It's a few yeas since I launched my last game,
Adventure Island. That took me five years to complete, and I was unsure whether I would make another game, but just over two years ago I had an idea for a new first person, point-and-click puzzle adventure. Ever since discovering first person adventures (
Myst and
Riven were the first true adventure games that I played) I've wanted to make one myself.
The Clockwork Labyrinth is a free puzzle adventure. The idea for the game came from a television documentary about clockwork automata, and from this starting point I developed a surreal mix of Steampunk, Gothic, ancient civilisations and fairground kitch. The game's focus is on its puzzles, which I hope offer a broad range of challenges, from simple fun games to more complex, interconnected puzzles.
A mysterious message on social media lures you into a weird underground complex to rescue a damsel in distress. You must pit your wits against the labyrinth and find your way to the enigma at its heart?The Clockwork Labyrinth can now be downloaded from the Adventure Game Studio database
here, and I've posted a few screenshots below. I've also put together a short video trailer which can be viewed
here.
The Metal Maze, in which every turn takes you to another puzzle.
http://i1033.photobucket.com/albums/a420/elentgirl/clockwork%201_zpsfcz7zui1.jpgThe Caves of Confusion, where an ancient mechanism thwarts your progress.
http://i1033.photobucket.com/albums/a420/elentgirl/clockwork%202_zpskpyyci43.jpgThe Cryptic Crypt, a catacomb of Gothic mysteries.
http://i1033.photobucket.com/albums/a420/elentgirl/clockwork%203_zpsnqywhm79.jpgThe Museum of Curiosities, a celebration of eccentricity and the bizarre.
http://i1033.photobucket.com/albums/a420/elentgirl/clockwork%204_zpskqaanmnh.jpg