I thought the "King's Bounty" games were good fun and not too difficult - although not as "serious" as some

[There's a review of both
HERE]
Most of the other RPGs I've played
have required managing a party but with "turn based" combat and a "pause button" I can usually cope - even though I
can be an absolute wimp at times where combat is concerned
Baldur's Gat, Neverwinter Nights and the two Knights of the Old Republic are just
some of my favourites where managing a party is the thing. And that's because they are not
all combat. They have good storylines
