Hi.
Thanks for responding folks
nfernoj13usa's idea is one that I've always favoured but I suppose it would just be too expensive to build in an "action/no action mode ??
[Not being a "techie type" I can't be sure but finance IS usually a major decider in just about every aspect of everything

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Probably the nearest I've been to that was Indy and the Fate of Atlantis where you could choose from three different modes.
Of course, most of us would have a go at all three modes anyway, just to see if we could do 'em
And I have played something else that offered "more towards adventure" or "more towards action" settings but I can't think what it was. However, I'm sure someone else out there has better recall than me and will be able to identify it immediately <img border="0" alt="[winky]" title="" src="graemlins/winky.gif" /> !!
Yes, gremlinuk, Dragon Riders is just the type of game I had in mind when I posted this topic. And, although I couldn't get it to run, I think Ananchronox is another. There are quite a few knocking about and more, I'm certain, in the pipeline.
I suppose a major category could be called "Hybrids" and that category itself could be subdivided according to what elements a game might contain ....................
Action/Adventure. Adventure/RPG. ETC.
On the other hand, apart from "picky" people like myself, maybe nobody is really that bothered anyway
Cheers.
Mad
