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#911162 - 08/31/13 08:26 PM Re: Daedalic's Memoria [Re: LadyCav]
kjos Online   happy
BAAG Specialist

Registered: 10/11/01
Posts: 5405
Loc: Beverly Hills, Florida
Glad you figured it out John.
Richard
_________________________
***To Error is Human**To Forgive is Divine***

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#911166 - 08/31/13 09:00 PM Re: Daedalic's Memoria [Re: LadyCav]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65881

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#911357 - 09/01/13 07:48 PM Re: Daedalic's Memoria [Re: LadyCav]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 356
Loc: Texas

Has anyone gotten to chapter 7 and knows how to name the allusion/statues in the top of the third tower?

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#911372 - 09/01/13 09:13 PM Re: Daedalic's Memoria [Re: LadyCav]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65881
Lady Cav,

I haven't played the game.

Maybe if you translate Marjo's Dutch walkthrough, it can give you the answer. luck

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#911400 - 09/02/13 12:48 AM Re: Daedalic's Memoria [Re: LadyCav]
Callista Offline
Shy Boomer

Registered: 04/06/12
Posts: 57
Loc: Singleton, Australia
I am having 2 problems in chapter 1, even with the partial walkthrough I now have.

The first was getting the message that it is causing tremors. The only message I ever got after 200+ tries was Give up! The wall is too thick. I did get get the guardian to throw the brazier to the left however on my first attempt.

I dealt with the next guardian, the beetle and its leg and got back inside the burial chamber without any problems.

The problem I have now is that I cannot pick up the metal ball from the hole in the ground. I have clicked on the chain and clicked on the hole but I cannot pick up the ball to use in on the hole in the bottom of the door. I have tried for 2 hours to pick up the ball. Any help will be very much appreciated. I am playing the game through Steam.

Thanks in advance for any help given.

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#911445 - 09/02/13 07:39 AM Re: Daedalic's Memoria [Re: LadyCav]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 356
Loc: Texas

Callista,

Click on the chain so that you see that small octagonal icon, and then immediately click on the hole in the bottom of the door. You don't see Sadja actually lift the chain, but you see the outside of the door and sounds of grunting as the chain/ball gets put through the door.

If memory serves, I clicked all over to get the tremors achievement - not just the wall where Sadja is looking through the hole, but on the ground and the wall beneath the hole where he threw the brazier to get the tremors achievement. Use your spacebar to show the hotspots to see where to click.

Thanks, MaG, for the link to the walkthrough. I appreciate it. They're not that far yet, but will be eventually.

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#911460 - 09/02/13 08:38 AM Re: Daedalic's Memoria [Re: LadyCav]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65881
I better take a look at this game now. smile

Hope you got through Callista.

Thanks, LadyCav.

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#911463 - 09/02/13 09:11 AM Re: Daedalic's Memoria [Re: LadyCav]
Callista Offline
Shy Boomer

Registered: 04/06/12
Posts: 57
Loc: Singleton, Australia
Thank you very much LadyCav. Your suggestion worked perfectly. I guess I read into the walkthrough too literally, expecting to pick up the ball physically from the hole and then using it on the hole in the door. First chapter now complete smile I love the game.

Thanks again and bye for now.

Callista

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#911482 - 09/02/13 10:59 AM Re: Daedalic's Memoria [Re: LadyCav]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 356
Loc: Texas

You're welcome Callista, glad you got it. Good luck as you continue. smile

Question to anyone who has finished the game:

I've played both endings to the game, but the additional content in the bonus section is still LOCKED. I would appreciate knowing how to unlock the bonus content. Thanks.

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#914139 - 09/17/13 04:18 PM Re: Daedalic's Memoria [Re: LadyCav]
ewilson77389 Offline
Junior Boomer

Registered: 09/17/13
Posts: 1
I am having trouble trapping the rabbit at the end of chapter 2. the walkthroughs said i have to click three times. When I click the cursor disappears until the rabbit crawls out from underneath the pelt. for the life of me i can't figure this out.

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#914142 - 09/17/13 04:34 PM Re: Daedalic's Memoria [Re: LadyCav]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65881
welcome ewilson!

This is from GB walkthrough. I don't think you need to click 3 times. See if it helps.

Quote:
Check the hole left of the tree. There's a rabbit in there.

Use the dagger on firewood to make them pointy wooden stakes.

Lay the pelt on the flower meadow right of the stone path.

Use the wooden stakes to get fastened pelt.

Take the stakes and see that the pelt has holes now. One stake is left to hold it in place.

Use rope on the pelt with holes. Sadja threads the rope through the holes of the pelt to get tied up pelt. The end of the rope is in the bush that can be used for hiding.

Use the stick on the tied up pelt.

Place the dandelion on the flat stone close to the tree roots.

Get more dandelion right of bush.

Use the dandelion on the rabbit hole at left.

Go to the bushes with end of rope. See the rabbit eat the dandelion by the hole.

Click on bushes again and Sadja moves away. The rabbit eats the dandelion by the tree root and moves to the pelt.

Click on bush again to pull the pelt trap.

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