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Luna the Shadow Dust Now Available
#1209967
02/14/20 11:28 AM
02/14/20 11:28 AM
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Joined: Jan 2004
Posts: 83,343 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,343
In the Naughty Corner
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LUNA The Shadow Dust is a fully hand-animated Point&Click puzzle adventure, brought to life through wordless storytelling, beautiful cinematics and a breathtaking original soundtrack.Check out the launch trailer here.Read flotsams Review here.Behind the veil of reality, lies an enchanted world. When the world lost its balance, it fell upon a boy to take on an unexpected journey. Until the moon rises again, the order of the world will not be restored. One cannot go back in time to correct his mistake. Whatever happened is irreversible…or is it?
- To light a candle is to cast a shadow. -
Luna: The Shadow Dust is a picture book in motion. It is the dream-like quest of a young boy who must restore light and balance to an enchanted world. Come experience the hand-drawn graphics, clever puzzles, and haunting music of this indie gem.
Together with our main character and his mystery friend, players will experience a unique adventure that requires both courage and determination. Enter the ancient tower that stands at the edge of the world, help the protagonist bring back his lost memories and find out the darkest secret beyond the tower itself.
Game Type Single player
Wordless story driven point & click adventure puzzle game
Game Key Feature Traditional frame by frame character animation 12 frames per second, 3 layers per frame. Over 250 animations and 20 minutes of cinematics. A nostalgic and time-consuming process - but really worth the challenge for a small indie team of four.
Single player mode with dual character control Solve puzzles from different perspectives. Discover a story of true courage with two playable characters drawn together through an inseparable bond.
Think outside of the box Spark your imagination and solve a wide variety of puzzles, presented in gorgeous hand-drawn environments. Puzzles work standalone, requiring no 'hidden items' or player backtracking.
LESS reading, MORE cinematics We replaced a dialogue system with a series of beautifully hand-animated cinematics telling a mysterious story.
Engaging Original Soundtrack Our composer created an original soundtrack, designed to immerse the player in the emotional highs and lows of the story, kindling goose-bumps along the journey.
Happy Gaming!
Don't feed the Trolls
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