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Announcing Sense - A Cyberpunk Ghost Story Adventure
#1131751
11/13/17 07:59 PM
11/13/17 07:59 PM
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Joined: Jan 2004
Posts: 83,352 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,352
In the Naughty Corner
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Sense is a 2.5D cyberpunk game inspired by Fatal Frame and Clock Tower, with a story that mixes technology and Cantonese Traditions.Check out the Kickstarter here. Sense - 不祥的预感: A Cyberpunk Ghost Story is a 2.5D game inspired in design by Clock Tower and Fatal Frame, and story-wise by sci-fi classics like Bladerunner as well as heavily from Traditional Asian Folklore. Set in the year 2083 in Neo Hong-Kong, the story follows Mei-Lin Mak, a young woman with cybernetic eyes pulled into the maelstrom of an unsolved supernatural mystery from centuries past. As she peers deeper into the mystery, her perception of reality slowly crumbles around her, leaving her to question every intricacy of her surroundings.
History
Under the neon lights of a cyberpunk dystopia lays the ruins of the Chung Sing Building; an obscured reminder of a bloody mystery illuminated by both the innovations of the future and the traditions of the past. Caught in the midst of a conspiracy from years past, our protagonist Mei-Lin Mak finds herself stuck in these crumbling ruins, trying to decode a mystery whose answer may reach past what even the technology of the future could produce. In an industrial world stricken with fierce division between government and individual, rebellion and order, and human and machine, Mei finds that there may be a greater division undiscovered; the division between normal and supernatural. If there is any hope of escaping this nightmare, Mei-Lin must explore this complex, piecing together the stories of 14 lost souls, and discover the truth of her own family curse. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of turning to action and jump scares. Mei is not a trained agent; she is a programmer and not a soldier; the ghosts - the glitches of reality - are spirits and not spectral zombies; and the scares are from within, not from the horrors around.
Features
Clocktower Inspired Point and Click Adventure Gameplay Hand-painted 2.5D Art Comicbook Style Cutscenes Deep Exploration and World Interaction Happy Gaming! Ana
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