primary colors, very well suited to the character of the game.
Sound Effects and voice acting: Voice acting is good, the sound effects are suitable.
Interface: It is a point and click game, anything you can interact with will show its name, you left click a medallion appears with choices to talk, examine or take. The cursor is a hand that turns into a birdie and points to the direction you have to go. Sometimes it is hard to position the cursor to the right direction. The fair is a maze but Tony is supplied with a map and can use that to go places after the first trip. The inventory is easy to manage (it has its own look, use, ? medallion), you have to combine things in it but they are no problem.
My unsolicited opinion: The game will not get the best of the genre award and will not teach you how to be a P.I., on the other hand it will not bore you to death either. Some of the puzzles are quite far fetched. For example there are only so many things you can do to a sheep, I run out of ideas and had to consult the walkthrough, on the other hand I knew right away what to expect form pigeons. However I never found any trace of moths roasted or otherwise, weather it was because of negligence on my part or just my inability to experience the finer things in a game I cannot say. There were no bugs or glitches as far as I can tell.
Recommendations: The game definitely has entertainment value and if you have children you can play the easy version together and listen to Tony telling you about the evils of smoking. Play it and have (mindless) fun.
Note: I played this game on a XP with plenty of memory and a first rate graphics card (ATI Radeon 9500/9700) and have no idea how it works on slower computers.
*Format suggested by Jenny 100
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