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Harold HALIBUT, A First Look by flotsam #1319631
04/16/24 09:20 AM
04/16/24 09:20 AM
Joined: Jun 2005
Posts: 20,124
Near St. Louis, MO
Draclvr Online content OP
Reviews Editor - Hints/Glitches Mod - Site Support
Draclvr  Online Content OP
Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer

Joined: Jun 2005
Posts: 20,124
Near St. Louis, MO
[Linked Image]


You are Harold, last name Halibut, on board the spaceship Fedora and assistant to the ship's lead scientist. Its been 250 years since all on board fled Earth and found themselves unexpectedly marooned at the bottom of an alien ocean. Where Harold goes about his days tending to the fish, and the All Water Company is all powerful, and some on board still work towards leaving the watery depths.

I am about 90 minutes in and am having a ball.

I confess (yet again) to being an aficionado of the painstaking meticulousness that is involved in creating stop-motion animation. Which this is, at least aesthetically, hand crafted models being the heart of all things. It isn't the reason I am having a ball, but it is the wonderful visual backdrop to having a ball. Regardless of how its construction floats (or doesn't) your boat, the animation sings.

So far, the game has had limited puzzling, consisting mainly of task-based bits and pieces, but it is driving the narrative forward. There has also been a fair bit of wandering and wondering and doing things that aren't essential to the game (at least as far as I can tell at this stage), but add a degree of depth, and even more things to do just because.

Harold is a bit of a hapless soul, and the butt of jokes as a result, but I suspect there is a strength or at least a doggedness there that will come to the surface as things progress. We will wait and see.

Objectives are in your PDA, move around with the WASD keys and interact using the keyboard (no mouse). Scenes generally slide left and right as Harold explores, and cutscenes punctuate events. Enjoy your first ride on the water tubes that function as 'lifts,' chat with others (some responses are time limited) and the game (exclusively) saves at regular intervals.

We have just had a startling revelation, and I look forward to how it will play out.


Once again, weeds are my life!
Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319636
04/16/24 10:44 AM
04/16/24 10:44 AM
Joined: Nov 2000
Posts: 34,392
United Kingdom
Mad Offline
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Posts: 34,392
United Kingdom
Thank you, flotsam (and Draclvr) for the very welcome first look grin


Time : The Most Precious Commodity
Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319640
04/16/24 11:00 AM
04/16/24 11:00 AM
Joined: Apr 2006
Posts: 18,258
Chicago
oldbroad Online sad
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Chicago
Thanks flotsam (and Drac)! Regarding the saves, is it saving over the same save or is it making multiple saves? I don't know why, but I thought this game would have manual saves.

Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319641
04/16/24 11:05 AM
04/16/24 11:05 AM
Joined: Jul 2000
Posts: 48,440
near Yosemite
Marian Offline
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near Yosemite
Thank you very much for the first look, flotsam! thumbsup

And thank you too, Drac. yes

Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319654
04/16/24 03:44 PM
04/16/24 03:44 PM
Joined: Jan 2004
Posts: 83,353
In the Naughty Corner
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Posts: 83,353
In the Naughty Corner
Thanks so much for the First Look flotsam! The game looks great!

Thanks Drac!

Ana wave


Don't feed the Trolls
Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319668
04/16/24 09:26 PM
04/16/24 09:26 PM
Joined: Apr 2000
Posts: 6,448
Long Beach, Australia
flotsam Offline
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flotsam  Offline
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Joined: Apr 2000
Posts: 6,448
Long Beach, Australia
There is a single autosave slot which is where it picks up from if you choose "continue" from the start menu. I fiddled and confirmed it doesn't autosave on exit, so it will be from wherever you last saw the little save icon bottom right.
If you go into the options menu you will find and can choose to load various saves. One is the autosave, the others are sorted by Chapter and there is one per Chapter. I am assuming it is the start point for each of them but haven't loaded to find out. I don't want to inadvertantly reset the autosave.
Hope that helps smile


Quantity has a quality all of its own
Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319670
04/16/24 10:14 PM
04/16/24 10:14 PM
Joined: Apr 2006
Posts: 18,258
Chicago
oldbroad Online sad
Graduate Boomer
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Posts: 18,258
Chicago
Thank you, flotsam! Yes, it does help! smile

Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319672
04/16/24 10:43 PM
04/16/24 10:43 PM
Joined: Apr 2000
Posts: 6,448
Long Beach, Australia
flotsam Offline
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Joined: Apr 2000
Posts: 6,448
Long Beach, Australia
Excellent smile
I will fiddle with the load option once I finish the game so will be able to be more definitive in the review. I suspect that so long as I don't generate a new autosave in the chapter restart things would be ok, but at this stage I am reluctant to find out!


Quantity has a quality all of its own
Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1319673
04/16/24 10:46 PM
04/16/24 10:46 PM
Joined: Apr 2006
Posts: 18,258
Chicago
oldbroad Online sad
Graduate Boomer
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Joined: Apr 2006
Posts: 18,258
Chicago
I don't blame you, and no problem. I will not be playing the game any time soon anyway.

Re: Harold HALIBUT, A First Look by flotsam [Re: flotsam] #1319692
04/17/24 08:31 AM
04/17/24 08:31 AM
Joined: Dec 2003
Posts: 413
nyc
R
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Posts: 413
nyc
Thank you for the details re. saving. I am dissapointed there aren't manual save points. That's a deal breaker for me at this stage.

Re: Harold HALIBUT, A First Look by flotsam [Re: Draclvr] #1320045
04/21/24 09:53 PM
04/21/24 09:53 PM
Joined: Jan 2004
Posts: 3,085
rural Oregon, USA
BeaSong Offline
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BeaSong  Offline
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rural Oregon, USA
Thank you for your work, Flotsam!




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