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Re: Windows 7 and Games [Re: Jenny100] #572563
11/30/09 03:32 PM
11/30/09 03:32 PM
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Although, as Jenny says, 64-bit won't help your game compatibility, if you want to know whether your computer can run the different versions of Windows 7, you can download and run the Windows 7 Upgrade Advisor here.


Once again, weeds are my life!
Re: Windows 7 and Games [Re: Draclvr] #572635
11/30/09 07:17 PM
11/30/09 07:17 PM
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A-Ray identifies the StarForce on my copy of StillLife as 3.4.65.11. I did a clean reinstall of the game, just to make sure that the No-CD patch was a factor. That version of StarForce will not install. I reapplied the No-CD patch and without Compatibility mode (thus eliminating StarForce), again got a black screen. Reapplying Compatibility mode to NT4 the game runs fine. If the black screen occurs on the non-StarForce version and the StarForce version after removing StarForce, I would suspect that the problem arises from the way that the rendering engine interacts with changes to the APIs on Vista and 7.


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Re: Windows 7 and Games [Re: Collector] #572848
12/01/09 11:55 AM
12/01/09 11:55 AM
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Quote:
I would suspect that the problem arises from the way that the rendering engine interacts with changes to the APIs on Vista and 7.

Agustin has a similar problem with Scratches under Windows 7.

Re: Windows 7 and Games [Re: InlandAZ] #572882
12/01/09 02:20 PM
12/01/09 02:20 PM
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Scratches works on Win7 by editing Scream.CFG value for Rate from 0 to 60, as noted earlier in this thread by Draclvr. I, too was getting BSODs with the game, but this config file edit worked for me, too.


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Re: Windows 7 and Games [Re: Collector] #573021
12/01/09 11:14 PM
12/01/09 11:14 PM
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Originally Posted By: Collector
Scratches works on Win7 by editing Scream.CFG value for Rate from 0 to 60, as noted earlier in this thread by Draclvr. I, too was getting BSODs with the game, but this config file edit worked for me, too.


Yes, Agustin pointed this out on his own web site (nucleoSys.com) - His speculation was that Windows 7 handled the refresh rates differently.

Edit -

Thought I'd posted this earlier (but I can't find it) -- Here's his final response.

Forget what I said! Great news - after further testing, I realized what the problem is. Automatically detecting the refresh rate doesn't seem to work in Windows 7 as it previously did (again, I've NO idea how this could be causing a BSOD).


Last edited by InlandAZ; 12/01/09 11:24 PM.
Re: Windows 7 and Games [Re: InlandAZ] #573030
12/01/09 11:38 PM
12/01/09 11:38 PM
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It might actually be in this thread, Inland. I remember that both of us found Agustin's solution on the website the same night.


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Re: Windows 7 and Games [Re: Draclvr] #573044
12/02/09 01:42 AM
12/02/09 01:42 AM
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Posts: 40,644
southeast USA
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You mentioned it on the second page of this thread, Inland -- at least it's on the second page for me after I log in: Post #563685 - November 02, 2009 11:33 AM

And the info was originally on the ***nucleosys forum***

Re: Windows 7 and Games [Re: Draclvr] #573046
12/02/09 01:54 AM
12/02/09 01:54 AM
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I have been testing my installers under Win7 and have yet to encounter any issues. There are a lot of "under the hood" changes to Windows 7. Not that it affects games, but one bug that I had to deal with for my installers in Vista has thankfully fixed. It was with the file copy dialog. After a large file has been copied from a CD, the copy dialog will remain until another message box, other than another file copy dialog, is generated.

With some of the larger FMV games like Phantasmagoria or GK2, when enough of these dialog boxes pile up, the installer can crash. The NSIS developers are aware of this, but dismiss it as just a Windows bug. I have developed a workaround to it, but it gives the installer a bit of a pulsing look as the installer looses and regains focus.

So far from this thread it looks like most of the games that ran on Vista will run on Win7 in spite of these changes, even if a few, like Scratches need a bit of an extra tweak.


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Re: Windows 7 and Games [Re: Collector] #574409
12/06/09 12:23 AM
12/06/09 12:23 AM
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I was inspired by a new member, Sincerely Sam, to install and see how Keepsake did in my 64-bit Windows 7 and it was perfect, so will add to my first post.


Once again, weeds are my life!
Re: Windows 7 and Games [Re: Draclvr] #575135
12/07/09 10:30 PM
12/07/09 10:30 PM
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I am taking the advice of you all and getting Windows 7 Pro. My computer man is ordering it and will come out and put it in when it comes. I can't wait because according to all of you I will be able to play most of my XPs. Thanks for all the info I got from this thread. Will let you know how it does.


Re: Windows 7 and Games [Re: Collector] #576566
12/11/09 06:29 PM
12/11/09 06:29 PM
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Illinois
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I know someone in communications any everyone recently got new laptops. The company switched the operating systems to XP because they hated WIN7. It didn't function for them in any capacity.

Re: Windows 7 and Games [Re: BubbaJake] #576571
12/11/09 06:49 PM
12/11/09 06:49 PM
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Like what?

Re: Windows 7 and Games [Re: mj2c] #576589
12/11/09 08:20 PM
12/11/09 08:20 PM
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Illinois
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I don't understand what you mean. The company changed all of their new laptops to XP. I don't work for them, but noticed they overwrote the new format with XP. I asked about it and was told the company hated WIN7 and it didn't work for them, nutshell.

