Cracking the Conspiracy
    1998 - Pixel Shop
    W95/98/NT 4.0
    1st Person Sci-fi point and click adventure
    
    This is a true "garage" game. It was written, produced, drawn, animated, 
    coded etc. etc. by two brothers, Brian and David Mennenoh. At the time I 
    bought it way back when you ordered it directly from their website. I have 
    since however, seen it listed at places like CD-Rom Access.
    
    To the Story -
    
    There you are, minding your own business - taking a nap - when the doorbell 
    rings. It's the UPS man with a pkg (no, it does not contain a game) from 
    your long lost girlfriend Kelsey. Seems she lied about where she's been the 
    past 5 years or so. She tells you that instead of going to Africa she has 
    been in Nevada - Area 51 to be precise - doing research on cloning aliens. 
    Seems these aliens lost their ability to reproduce and heard we've been 
    cloning people since the 50's (news to me). Anyway they came to earth in 
    order to learn our techniques - at least that's what the researchers were 
    told. Kelsey finds out that what they really want is total control over the 
    earth. So she snuck 7 secret files into the communicator she sent you and 
    has gone into hiding. Unfortunately they are worthless without the passwords 
    to open them. So she asks you to sneak into Area 51, get the passwords, 
    enter them into the communicator to open the files, find the Matter 
    Transporter and use the coordinates she sent you to send the communicator 
    back to her - and then get out before you're found (seems the communicator 
    also has a tracking device in it that activates the minute any coordinates 
    are entered). Whew, not asking much is she??
    
    All this and the game plays directly from the CD. The only thing on your 
    hard drive are the saves. There is also very, very little speech, but then 
    you're supposed to be sneaking around a top secret base - I wouldn't want to 
    be yakking to people either. There are however sound effects - when you pick 
    something up you hear "uh, huh" and there is ambient music. So we're not 
    talking a silent game here - just very little talking.
    
    The puzzles run the gambit - sliders, valve opening and closing puzzles, 
    figure out the DNA in order to open a safe, mazes, simple math puzzles, 
    mazes ....... You even get to grow an alien As long as you pay attention all 
    the clues to the puzzles are in the game - sometimes you have to look a 
    little bit, but they're all there.
    
    So if you love sci-fi games this is a must play. Even if you don't love this 
    type of game, play it anyway if for no other reason than to see what the 
    talents of two individuals can produce.
    
    System requirements:
    
    Windows 95/98/NT 4.0
    60 MHz or faster computer
    16 MEG Ram
    640X480 display, high color
    4X CD Rom
    Windows compatible sound card
      
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