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#965881 - 07/02/14 07:26 PM Re: Divinity Original Sin coming soon [Re: oldman]
Rowan Offline
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Registered: 01/09/01
Posts: 3986
Loc: Toronto, Canada
I have no idea what the different types of spells are. This is a big learning curve for big words! think

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#965891 - 07/02/14 08:12 PM Re: Divinity Original Sin coming soon [Re: Rowan]
traveler Offline
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Registered: 01/14/10
Posts: 3293
Loc: Rivellon
Just looking at the trailer and stopping it in spots with spacebar, I've come to the conclusion that a lot of the spells and skills are much the same as they were in DD but they've been renamed to confuse us. grin
Look at them like that and see if it helps you to figure them out.

Gil.
_________________________
"Best not to think about it. I don't want to fall to bits 'cos of excess existential thought."

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#965904 - 07/02/14 09:33 PM Re: Divinity Original Sin coming soon [Re: oldman]
Rowan Offline
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Registered: 01/09/01
Posts: 3986
Loc: Toronto, Canada
I've reached a frustration level with the combat. How are you doing, oldman?

Traveler, the leveling system is different from DD. It would help greatly if you knew which spells belonged to which category before you waste them.

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#965911 - 07/02/14 11:09 PM Re: Divinity Original Sin coming soon [Re: Rowan]
oldman Online   content
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Registered: 04/15/00
Posts: 3456
Loc: Lost in the Arizona Desert
Originally Posted By: Rowan
I've reached a frustration level with the combat. How are you doing, oldman?



I also am very frustrated. I get killed in every battle. When I start a battle I can't hit a target because I don't have enough action points. By the time I get close enough, I've already been clobbered. When I try to run from a battle only one character runs and I can't get the remaining charters to run and I eventually die. I guess I'm not powerful enough but I don't know how to get more powerful since I can't win any battles.

The leveling thing is so confusing that I'm going crazy. I get one point and have 20 different things to choose from raising and I have no idea where to spend the one measly point. The game has become just too complicated for me to figure out. I had a trainer that worked but the game keeps updating and the trainer no longer works. I guess, since the combat is too difficult for these feeble fingers, I'll wait till the trainer and the game become compatible and use a trainer because the combat with the "action points" is driving me crazy.
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

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#965996 - 07/03/14 11:40 AM Re: Divinity Original Sin coming soon [Re: oldman]
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23550
Loc: United Kingdom
Heck !! That's scared ME off for now eek !! I have problems fighting anyway thumbsdown
_________________________
Time : The Most Precious Commodity

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#966013 - 07/03/14 01:23 PM Re: Divinity Original Sin coming soon [Re: oldman]
Rowan Offline
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Registered: 01/09/01
Posts: 3986
Loc: Toronto, Canada
I am having the same problems as you. I have played turn based games before and never had problems like this before. Secondly there are so many poisonous areas around an enemy that having a melee fighter is useless. As soon as he is near enough to strike he gets himself poisoned. Mages can create burning areas around an enemy so the next melee fighter gets scorched. This self destruction seems to work overtime for me. I must have put my leveling points into self destruct. insane

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#966076 - 07/03/14 07:09 PM Re: Divinity Original Sin coming soon [Re: oldman]
oldman Online   content
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Registered: 04/15/00
Posts: 3456
Loc: Lost in the Arizona Desert
Well cheat happens just updated their trainer and it is working for now so I am using it through the end of the Murder Quest. That's the only way I can get through the combat. In order to use most of the trainers you have to be a paid member but I signed up for a lifetime membership a long time ago and it has definitely been worth it. I think it cost in the vicinity of 35 dollars and I have more than gotten my moneys worth with the trainers I've used.

The trainer has an unlimited health option which is all that I need to get me through the combat and truthfully I wouldn't be able to proceed in this game without it and I'm playing on easy mode.
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

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#966079 - 07/03/14 07:37 PM Re: Divinity Original Sin coming soon [Re: oldman]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 42421
Loc: Alabama
So glad you are able to keep on playing.
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#966252 - 07/04/14 05:27 PM Re: Divinity Original Sin coming soon [Re: oldman]
oldman Online   content
Addicted Boomer

Registered: 04/15/00
Posts: 3456
Loc: Lost in the Arizona Desert
They just upgraded the game so my trainer is no longer working until they update it. I did find instructions for how to give your two main characters GodMode and it seems to be working. With the cheat helpers I've been able to get to level 6 but I wouldn't have made it without them. Some of the boards have been talking about powerful skills and spells but I can't figure out how to obtain them.

