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Re: PC Gamer editorial on saving adventure games [Re: Mary] #752938
09/09/11 09:10 PM
09/09/11 09:10 PM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
GB Reviewer Glitches Moderator
Jenny100  Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Joined: Oct 2000
Posts: 40,644
southeast USA
Originally Posted By: Mary
I just watched a couple of the YouTube sections of gameplay of OLAD. That is one strange game. Although I have it sitting around here somewhere, I'm in no hurry to find it.

I felt the opposite way. Unfortunately it looks like the sort of game where you have to play it regularly or you'll forget what you're doing and have to start all over again -- and I don't have time to keep up with playing a game like that right now. Maybe in a few months.

Re: PC Gamer editorial on saving adventure games [Re: Ascovel] #753114
09/10/11 01:01 PM
09/10/11 01:01 PM
Joined: Feb 2009
Posts: 217
J
jfcwilson Offline
Settled Boomer
jfcwilson  Offline
Settled Boomer
J

Joined: Feb 2009
Posts: 217
Well, I agree with a couple of his points-- but the whole "adventure games s**k nowadays/adventure games are dead" rhetoric gets old fast. We're here, after all. We're having fun. Aren't we?
Mysterious Journey 2 may have been a text book example of bad design, bad story, and weak all around(and I probably wouldn't recommend it to anyone), but I still had fun with it.
Riddle of the Sphinx had a bad story, a horrible interface, and some pretty weird puzzles...but it still remains one of my favorite adventures to date.

Then you have the recent games that completly don't s**k- the Lost Crown, Dark Fall series, Sherlock Holmes series(barring the horrible puzzles), Myst, Sublustrum, etc, etc.
And then there are the ones that do innovate-- Amnesia for example. Amnesia was great, I loved that game. But I don't think the genre in general actually needs innovation.

Last edited by Becky; 09/10/11 02:17 PM.

Currently working on:
The Factory(suspense-thriller, coming 2015)
Re: PC Gamer editorial on saving adventure games [Re: DaveHT] #764464
11/01/11 05:50 AM
11/01/11 05:50 AM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline
The Medieval Lady
Becky  Offline
The Medieval Lady
Sonic Boomer

Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
This is an interesting interview on Gamasutra that touches on the idea of innovation, as well as other intriguing topics.

Last edited by Becky; 11/01/11 05:50 AM.
Re: PC Gamer editorial on saving adventure games [Re: DaveHT] #764501
11/01/11 08:32 AM
11/01/11 08:32 AM
Joined: Jan 2004
Posts: 83,353
In the Naughty Corner
BrownEyedTigre Offline
The Sassy Admin and PR Liaison
BrownEyedTigre  Offline
The Sassy Admin and PR Liaison
Sonic Boomer

Joined: Jan 2004
Posts: 83,353
In the Naughty Corner
Thanks Becky!

Ana wave


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