As already announced recently by BrownEyedTigre (see topic HERE
), Arizona-based developer company Himalaya Studios is already working on a new game, "Mage's Initiation: Reign of the Elements".
We're taking this game in much more of a classic Sierra-style direction, but with higher resolution backgrounds and detailed pixel-art characters. Mage's Initiation will maintain the same charm that made the classic Sierra adventure games memorable, but with all all the frustrating parts, such as dead-ends and over-reliance on trial and error, eliminated.
It's going to be a Point & Click adventure game which includes Role-Playing and character-building elements. It will be very similar in style to Sierra's Quest for Glory series with a series of unique spells for each character class, and a complete battle system. The background artwork of locations you can travel to are very reminiscent of King's Quest games of the 90's, as well..
And here's details about the story and the gameplay:
D'Arc is sixteen years old. He has trained extensively in the elemental arts for the past decade of his young life, under the discerning eyes of the Mage Masters of Iginor. Confined to an existence of academics and magical mastery in their towering hall, the inquisitive initiate often wonders what it would be like to set foot outside in the world that he has been secluded from; a world that his Masters deeply shun.
As with all young Mages in training, D'Arc's moment of initiation arrives and he is summoned to the Hallowed Hall, where the four Mage Masters put him to the test. D'Arc is tasked with completing three quests which will test his magical and mental strength to full capacity. He must return to the Mage's Hall bearing a symbol of proof that he has conquered each task: a lock of hair from banished priestess, the unspoiled shell of griffon's egg, and the horn of a trihorn.
Join D'Arc on a perilous journey across the medieval land of Igninor. Brave the perilous forest where redcap goblins stalk. Trek across a barren and lawless desert wastelands. Navigate over vast bodies of water where evil masquerades as beauty. And ascend beyond the lofty mountain peaks where the hostile race of Flyterians dwell. It is time for D'arc to prove himself. Succeed and he shall be initiated as a fully-fledged Mage, gaining the respect of his Masters and peers. Fail and nobody shall remember his name. Do you have what it takes to become a Mage?
The game allows you to play as one of four Mage character classes, based on the elements (Water, Air, Fire, and Earth). Each Mage class has a range of different spells at his disposal and a unique personality to aid in negotiating puzzles and overcoming adversities. However, rather than selecting a class at the beginning of the game, your element will choose you, in-game, depending on your decisions and behaviour.
Mages Initiation: Reign of the Elements will be a full-length title with a beginning, a middle, and an end. We are also reintroducing death scenes (something largely omitted in Al Emmo) and we have some gruesome and creative ones!
The game will be released in late 2012, but is already possible reserve a pre-order:
As a special offer, we are reserving pre-orders for Limited Edition copies of "Mage's Initiation: Reign of the Elements". The Limited Edition is an exclusive collector's item that contains high-quality packaging, an artistically designed game disc, a printed map of the land of Iginor, an archaic spell book page, 3 character trading cards, a Mage's Initiation poster, and a bonus FREE KQ3 Redux poster!
The Limited Edition packaging and bonuses will no longer be available after the promotional period ends. Absolutely no advance payment is required to reserve a pre-order of Mage's Initiation: Reign of the Elements. Notification to make payment will be announced only when the game is nearing its release date.
Please note that pricing is To Be Announced.
You can see the first screenshots in our Gallery
, and you can visit the teaser site HERE.