Anyway Rowan (or anyone else for that matter) if you'd like the information on the GodMode instructions let me know and I'll send them to you.
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

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#966284 - 07/04/14 10:59 PM Re: Divinity Original Sin coming soon [Re: oldman]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 42421
Loc: Alabama
Glad you were able to find that. It's a pain while things are being updated.
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#966366 - 07/05/14 01:10 PM Re: Divinity Original Sin coming soon [Re: oldman]
Rowan Offline
Addicted Boomer

Registered: 01/09/01
Posts: 3986
Loc: Toronto, Canada
Oldman, I would love to have the god-mode instructions. thanks I'm not sure I will use them right away but would like them for possible use down the line. Yesterday I spent more time fighting just outside of town. I think I hit the reload button more often than anything else. hardwall I have now reached level 5. But I'm disappointed in myself for using up my skill points. I now realize I could be saving them for specializing in my basic skills instead of spreading them out.

Do you remember where the treasure map merchant was? I bought only one and would like to get some more. Also which merchants, other than the sea captain, have loads of money to buy my loot? Is there a marked map somewhere so I can figure out where the church and the lighthouse and other quest locations are? I feel the general directions in the logbook like N, S, E, or W are vague as the paths often fork and I end up running into enemies too nasty for me. I would hate to see what the boss fights are like if I can't fight even the basic ones. I can now fight small numbers of enemies but I can't cope with the huge swarms of enemies.

Have a great day, and thanks in advance for the god-mode.


Edited by Rowan (07/05/14 01:12 PM)

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#966403 - 07/05/14 11:44 PM Re: Divinity Original Sin coming soon [Re: oldman]
oldman Online   content
Addicted Boomer

Registered: 04/15/00
Posts: 3456
Loc: Lost in the Arizona Desert
Rowan I sent you the GodMode instructions in an email. You can find a lot of information at Gamepressure . Gerome in the market place is supposed to have the treasure maps and I'm having trouble locating a lot of the areas myself. I sure wish they had made quest icons on the map but they didn't. Good luck.
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

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#966489 - 07/06/14 09:54 PM Re: Divinity Original Sin coming soon [Re: oldman]
Rowan Offline
Addicted Boomer

Registered: 01/09/01
Posts: 3986
Loc: Toronto, Canada
Thanks for all, oldman. I sure wish the map had quest markers, too, and more resurrection spells!

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#966634 - 07/07/14 09:20 PM Re: Divinity Original Sin coming soon [Re: oldman]
Rowan Offline
Addicted Boomer

Registered: 01/09/01
Posts: 3986
Loc: Toronto, Canada
Oldman, do you or anyone else know what to do at the old church? I've fought my way there but don't know how to continue.
1 - when you enter the church one of the characters says "I see something" but I haven't got a clue what it could be. Nothing highlights and digging doesn't get anything.
2 - how do you open the locked gate inside the church?
3 - I've found 3 hidden switches but one of the characters wonders if there are more. Haven't got a clue where the others could be.
4 - there's also a locked chest that I can't unlock.

Help anyone. think

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#966641 - 07/07/14 09:57 PM Re: Divinity Original Sin coming soon [Re: oldman]
oldman Online   content
Addicted Boomer

Registered: 04/15/00
Posts: 3456
Loc: Lost in the Arizona Desert
I haven't gotten to the old church yet.
Click to reveal..
I'm still trying to find the white witch and have traced here to the prison and am just starting that. I'm sure it will be full of traps and hidden levers that will drive me crazy


This might be the door you're asking about. Good luck

They've made this game so difficult what with the traps secret switches and not knowing which quests to follow first we really need a good guide/walkthrough.
Click to reveal..
I just found the witch and upon checking the Larian boards it appears that I needed to defeat another guy and get his staff in order to be able to call a fire element in order to free the witch. Nothing in the game tells me what to do or in what order


I'm not sure how frustrated I have to become to put it on the shelf and wait for a walkthrough to be published. I'm getting close though.
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

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