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Someday You’ll Return Cuts Content to Improve Gameplay Added 5/24 update #1217902
05/20/20 08:59 PM
05/20/20 08:59 PM
Joined: Jan 2004
Posts: 79,361
In the Naughty Corner
BrownEyedTigre Offline OP
The Sassy Administrator PR Liaison
BrownEyedTigre  Offline OP
The Sassy Administrator PR Liaison
Sonic Boomer

Joined: Jan 2004
Posts: 79,361
In the Naughty Corner
CBE Software listens to customer feedback and improves their game by removing content in favor of player experience.

Latest update 5/24 -
Quote
Dear community,

We have recently released patch 1.2 that introduced some of the promised new features. We just want to talk a bit about motivation for that.

Over the last days, we’ve received so much positive feedback from many of you. We would like to thank you so much for your kind words! You can’t understand how much did this help to our tiny three-man team.

There is however one feature that wasn’t accepted too well – the stealth sequences. Watching streams, we’ve found out that some of the players have little to no problem to go through them while others can really struggle. We’ve been thinking about how to improve this and eventually decided to give you all a choice.

Patch 1.2 includes a brand new potion, which is called “Devil’s Pact”. This potion, for the price of losing a little bit of positive karma, cloaks you for 30 minutes from the fog children. Of course, you shouldn’t still try to approach them (they will see through the veil if you come close enough), but if you let them be, they will ignore you and you can make your way through stealth areas very easily. If you want to play these scenes in our original way, simply don’t drink the potion and you will experience our version. It’s entirely up to you and your choice. This feature influences many in-game systems but we’ve been testing days and nights and we hope you will enjoy this quite substantial addition to the game.

Another new feature is a “quality of life” improvement. If you press caps lock, you will toggle a Run lock feature (always run). Please keep in mind, that the game sometimes prevents you from running, so the Run lock is not synchronized to the “caps lock” green LED on your keyboard. Whenever you want to lock running, simply hit the key and you are all set.

Now here is a list of other fixes the patch brings:

Feature: Game now saves at the beginning of the Lea bench scene

Feature: After the bench scene, Lea should wait for Daniel before running deeper into the woods

Feature: Simplification of a tunnel bunker climbing wall

Feature: Devil‘s Pact herbs added to relevant locations

Critical: Potential game-breaking bug after quitting the game in the first bunker just after entering the bottom part.

Critical: Potential game-breaking bug if players don’t lock both latches at the cottage window

Critical: Potential game-breaking bug during the last rockfall if players fell into a trap during the escape scene

Critical: Game no longer hangs if the player enters connected slide from the bottom part

Critical: Fixed armoire movement in the morning after the cottage night

Critical: Fixed rare game-loading bug, which might cause many random issues

Critical: Fixed rare bug by ensuring underground level loading in the chapel

Fix: Lea now waits prior to a bunker before starting the dialogue

Fix: To-Do task correctly appears while searching for Lea

Fix: Lucky Leaf Camp box is now among collectibles

Fix: Completion level meter fixed when assembling a doll

Fix: Fixed karma when handing a doll over

Fix: Lea should not run in circles unless she really wants to

Fix: You can’t enter the Lea scene while calling with Eleanora

Fix: Adjusted walk speed while calling with someone

Fix: Call screen no longer occasionally disappears while being on the phone

Fix: After exiting the cave with Lea, you can no longer re-enter

Fix: Textures should be now readable even with lower settings (we are still investigating the cause)

Audio: Set voice-overs as a stream. Hopefully, it should help with VO cutting.

Audio: Fixed fly-buzzing attenuation

Audio: Fixed volume in the final cave scene with Lea

Audio: Fixed volume in the third bunker scene

Audio: Fixed garden door opening sound

Achievements: Fixed Guitarist achievement

Achievements: Fixed Folklorist achievement

Achievements: Fixed Complete Doll achievement

Achievements: Fixed Broken Doll achievement

Thank you for your ongoing support and for helping us further improve Someday You’ll Return.


Quote
Brno, Czech Republic. May 20, 2020 – CBE Software has listened to their customers and made the unusual decision to remove content from their newly released title Someday You’ll Return in favor of improving the overall game.

While many games undergo patching post-launch, most add content that was not ready in time for release. After reading responses from customers, CBE Software made the decision to remove hours of gameplay content, improving the overall experience while maintaining the taught, narrative-driven horror that fans loved.

“After reading feedback from our customers, it became clear to us that some parts of the game, mostly in the second half, were not enjoyed as we had expected them to be. We took a hard look at the game and asked ourselves how we could make it better. While it is very important for us to remain true to our vision for the game, we felt if there were ways we could make improvements without compromise, we should do this even if it means sacrificing months of hard work.
We realized that some of the content and puzzles were not adding any value to the main game story. It is very important to us that our players have the best game experience, so after careful consideration we cut away hours of superfluous content, making the game better as a whole. Ingenious explorers out there shouldn’t worry, though, as they would still be able to access some of the “missing” areas by careful exploration and doing additional tasks well off the beaten path.
One of the features some players didn’t enjoy was stealth. To aid those players who dislike stealth, we’ve added a new, in-game potion called “Devil’s Pact”. This potion turns the player almost invisible to enemies during stealth sequences. Now players who dislike stealth sequences can drink the potion and through them easily, while players who enjoy being stealthy can keep playing the original version. We strongly believe that offering this choice is the best option for both types of players.
” - Jan Kavan, CBE Software co-founder.

