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Announcing Elsinore - A Shakespearean Adventure Game
#1012209
04/27/15 09:50 PM
04/27/15 09:50 PM
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Joined: Jan 2004
Posts: 83,351 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,351
In the Naughty Corner
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Check out the official website here. View videos and screens here. Elsinore is a point-and-click adventure game with time loops; at its core, it's Shakespeare meets Majora's Mask/Groundhog Day. We're experimenting with combining story-creation mechanics to produce something we feel is truly new.
Dynamic Story Engine: Elsinore uses a story simulation engine to determine which events occur based upon your interactions. Lie, forgive, assassinate, befriend, or destroy — the actions you can take at any stage are numerous, and the game immediately responds.
Intelligent Character Behavior: Each character manages their own lives, schedules, needs, desires, and plans over the course of each time loop. Even the smallest interaction has an impact on the world around you.
Learn from Previous Loops: Over the four days within each time loop, the player can explore dozens of different outcomes for even minor actions, each time learning new information.
Become a Diplomat: Understanding each character's motivations isn't just part of the story -- it's necessary for Ophelia's survival. Characters are complex and have long histories with each other; all of them are keeping secrets.
Life-or-Death Decisions: In a Shakespearean world, most roads end in tragedy, and characters are quick to meet a grisly fate. Hard decisions and terrible trials force players to think on their feet. Happy Gaming, Ana
Don't feed the Trolls
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