Script for the Dreamfall Sequel is Ready!
#547133
09/14/09 11:28 AM
09/14/09 11:28 AM
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Joined: Oct 2004
Posts: 84 Finland
Meltsi
Shy Boomer
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Shy Boomer
Joined: Oct 2004
Posts: 84
Finland
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http://ugdb.com/article/view/preview-interview/Oh yes, finally hearing something from this game, just found this link from official TLJ forum and decided to post it here. As we can read from the interview, they have really been keeping a break from TLJ and yes, the game itself is still taking like 4 years or something which drives me insane! "We definitely had not forgotten the series, but you should have a lot of patience because, for example, the story of Anarchy Online was ready in 1996, but the game was released in 2001." But, this is a start
I love anime and adventure games
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Re: Script for the Dreamfall Sequel is Ready!
[Re: looney4labs]
#547139
09/14/09 11:46 AM
09/14/09 11:46 AM
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Joined: Jan 2004
Posts: 83,410 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
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Joined: Jan 2004
Posts: 83,410
In the Naughty Corner
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I figured the script could have been basically thought and penned for the sequel when the first one was written. The main thing is actually making the game. Ana
Don't feed the Trolls
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Re: Dreamfall
[Re: Becky]
#547140
09/14/09 11:49 AM
09/14/09 11:49 AM
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Joined: May 2006
Posts: 169 Des Plaines, Illinois
RayBres
Settled Boomer
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Settled Boomer
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Des Plaines, Illinois
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I've been following this thread and my only reaction is: (sigh) here we go again. Dreamfall is, for me, far enough in the past that it doesn't matter any more when, or if, a new installment comes out. I got pretty worked up about it at the time, too, but there have been plenty of fine games since and, well, life goes on. Perhaps Ragnar should take it to heart that "he who begins too much accomplishes little."
ray
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Re: Dreamfall
[Re: RayBres]
#547184
09/14/09 03:22 PM
09/14/09 03:22 PM
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Joined: Apr 2006
Posts: 1,853 Rockford, Illinois
sierramindy
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Hmmm, more and more I am happy with my long ago decision to quit playing Dreamfall when April kept getting killed by the big troll and the game didn't allow April to fight it. That wasn't fair in my book and I figured if that was the trend the game was taking it wasn't for me. So I'm not surprised at the way things turned out. I still think the first part of the game with Zoe was great and I'm glad I got a chance to play that much of the game anyway. That is the part that I consider was the *dream* and then came the *fall* of course! I now have the feeling they have painted themselves into a corner and can't go anywhere with it.
Last edited by BrownEyedTigre; 09/14/09 03:24 PM. Reason: Added Spoiler tag
To love is to be happy with!
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Re: Dreamfall
[Re: RayBres]
#547223
09/14/09 05:56 PM
09/14/09 05:56 PM
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Joined: Dec 2007
Posts: 498 Saskatchewan, Canada
hamer
OP
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OP
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Saskatchewan, Canada
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I've been following this thread and my only reaction is: (sigh) here we go again. Dreamfall is, for me, far enough in the past that it doesn't matter any more when, or if, a new installment comes out. I got pretty worked up about it at the time, too, but there have been plenty of fine games since and, well, life goes on. Perhaps Ragnar should take it to heart that "he who begins too much accomplishes little." at the time...i can see your point....I only just got to playing it.... so i guess im feeling like you were back then
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Re: Dreamfall
[Re: hamer]
#547269
09/14/09 08:42 PM
09/14/09 08:42 PM
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Joined: Dec 2007
Posts: 498 Saskatchewan, Canada
hamer
OP
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Ragnar Tornquist wrote on his blog, "Yes, it’s going to be episodic and you’ll need to be online to get it and possibly to play it (sorry; piracy is an enormous problem for us and Dreamfall suffered massively because of it). As well as being available for Windows (and I would hope, at least in the long term, Mac) I’d love to see it distributed through Xbox Live, PSN – the Wii Store, if at all feasible." well I wont beat it to death...if it comes out great...if not..ill write an ending for all the unanswered questions..and post it for u.. .....gray matter will soon be out anyway...and jane kicks butt with story lines......
Last edited by hamer; 09/14/09 08:52 PM.
