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Command Line Arguments #1204660
12/17/19 10:38 AM
12/17/19 10:38 AM
Joined: May 1999
Posts: 2,395
Central Texas
Debra Offline OP
Addicted Boomer
Debra  Offline OP
Addicted Boomer

Joined: May 1999
Posts: 2,395
Central Texas
In Pathfinder Kingmaker Imperial Enhanced version, you have a choice to pick command line arguments. Could you please tell me how this would impact the game? Does it have anything to do with mods?
Thanks for the help.

Re: Command Line Arguments [Re: Debra] #1204679
12/17/19 12:57 PM
12/17/19 12:57 PM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline
GB Reviewer Glitches Moderator
Jenny100  Offline
GB Reviewer Glitches Moderator
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Joined: Oct 2000
Posts: 40,644
southeast USA

I think by "command line" they may be talking about the "console" that you use to add cheats in some games. You type the "~" key to open the console and then type in the cheat (or workaround if you're using it to avoid a bug).

I read one thing about "Clothdisabled" being added to avoid a crash because of cloak physics simulation at https://pathfinderkingmaker.fandom.com/wiki/Patches

Re: Command Line Arguments [Re: Debra] #1204749
12/17/19 09:35 PM
12/17/19 09:35 PM
Joined: May 1999
Posts: 2,395
Central Texas
Debra Offline OP
Addicted Boomer
Debra  Offline OP
Addicted Boomer

Joined: May 1999
Posts: 2,395
Central Texas
Thanks Jenny. I didn't know Pathfinder Kingmaker had a console command. crazy It's got my head spinning with all the facets of this game. It would be nice if it said, "for all you dummies out there, this is what command line arguments means.

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