Re: Might and Magic VI
[Re: Pokey]
#1037939
10/26/15 04:33 AM
10/26/15 04:33 AM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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Yay! Your doing great! Have you been to Castle Stone in Frozen Highlands yet? The quests that you get there are easier, but since you aren't able to fly getting there is going to be super hard. Those Magyar are tough and the harpies keep getting you with their spells. If you go north from Free Haven you are on the right side to run to Castle Stone, but you will need to get past the Magyar that are tough. You pass the Shadow Guild on the way there. I just don't know how you are going to do it, without flying. You will get the quest to find the Prince of Thieves and bring him back. You will find a message in one of the chests in the Shadow Guild that he's in the sewers of Free Haven. At Castle Stone you also get the quest to promote your Cleric to Priest. It is very easy. I'm in Dragonsand now, at the Tomb of Varn, but haven't killed any dragons yet! 
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Re: Might and Magic VI
[Re: Pokey]
#1038329
10/28/15 03:03 PM
10/28/15 03:03 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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Hi looney4labs! It has been fun except yesterday I bought the New Mystery case File: Key to Ravenhearst and I've been playing it. Just happens once a year!  I still love my Might and Magic games. Pokey, you are doing much better than I thought because of not being able to fly. I missed the Shadow Guild and getting the Jewelled egg from Castle Kriegspire the last time, but with the GrayFace patch, it was open this time and I was able to do both. You're right, they didn't matter very much. I will catch up as soon as I get done with this new game. It only last about a day. Thanks Kay
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Re: Might and Magic VI
[Re: Pokey]
#1038342
10/28/15 03:45 PM
10/28/15 03:45 PM
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Joined: Apr 2004
Posts: 48,908 Alabama
looney4labs
Sonic Boomer
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Sonic Boomer
Joined: Apr 2004
Posts: 48,908
Alabama
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Kayc, that happens to me too. I'm just glad you are having fun!
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Might and Magic VI
[Re: Pokey]
#1038934
10/31/15 05:52 PM
10/31/15 05:52 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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Hi Pokey! Wait until you have to go to Castle Darkmoor after the Crystal Memory and do the other quest while your there because you don't want to repeat that one.  I just set Lloyd's Beacon ever so often as I went through because the place was confusing. I still haven't found a good mage's dagger yet. I'm still in the Tomb of Varn. It's a brighter place than some of the other places I've been to. The monolith was a little easier than Snergle's Caverns, but you have Lloyd's Beacon to set behind the area where the Dwarf's come at you from both ways and you are in the middle. 
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Re: Might and Magic VI
[Re: Pokey]
#1039562
11/04/15 06:42 PM
11/04/15 06:42 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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Well, I'm still looking for the Control Tube in the Tomb of Varn. This place is huge and lots & lots of Genies and Guardians of Varn. I'm looking for all the codes too. I have half of them now. The codes are on scrolls like you get messages from people on. I ran on through the room and around the corner where you use the codes, with all the Guardians of Varn and Genies looking at me like I'm crazy.  That way I got them to come after me just a couple at a time. I save often, because I seem to die a lot. After I get finished here I may try a Dragon, then if I'm lucky I'll try the Cave of the Dragon Riders. I will definitely save first. I think the Monolith and the Silver Helm Stronghold was about the same, unless you can't get there because of flying. I don't remember the outside of the places.
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Re: Might and Magic VI
[Re: Pokey]
#1040264
11/09/15 04:59 PM
11/09/15 04:59 PM
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Joined: Jun 1999
Posts: 5,899 California
Pokey
OP
BAAG Specialist
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OP
BAAG Specialist
Joined: Jun 1999
Posts: 5,899
California
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I am in the Warlords Fortress now. I have the quest item but the enemy is tough. I've killed three or four Cuisinarts, but I see at least two more ahead. This will take a while, but lots of treasures to be found. I have some great plate armor. I finally got what I needed and got out of there. It is funny how the Cuisinarts will turn and run when down to a smidgeon of health. You have to chase them down. I'll return later and clean out the remaining rooms.
Kay, have you found any really good armor for your sorcerer? On YouTube, I saw some neat blue armor found in Mire of the Damned. I didn't get any.
Last edited by Pokey; 11/10/15 12:00 PM.