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Re: Dreamfall
[Re: hamer]
#547286
09/14/09 09:54 PM
09/14/09 09:54 PM
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Joined: May 2006
Posts: 169 Des Plaines, Illinois
RayBres
Settled Boomer
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Posts: 169
Des Plaines, Illinois
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Hamer, if you want to delve into many remarks about Dreamfall, look back in this forum to the summer of 2006. There was one thread that must have gone on for 15 pages, and a lot of the commentary was quite long, including my own. Anyway, we've been able to live with no more Tex Murphy, no more Gabriel Knight, no more Journeyman Project, no more Myst, and so forth, and I think we'll do OK with no more TLJ, if it comes to that. Cheers.
ray
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Re: Dreamfall
[Re: hamer]
#547318
09/15/09 01:25 AM
09/15/09 01:25 AM
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Joined: Nov 2001
Posts: 1,693 Isle of Man
gremlin
Addicted Boomer
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Ragnar Tornquist wrote on his blog,
"... (sorry; piracy is an enormous problem for us and Dreamfall suffered massively because of it). "
I wonder how he 'knows' that? Did Dreamfall have some dial-home DRM that we didn't know about? Does he believe that a every illegal download is a lost sale? (Some convert into real purchases because they *like* the game!) It seems to me that Ragnar always writes in the most hyperbolic of ways, I've given up believing almost everything he says.
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Re: Dreamfall
[Re: RayBres]
#547319
09/15/09 01:32 AM
09/15/09 01:32 AM
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Joined: Dec 2007
Posts: 498 Saskatchewan, Canada
hamer
OP
Settled Boomer
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OP
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Saskatchewan, Canada
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Hamer, if you want to delve into many remarks about Dreamfall, look back in this forum to the summer of 2006. There was one thread that must have gone on for 15 pages, and a lot of the commentary was quite long, including my own. Anyway, we've been able to live with no more Tex Murphy, no more Gabriel Knight, no more Journeyman Project, no more Myst, and so forth, and I think we'll do OK with no more TLJ, if it comes to that. Cheers. not a larry laffer fan? guess i should have have searched it out.....i just played the game for the first time now....didnt mean to touch a sore spot with u and dredge up the past....apparently it has been an awfully long time tho...with no answers.....and it will probably be a long time from now when some new shy boomer plays the game for the first time and asks the same questions....by then tho I will have written the ending.. kidding i just read the old thread you mentioned....yikes.....you had quite the errrr ummmm thing for april......and yes it has all been covered before.....my appologies
Last edited by hamer; 09/15/09 02:15 AM.
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Re: Dreamfall
[Re: hamer]
#547374
09/15/09 06:37 AM
09/15/09 06:37 AM
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Joined: May 2006
Posts: 169 Des Plaines, Illinois
RayBres
Settled Boomer
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Des Plaines, Illinois
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i just read the old thread you mentioned....yikes.....you had quite the errrr ummmm thing for april......and yes it has all been covered before.....my appologies
What do you mean "had"? The torch still burns!! I even composed a way of "saving" April in a post sometime around December 2007 or January 2008.
ray
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Re: Dreamfall
[Re: RayBres]
#547383
09/15/09 07:23 AM
09/15/09 07:23 AM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
The Medieval Lady
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The Medieval Lady
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My own interpretation of what happened with Dreamfall (based on practically no evidence) is that to gain sales in the US at the volume they were hoping for/expecting, you must heavily advertise the game for months before its release, and (for whatever reason) Dreamfall wasn't advertised enough. The reason you have to advertise heavily is that most of the sales for high profile games occur as preorders or within the first couple of weeks after a game is released. If you don't advertise heavily, and wait for word-of-mouth to cause sales, you are out of luck because by the time word-of-mouth filters down, the game is on all the torrent sites and many people just pirate it instead of buying it. Adventure games are something of an exception, because adventure gamers are much more likely to buy games even weeks and weeks (or months) after they've released. But hardcore adventure gamers are only a small percentage of gamers overall. It would be very interesting to find out if sales of The Longest Journey (a traditional point-and-click adventure) actually exceeded those of Dreamfall by a substantial margin. If so, Funcom actually reached more gamers with a died-in-the-wool adventure than they did with a "modern" adventure, which they modernized in hopes of reaching more gamers.
