Drowned God: Conspiracy of the Ages


Genre:   Adventure

Developer:    Inscape

Publisher:     EMG Publishing

Released:   1996

PC Requirements:   Windows 95, Pentium 75MHz, 8 MB RAM, 2x CD ROM,  640 x 480 VGA monitor with 16 bit High Color, 16 bit sound card, 5 MB hard drive space.





by lasanidine

Drowned God: Conspiracy of the Ages

Point and Click

First Person

Light inventory

No action

No death

When we start to play a game with special expectations that we formed through watching previews, listening to descriptions and looking at pictures, our subconscious forms a certain idea of what the game would be like. Because of this, sometimes we get disappointed. By our expectations, we limit ourselves and lose that part of the adventure that leads us to unknown territory, to the anticipation of the strange, the eerie, the amusing, or the frightening. We think that we should see and feel this and that, just because someone else said so. We should be amused when we are not.

As with each daisy, every gamer is different. We like or dislike, according to our own personal make up. We are amused or irritated, each according to our own taste. That is why I always think that each review should be taken with a pinch of salt and the reviewer should talk more about the game and less about personal feelings. After saying all this, I think I will indulge in spreading my opinion about an unusual and much maligned game that people either love or love to hate.

Drowned God was published sometime in 1996 and sailed forth to wreak havoc on the composure of many of the prophets of adventure gaming. It was anticipated with great expectation, in that it would give insight into mysteries which arose at times when there were no explanations forthcoming for unusual events. Like the stories of the Bermuda Triangle, everybody has a theory but no one has the truth (the truth is like opinions, everyone has his/her own).

The disks come in a folder that looks commonplace at first glance, but nothing is what it seems. This thread runs throughout the whole game and gives it a flavor of its own. At first glance, the places, objects, ideas look familiar, then there is a shift and the strange, the alien, pokes through. You are caught up in the dark brooding atmosphere, because the usual reference points are out of kilter. The dated graphics (only technically dated), the difficulties in navigation and the linear nature of the game just add to this unreality. It is a first person point and click. You are alone with the unknown and you feel it...


 There are a number of bugs that can be fixed by Patch 4. You must use the default installation directory: C:/DrownedGod/ else the patch installation fails.

The story (the aliens are responsible?)

The story brushes on Stonehenge, the meaning of taro, alien abductions, the Holy Grail, nuclear testing, past elections and an unusual move all rolled into “mysteries that daunt mankind”. However, if you expect solutions you will be sorely disappointed. There are hints, innuendos and promises. That is what a mystery is, i.e., there are no solutions. I could never figure out why people expected that Harry Horse, the game's creator, had all the answers.

This is not a game for everybody.  It can annoy or irritate you. It can make you feel uncomfortable, it may make you feel that you are rummaging around in the murky psyche of someone you do not quite like and it can entertain. It will not give answers, since there are none... yet?


There are three CDs and it does not matter where you are in the game since you must start with the first CD and than switch to the CD that is needed to continue the game. There are only six save slots so you have to transfer your saves to another directory as not to overwrite.

In a cluttered room with an ancient computer-like machine there is a contraption called bequest globe. You type in your name and you find out who you are in this reality and what qualities make you the right person to pursue this quest. Through the means of numerology it will inform you of your past lives and send you onto the next and your search for holy relics begins.

The game is linear and slideshow-like. Its point and click and navigation is cumbersome at places. You have to hunt for hot spots more than once. There is at least one blind ally you meet if you enter a new area without an inventory item. There are many video sequences. Some are pure gibberish and there is no way to skip them. 

Characters and Music and Sound Effects

There are few characters and all of them are forgettable. I say this in spite of the fact that you will meet Morgan le Fey, Newton, Einstein and the Pigman, none of them in a starring role.

The music, what there is of it, sounds good at first. But it is so repetitive that there comes a time when you just do not want to hear it anymore. Other sound effects are all right.


For gamers who like to solve puzzles and are not too worried how the puzzles fit into the story the puzzles are the real strength of this game. They are varied, some are unusual, and a few are really hard. There is no explanation as to the rule of the “game”, everything is by trial and error and the puzzles reset after an arbitrary number of tries. At times you are pitted against the computer without realizing this at first. You have to figure out everything as you go. Some gamers do find this frustrating. Would the puzzle be a puzzle if you were told how to solve it, I ask.


Slide show-like, dark, brooding, mysterious or just depressing - take your pick. It is hard to pin down.

The game is sprinkled with a lot of spelling and grammatical errors that do not help the murky story. I rather liked the drawings on the cardboard folder the game came in.

Personal Observations

After all is said and done Drowned God is just a game and not the gospel of the church of the unsolved mysteries as some reviewers expected it to be.

Drowned God is not an easy game to get hold of. I was lucky to be able to play it through the generosity of a gamer, who kindly lent it to me. Many thanks for the experience. Oh yes my feelings about this game are... Never mind!

I played the game on:

HP Pentium II ~600 MHz
128 MB physical memory
NVIDIA RIVA TNT/TNT2 PRO graphics board


Review Grade:    B-

design copyright © 2003 GameBoomers Group

 GB Reviews Index