Re: Windows 7 and Games [Re: BubbaJake] #576625
12/11/09 10:50 PM
12/11/09 10:50 PM
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Could be the company had software that didn't work with Windows 7. I wonder if this company got the Windows 7 Professional which has XP compatibility for software issues.

Definitely not enough information here...

Added Darkfall The Journal to first post as having no issues...


Once again, weeds are my life!
Re: Windows 7 and Games [Re: Draclvr] #576648
12/12/09 12:21 AM
12/12/09 12:21 AM
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Businesses are usually slow to adopt new OSs. They will wait until an OS has proven itself, first. Compatibility is another big consideration. It is not uncommon for many big businesses to still be using ancient programs. I wouldn't expect too many to make the transition before at least the first service pack.


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Re: Windows 7 and Games [Re: Collector] #576655
12/12/09 12:41 AM
12/12/09 12:41 AM
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I agree, Collector. I retired from state government and I pretty much guarantee they will be the last to make any move. Hey, I was excited when they moved from WIndows 2000 to XP about 5 years too late!


Once again, weeds are my life!
Re: Windows 7 and Games [Re: Draclvr] #576692
12/12/09 08:30 AM
12/12/09 08:30 AM
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Stony Brook, New York, USA
Becky Offline
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I had a problem early on with random crashes while on the net with my new Win 7 computer, usually when the site had some animation. The crashes stopped when Adobe updated Flash a few days ago -- though that may be a coincidence.

Re: Windows 7 and Games [Re: Becky] #576833
12/12/09 03:20 PM
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Now if Adobe would get off their butts and release a 64-bit version of Flash.


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Re: Windows 7 and Games [Re: Collector] #576953
12/12/09 07:55 PM
12/12/09 07:55 PM
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Illinois
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All I know is they haven't been wrong yet. They preceded most people when it came to the updates for WINDOWS until things got corrected. I don't know what they find out when they find it out, but I tend to follow suit before I update or buy new. I haven't changed my XP except for updates and I haven't been sorry. I recently got Black Circle and when it didn't start right up, I kinda figured I probably hadn't done something right. In the past, I would have thought SOMEBODY ELSE was wrong. Check here at GB if you don't believe me. I STILL don't know what I did wrong with Black Circle, except it did load and IS playing correctly. I won't do a thing until her company gets things right with WIN 7. They don't like Vista either, I do have a Vista laptop, but do not use it for much.

Re: Windows 7 and Games [Re: BubbaJake] #576993
12/12/09 09:48 PM
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I just added a couple more older games to the first post that played flawlessly in Windows 7 - Morrowind and Condition Zero.


Once again, weeds are my life!
Re: Windows 7 and Games [Re: Draclvr] #577694
12/14/09 11:20 PM
12/14/09 11:20 PM
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southwest Louisiana, USA
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Okay, so general concensus here....
XP ~vs~ Vista ~vs~ 7

Is 7 going to be for Vista
what XP was for ME?

And is it 'un-buggy' enough yet
for this blonge g'ma
to dive into it? :rolleyes12:

BTW~I would keep XP on my laptop
and change my desktop to 7.

Last edited by katbear50; 12/14/09 11:22 PM. Reason: added info

“Life isn't about how you survived the storm..
it's about how you danced in the rain!”
the kat
=^,,^=
Re: Windows 7 and Games [Re: katbear50] #578805
12/18/09 11:44 AM
12/18/09 11:44 AM
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I have been running the Release Candidate since last May and did a clean install of 64-bit Windows 7 Home Premiun over my XP Media Center about a month ago. I have run into no bugs or issues at all. And I've been very pleasantly surprised at how well it does with older games.

I'm not sure what you mean by your first question. If you are happy with Vista on you desktop, I would stick with it. If you aren't satisfied with Vista, you can upgrade it to Windows 7. You will find that it feels very similar to Vista, but is a lot faster and easier to navigate.

You can download and run the Windows 7 Upgrade Advisor from Microsoft to see if your computer can run it. Upgrade Advisor


Once again, weeds are my life!
Re: Windows 7 and Games [Re: Draclvr] #578960
12/18/09 10:56 PM
12/18/09 10:56 PM
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Posts: 8,379
Arcadia (twin world of Stark)
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Draclvr, do you own Runaway: A Road Adventure? The reason I ask is this is the only game I am having serious issues with on Win 7 64-bit, and I was wondering if you were experiencing them as well.


Interrogator: [True or false?] All mangoes are golden. Nothing golden is cheap. Conclusion - all mangoes are cheap.

Helena: Where are these mangoes?
Re: Windows 7 and Games [Re: venus] #578983
12/19/09 12:19 AM
12/19/09 12:19 AM
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Sorry, Venus, I sure don't have it. What is the game doing? Have you tried running it in compatibility mode?


Once again, weeds are my life!
Re: Windows 7 and Games [Re: Draclvr] #578988
12/19/09 12:37 AM
12/19/09 12:37 AM
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Arcadia (twin world of Stark)
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Yes, I have tried running it in every single compatibility mode, and none of them work. All of the videos freeze for long periods of time. They start up again after that, but the game is really unplayable that way. frown


Interrogator: [True or false?] All mangoes are golden. Nothing golden is cheap. Conclusion - all mangoes are cheap.

Helena: Where are these mangoes?
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