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Re: Dreamfall
[Re: Becky]
#547417
09/15/09 09:55 AM
09/15/09 09:55 AM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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TV executives are always changing a series to gain a new audience and in the process they lose the original audience and gain no one. It doesn't work for TV and I doubt it works for games.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Dreamfall
[Re: GuybrushThreepwood]
#547476
09/15/09 01:25 PM
09/15/09 01:25 PM
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Joined: Nov 2000
Posts: 34,445 United Kingdom
Mad
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Who ever was responsible for Dreamfall I found it a massive disappointment It was so different to The Longest Journey and more of an "action adventure" in parts. I never could be bothered to finish it
Time : The Most Precious Commodity
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Re: Dreamfall
[Re: Mad]
#547621
09/15/09 06:46 PM
09/15/09 06:46 PM
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Joined: Dec 2003
Posts: 15,022 Northeast NJ
Darleen03
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Who ever was responsible for Dreamfall I found it a massive disappointment It was so different to The Longest Journey and more of an "action adventure" in parts. I never could be bothered to finish it I agree Mad.... What a disappointment "Dream fall" was... If its not Broke "Why" try to fix it.....I made a similar Quote about another game..
Luv Dar
GameBoomers "Games Are More Enticing Because Of Our "MaG"nificent Efficient Radiant Site"
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Re: Dreamfall
[Re: Darleen03]
#547729
09/16/09 06:13 AM
09/16/09 06:13 AM
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Joined: Jun 2007
Posts: 799 Tel Aviv, Israel.
Tomer
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Tel Aviv, Israel.
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Dreamfall for me is probably the best game I've played the last 5 years.
There's definitely definitely definitely no logic to human behaviour.
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Re: Dreamfall
[Re: Tomer]
#547734
09/16/09 06:41 AM
09/16/09 06:41 AM
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Joined: Nov 2000
Posts: 34,445 United Kingdom
Mad
Sonic Boomer
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Sonic Boomer
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Well, there you go !! We are all different
Time : The Most Precious Commodity
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Re: Dreamfall
[Re: Becky]
#547899
09/16/09 03:46 PM
09/16/09 03:46 PM
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Joined: Nov 2001
Posts: 1,693 Isle of Man
gremlin
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It would be very interesting to find out if sales of The Longest Journey (a traditional point-and-click adventure) actually exceeded those of Dreamfall by a substantial margin. If so, Funcom actually reached more gamers with a died-in-the-wool adventure than they did with a "modern" adventure, which they modernized in hopes of reaching more gamers. If only the published sales figures would include online sales, we'd have a fighting chance of understanding the real situation.... or has that process changed yet?
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Re: Dreamfall
[Re: Becky]
#548095
09/17/09 07:32 AM
09/17/09 07:32 AM
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Joined: Jun 2007
Posts: 799 Tel Aviv, Israel.
Tomer
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Tel Aviv, Israel.
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I would be really interested to know the major audience for adventures : age, sex, etc... I'm curious as to how many parents, for example, are there, playing the game out there. I know there are a bunch here :-)
What is it we have that we adore this genre so much?! Is it endless intelligence? Are we blessed with infinite wisdom?! :-)
Last edited by Tomer; 09/17/09 07:33 AM.
There's definitely definitely definitely no logic to human behaviour.
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Re: Dreamfall
[Re: Tomer]
#548117
09/17/09 09:23 AM
09/17/09 09:23 AM
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Joined: Feb 2000
Posts: 26,918 Stony Brook, New York, USA
Becky
The Medieval Lady
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The Medieval Lady
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Stony Brook, New York, USA
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Well, I think we adore the genre because it's fun! Walking around in an alternate world, exploring, discovering the story woven within it, figuring out how to solve a mystery or get past a door or interact with the characters -- it's kind of magical. I'd love to claim endless intelligence or infinite wisdom, but unfortunately I know myself. So I won't. I think the age range for adventure gaming is wide -- wider than for other genres. From about age 6 or so (if you're excluding children's adventures aimed at those even younger) right up through 80-year-olds and beyond. And as many women as men are playing them -- maybe even more women than men. I personally find adventures appealing because I don't like the feeling of threat that action games evoke (and my reflexes aren't all that good), and I like stories and exploration -- a combination that other genres don't often have. I could enjoy strategy games or puzzle games if adventures didn't exist, but since they do, I like the real deal. In terms of sales figures -- I thought this was interesting to give a bit of an idea of how one Indie non-adventure game (World of Goo) fared in terms of sales.
Last edited by Becky; 09/17/09 09:25 AM.
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