Someday You'll Return is a narrative-driven, psychological horror game with intimate concepts of fatherhood, fear, and the refusal to accept one’s past. As Daniel you search for your missing daughter, Stela, in a place that you swore never to return to, the ancient Moravian forests. While the story contains strong horror elements it’s not always the most obvious monsters that are the most frightening. Your search leads deep into both the woods and your mind and reveals secrets that should have stayed buried.

About Someday You'll Return
Someday You’ll Return takes place in scenic areas of the Czech Republic, with well known landmarks to capture the atmosphere of its Bohemian nature. Using a typical Czech forest setting, which is different from Scandinavian or American forests, creates a unique mood for players. The referenced locations and mythos in the game are ancient with some of the tales in Someday You’ll Return dating back to the 9th century.
In Game Mechanics:
• Crafting
• Herbalism
• Smartphone interactions
• Karmic system (your actions have consequences which can influence the story’s ending)
• Climbing
• Tracking
• Stealth





Happy Gaming!

Last edited by BrownEyedTigre; 05/24/20 01:38 PM. Reason: Added update 5/24

Don't feed the Trolls
Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1217905
05/20/20 09:24 PM
05/20/20 09:24 PM
Joined: Apr 2006
Posts: 6,800
The Country
Winfrey Offline
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Winfrey  Offline
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The Country
Interesting, thanks Ana.


Would that I could be the peacemaker in your soul that I might turn the discord and the rivalry of your elements into oneness and melody
Gibran
Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: Winfrey] #1217906
05/20/20 09:31 PM
05/20/20 09:31 PM
Joined: Nov 2000
Posts: 30,431
United Kingdom
Mad Offline
Sonic Boomer
Mad  Offline
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Posts: 30,431
United Kingdom
Thanks, BET. Those sound like worthwhile changes to me - and made as a result of customer feed back all the more satisfying thumbsup


Time : The Most Precious Commodity
Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1217908
05/20/20 09:37 PM
05/20/20 09:37 PM
Joined: Apr 2006
Posts: 8,688
Chicago
oldbroad Online shocked
BAAG Specialist
oldbroad  Online Shocked
BAAG Specialist

Joined: Apr 2006
Posts: 8,688
Chicago
Yes, interesting but weird sounding. That stealth option sounds good though for sure!

Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1217909
05/20/20 10:00 PM
05/20/20 10:00 PM
Joined: Jan 2004
Posts: 79,361
In the Naughty Corner
BrownEyedTigre Offline OP
The Sassy Administrator PR Liaison
BrownEyedTigre  Offline OP
The Sassy Administrator PR Liaison
Sonic Boomer

Joined: Jan 2004
Posts: 79,361
In the Naughty Corner
I for one, love the stealth potion option! I wish more games would do stuff like that.


Don't feed the Trolls
Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1217910
05/20/20 11:14 PM
05/20/20 11:14 PM
Joined: Apr 2000
Posts: 4,472
Long Beach NSW Australia
flotsam Offline
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flotsam  Offline
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Long Beach NSW Australia
I just got to the part where you find the potion recipe, and will shortly see what I think about the stealth.
Well done them for responding.


Quantity has a quality all of its own
Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1217921
05/21/20 07:18 AM
05/21/20 07:18 AM
Joined: Jul 2002
Posts: 12,689
winter springs fl.
connie Offline
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connie  Offline
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winter springs fl.
Thanks Ana.


Connie
Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1218083
05/22/20 09:56 PM
05/22/20 09:56 PM
Joined: Jun 2002
Posts: 736
Sweden
Mikael Offline
Settled Boomer
Mikael  Offline
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Joined: Jun 2002
Posts: 736
Sweden
I've never heard of anything like this before, but I' sure that my old pal Jan had good reasons to do it. It certainly takes some willpower to do it. I'd be hesitant to remove any scenes from any of my games if my life depended on it.

Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1218245
05/24/20 01:39 PM
05/24/20 01:39 PM
Joined: Jan 2004
Posts: 79,361
In the Naughty Corner
BrownEyedTigre Offline OP
The Sassy Administrator PR Liaison
BrownEyedTigre  Offline OP
The Sassy Administrator PR Liaison
Sonic Boomer

Joined: Jan 2004
Posts: 79,361
In the Naughty Corner
I added a new message and update 5/24. See Original post.


Don't feed the Trolls
Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1218248
05/24/20 02:21 PM
05/24/20 02:21 PM
Joined: Apr 2006
Posts: 8,688
Chicago
oldbroad Online shocked
BAAG Specialist
oldbroad  Online Shocked
BAAG Specialist

Joined: Apr 2006
Posts: 8,688
Chicago
Thanks Ana!

Re: Someday You’ll Return Cuts Content to Improve Gameplay [Re: BrownEyedTigre] #1218315
05/25/20 08:12 AM
05/25/20 08:12 AM
Joined: Jul 2002
Posts: 12,689
winter springs fl.
connie Offline
Adept Boomer
connie  Offline
Adept Boomer

Joined: Jul 2002
Posts: 12,689
winter springs fl.
Thanks Ana.


Connie
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