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Re: Might and Magic VI
[Re: Pokey]
#1040587
11/11/15 03:40 PM
11/11/15 03:40 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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The Warlords Fortress is hard to do. Plenty of loot there though. My sorcerer has blue armor that has a 19 cold resistance. I was looking for maybe fire or lightning resistance, but I haven't found it yet. I'm finally done with Cave of the Dragon Riders. There's lot of Cuisnarts in there too. It doesn't have a quest for it, but lots of loot and plate armor. I only have a quest about getting the scroll from Archibald in the royal Library. I guess the other two places is the Control Center and the Hive. I went to look around in the Control Center and they look like Christmas ornaments that float in the air. They aren't, because they shoot at you.  The dragons around New World Computing in Dragonsand are just too many together to get. I got 3 by themselves and that did it for me. I'll stick to the quests.
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Re: Might and Magic VI
[Re: Pokey]
#1040899
11/13/15 12:58 PM
11/13/15 12:58 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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Hi pokey, My Cleric has Golden Touch but I don't have Shared Life. My Cleric and Paladin both have Power Cure instead of Shared Life and use it a lot. The way I do it when looking for a certain spell is, after I'm away from town the five days, I go back to Free Haven and save before I go into the shop. That way I keep on reloading the save until the spell I want is on the shelf. The Tomb of Eric isn't too bad, and they have good loot in their chests. They all seem to run away when their health gets low. If you have to leave for your health and Mana, they get all their health back. So, my sorcerer sometimes has to get them before we leave and when my health is too low, I usually just leave.  Have you gotten to go visit the Oracle in Free Haven yet?
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Re: Might and Magic VI
[Re: Pokey]
#1041272
11/15/15 06:46 PM
11/15/15 06:46 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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I can just see you chasing the Cuisinart all over the place.  Your right, they usually go back of the room or behind others so you can't shoot them. I'm in the Control Center now trying to fight off these units. The Terminator Unit is bad! It eradicates you! I left the center because my Cleric and Paladin were both eradicated. You know no Temple would help them! I had to go back to a save because of it and later found out just Free Haven Temple would heal them. I had gone to 3 others. Not Free Haven! Gharik's Forge is a hard one. I'm sure you'll make it. I think you have to do the Superior Temple of Baa before you go visit the Oracle. You have to have Perception to expert for the one who wears the coat. I had my Knight wear it.  Thanks Kay
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Re: Might and Magic VI
[Re: Pokey]
#1041406
11/16/15 03:07 PM
11/16/15 03:07 PM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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Hi pokey, My Cleric and Paladin both had the Resurrection spell, but they were eradicated, so they couldn't use it. Just be sure and save a lot. The Terminator Unit seem to pick on them because they had the spell.  The other two Units that's there isn't so bad. The protection spells really help too. I use them all the time.
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Re: Might and Magic VI
[Re: Pokey]
#1042189
11/22/15 07:56 AM
11/22/15 07:56 AM
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Joined: Mar 2002
Posts: 876 Kentucky
Kayc
Settled Boomer
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Settled Boomer
Joined: Mar 2002
Posts: 876
Kentucky
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Hi pokey, I'm in the Hive now. Lots of devils! One of them steals your Mana. I'm not sure yet which one's does it. Think it's the Devil King. Also, you can not set your beacon up inside the Hive. You have to clear a place to set it outside the Hive. You can still use Town Portal though. I always Town Portal out to New Sorpigal, get healed at the temple, then back again. I'm learning.  I've deleted a few of the Beacons that way too. Now, I save before I get training, just in case. Thanks Kay
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Re: Might and Magic VI
[Re: Pokey]
#1042987
11/28/15 10:51 AM
11/28/15 10:51 AM
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Joined: Nov 1999
Posts: 1,845 Leavenworth, KS
Barb
Addicted Boomer
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Addicted Boomer
Joined: Nov 1999
Posts: 1,845
Leavenworth, KS
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Hi Kay,
I did the same thing. It would be a lot easier if you could set Lloyd's Beacon inside the Hive. Did you have the bug that lets you get unlimited gold in the desert! I got the GOG version & they had fixed that bug!
I think it's time for another go at this game. I think I'll use my original disks so I can get that bug!
Barb
"Christof, do not play with thy food. 'tis unseemly".
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