Announcing Obduction brought to you by Cyan - The Creators of Myst
#919186
10/17/13 10:50 AM
10/17/13 10:50 AM
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BrownEyedTigre
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OP
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An all-new, immersive adventure game from the award-winning creators of Myst and Riven.You can view the Kickstarter Here. Ob`duc´tion, n.1. The act of drawing or laying over, as a covering.
Obduction is an all-new, real-time, first-person adventure that harkens back to the spirit of Cyan’s earlier games Myst and Riven. Obduction resurrects that incredible feeling of suddenly finding yourself in the middle of a new world to explore, discover, solve, and become part of.
This year marks the 20th anniversary of the launch of Myst, one of the best-selling computer games in history. The Myst name is widely recognized as uniquely defining a new kind of gaming - amazingly immersive worlds where the point is to understand your environment rather than test your reflexes. The Obduction project will take what Cyan knows about creating deeply immersive worlds and apply it to an entirely new game with fantastic scenery, incredible architecture, compelling story, and exceptional challenges.
Obduction will be built with the same framework that made Cyan's earlier games such a wonderful experience: stunning landscapes, deep storyline, engaging characters, dramatic soundscapes, and challenging yet intuitive puzzles. Obduction is an entirely new property, delivered using one of the most powerful game development technologies available today. Obduction is an adventure game for the new millennium that stays true to the concepts that made the genre great.
At the base funding level, Obduction will be developed for both Windows and MacOS, with a targeted release of mid-to-late 2015.
The game is being designed with a flexible scope in mind, so that as the budget grows, the game grows. More places; more puzzles; more mystery; more complexity; more adventure!
Happy Gaming! Ana
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#919217
10/17/13 01:29 PM
10/17/13 01:29 PM
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Joined: Feb 2009
Posts: 217
jfcwilson
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Whoooo! I am funding the heck out of this.
Currently working on: The Factory(suspense-thriller, coming 2015)
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#919489
10/18/13 08:23 PM
10/18/13 08:23 PM
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Joined: Sep 2002
Posts: 866 Ottawa, Canada
Mordack
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Not even a hesitation. BTW, here's a link to the Myst remastered soundtrack if anyone is interested in playing or buying the music tracks.
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#919509
10/18/13 10:35 PM
10/18/13 10:35 PM
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Joined: Jan 2004
Posts: 474 Oregon
rockingrjranch
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This is great news. I was just talking about Myst the other day. How exciting!
Nancy While no trees were harmed in the transmission of this message, thousands of pixels were inconvenienced.
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#919715
10/20/13 01:01 PM
10/20/13 01:01 PM
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Joined: May 2008
Posts: 416 London, UK
rmt
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I pledged $25...
I never really played these games before, although I bought them all. Maybe I should give them a go.
They are already at $462,000 after 4 days with 26 days to go. I think it is safe to say they will reach their 1.1 million goal.
Last edited by rmt; 10/20/13 09:24 PM. Reason: Campaign results so far
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#920142
10/22/13 08:18 PM
10/22/13 08:18 PM
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Joined: Jan 2004
Posts: 83,351 In the Naughty Corner
BrownEyedTigre
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Where are all our Myst fans? I thought this thread was going to be jumping! Ana
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#920152
10/22/13 08:52 PM
10/22/13 08:52 PM
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Joined: Nov 1999
Posts: 3,669 New York
Mary
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Ana, I was flying high when I found out about this new game. Myst was my first computer game and to this day it is still my favorite; I still listen to the music. But when I was reading about this new game, I found a little bit in an article about Obduction that included "...There will certainly be many differences - with some skews into some sequences that have action. But the essential experience will be same as Myst & Riven - where you explore, you don't die (easily), and you don't kill things (much)." I've made my pledge; I'm hoping that they do, indeed, hold true to the original MYST "feeling" because action and I don't do well together.
The answer is....chocolate! Who cares what the question is.....
