RE: "Silent Majority...", these thoughts came to mind:
To the developers: First & foremost, do what you do best
. If '1st-person' is your forte (or your passion), we'll probably love what you create. Ditto for '3rd'. Same goes for Environment... 2D, 3D... use what suits you
. When the story's good, we'll dive right in to whatever
environment you put it in, & use whatever
It's wonderful that you would try to cater to us based on polls asking for our prefs about 2D or 3D; about 1st or 3rd-person, music, etc., but I think if you put a game together entirely this way, the result might not reflect your original creative vision. I'd rather play the game that you're proud of having created --your work of art-- than to play a piecemeal, made-for-the-masses diluted version. Hmmm ... maybe listen to us about mazes, timed seqs, sliders, & keyboard-controls...
... but in general, we'll enjoy 1st &
3rd; 2D &
3D, etc... however you 'dish it up'. Oh, yeah.. having Options is good.. we like game options.