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#920838
10/27/13 08:58 AM
10/27/13 08:58 AM
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Joined: Jan 2004
Posts: 83,351 In the Naughty Corner
BrownEyedTigre
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Here is their latest gameplay update: Gameplay: Obduction’s gameplay is best described by playing Myst or Riven. If you haven’t played those games then you’ll need to know a few things. You end up in this new world without a huge cinematic or cut scene that gives you lots of information. We’re not trying to motivate you artificially by making you into someone else. This is you in this place - you have to act and react like you are really here. That will mean you have to scope out your surroundings - move around, look around, turn over a few stones, push a few buttons. Yes, there’ll be buttons… and levers, and cranks, and valves, and pumps, and more. As you explore there will be some places that are locked, or blocked, or walled, or crusted over, or more. So your play will involve finding out how to get past those “challenges” by learning what they are, and how they work. Sometimes the puzzles can be really simple - like just turning on a light. And other times the puzzles are insidiously tough - like learning how a huge boiler works so you can open it up, climb inside, and crawl through the drain (like in Riven.) But it’s important to us that the puzzles are part of the landscape and culture, so that it doesn’t seem like there’s just a random vault with a random match in it. (Yeah, some of Myst had a bit of arbitrary-ness, but try Riven or Myst Online/Uru and you’ll see how our design evolved and just what we’re talking about.) ---
Don't feed the Trolls
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#921778
10/31/13 09:20 PM
10/31/13 09:20 PM
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Joined: Mar 2008
Posts: 23 USA
adv
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This project will only be funded if at least $1,100,000 is pledged by Saturday Nov 16, 9:06am EST. $690,889 pledged of $1,100,000 goal 15 days to go (edit) $1 minimum pledge 12,099 Backers http://www.kickstarter.com/projects/cyaninc/obduction
Last edited by adv; 10/31/13 11:19 PM.
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#923659
11/10/13 11:46 AM
11/10/13 11:46 AM
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Joined: Nov 1999
Posts: 3,669 New York
Mary
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I've been watching the numbers, too, rmt. There's usually a bump up near the end, but this is quite a "bump" they need.
The answer is....chocolate! Who cares what the question is.....
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: BrownEyedTigre]
#923972
11/11/13 07:25 PM
11/11/13 07:25 PM
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Joined: Nov 2013
Posts: 1
Mystdee
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Less than 5 days left to pledge on this They still need some help. anyone who can increase or do an add-on it would help so much!
Last edited by Mystdee; 11/11/13 07:25 PM.
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: gamenut]
#924442
11/14/13 09:31 AM
11/14/13 09:31 AM
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Joined: Jan 2001
Posts: 2,046 Ontario, Canada
colpet
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I was so excited to think of there being finally a new Myst type game being developed-however, I also have issues with timed puzzles AND/OR jumping/leaping, as in Uru and in several places in the later Myst games. Have developed bad arthrits in hands and wrists so don't have the dexterity I once had and those types of actions in games pretty much impossible for me now. What first drew me to the Myst game was the EXPLORATION and STORY....not running/leaping, or timed (with certainly NOT enough time) puzzles (keep remembering the 'Chair' puzzle in one of the later Myst games-what a nightmare that was-had to have my son do it-and also do the jumping on pressure plates in one of the other games. Since he now lives far away won't have anyone to do those for me. So-Yea ! Glad another in the pipeline, but, also sadness when reading of 'action' puzzles. Absolutely loved the artwork and sound in Riven and Uru but Uru was so difficult with those action area it was never completed....and boy did I try. BUT---WHY--oh WHY-can they not develop a 'SOLVE' option for those areas (jumping-let another route be discovered..say a hidden staircase or elevator, to get us to the next area, and a solve option for timed puzzles) for lots of other people like me who have those problems?????? It would be such a wonderful-not to mention thoughtful thing! I just know there would be many more people wanting to buy and play the game if those things were available. Please developer---Please-read this post and give it some thought. Please??? I know you could do it! Why don't you post on their Kickstarter page?
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Re: Announcing Obduction brought to you by Cyan - The Creators of Myst
[Re: gamenut]
#924451
11/14/13 10:54 AM
11/14/13 10:54 AM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
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southeast USA
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What first drew me to the Myst game was the EXPLORATION and STORY....not running/leaping, or timed (with certainly NOT enough time) puzzles (keep remembering the 'Chair' puzzle in one of the later Myst games-what a nightmare that was-had to have my son do it-and also do the jumping on pressure plates in one of the other games. Well you can't blame Cyan for the chair. Myst IV was developed by Ubisoft, not Cyan. Uru was their doing though. They really need people like you to beta test any dexterity-dependent puzzles though. Either that or provide a skip or alternate solution for them. You could try using the "Contact Me" link on the ***Kickstarter page*** to voice your concern.
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