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Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230432
10/10/20 12:00 PM
10/10/20 12:00 PM
Joined: May 1999
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Central Texas
Debra Offline
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Glad your game is sort of working again Hagatha and thank you for the information. I've got to quit thinking of BG3 as finished. The other profile works though. I wanted to try a warlock out and see how that works. Thanks Jenny for your help.

Re: Let's Play Baldur's Gate III - Early Access [Re: Debra] #1230435
10/10/20 12:30 PM
10/10/20 12:30 PM
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Originally Posted by Debra
Where's the save game folder ?



Hey Debra, I'm playing in Windows 10, but the location may be similar. For me it's:

Documents/Larian/Baldurs Gate 3/PlayerProfiles/[folder with the name of your character]/SaveGames/Story

They also do a cross platform and device cloud save if you allowed that in the beginning of the game. I'm thinking that the later version will be similar to other D&D games, where you'll be able to manage multiple character profiles.




Jenny, why are you disappointed? The game offers a good amount of variation in character creation even in early access, and it's going to be expanded for the final release. What characters have you created, have you had issues creating them?




I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230443
10/10/20 02:12 PM
10/10/20 02:12 PM
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B.C. Canada
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I finally found that Druid I've been looking for, but it would be awfully nice to have a mage in my party as the last fight I had used up a lot of my spell scrolls. In my next go-'round I think I'll make a mage.


I think I'm quite ready for another adventure.
Re: Let's Play Baldur's Gate III - Early Access [Re: Marian] #1230444
10/10/20 02:18 PM
10/10/20 02:18 PM
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Originally Posted by Marian
I don't think the full game is being released for about a year or so? So hopefully your Windows 10 will be able to cope. smile


Yes. I hope so ... if the Win10 machine does actually get made in time.
[The way the virus spread keeps escalating could easily put it on hold again as my Son in Law is a key worker.]

But I'm sure I'll be able to attempt the game at SOME time laugh


Time : The Most Precious Commodity
Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230457
10/10/20 03:54 PM
10/10/20 03:54 PM
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Starting again with a spellcaster type as I ran into an unwinnable battle that would have been fairly easy with a spell caster. Previous saves are safely tucked away on a thumb drive in case I decide to pick up my Rogue again.


I think I'm quite ready for another adventure.
Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230472
10/10/20 06:19 PM
10/10/20 06:19 PM
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Central Texas
Debra Offline
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Does anyone know how to split items like healing potions? I've tried holding down shift, but it doesn't seem to work.

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230473
10/10/20 07:12 PM
10/10/20 07:12 PM
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B.C. Canada
hagatha Offline
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I think you have to hold Shift and drag the item to the person you want to give to. Not absolutely sure,, though.

So, having made a Tiefling Wizard, I found the darned Mage on the hill. So now I have two spellcasters. I've cleaned out part of the Temple and heading off to the Druid camp to pick up supplies.

A Tieflling Wizard is pretty awesome.

Did anyone else find "Us?" And did it ever actually do anything, or is it just an Easter egg? It was supposed to have claws for attack, but it never used them.



EDIT: Grrrrrrrrr smashpc I'm now able to launch the game about 1 in 10 tries, maybe even less than that. Feels like it's going backwards.....

Last edited by hagatha; 10/10/20 07:21 PM.

I think I'm quite ready for another adventure.
Re: Let's Play Baldur's Gate III - Early Access [Re: hagatha] #1230486
10/10/20 09:54 PM
10/10/20 09:54 PM
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Originally Posted by hagatha
I think you have to hold Shift and drag the item to the person you want to give to. Not absolutely sure,, though.

So, having made a Tiefling Wizard, I found the darned Mage on the hill. So now I have two spellcasters. I've cleaned out part of the Temple and heading off to the Druid camp to pick up supplies.

A Tieflling Wizard is pretty awesome.

Did anyone else find "Us?" And did it ever actually do anything, or is it just an Easter egg? It was supposed to have claws for attack, but it never used them.



EDIT: Grrrrrrrrr smashpc I'm now able to launch the game about 1 in 10 tries, maybe even less than that. Feels like it's going backwards.....



Yeah, I dig Tiefling characters in case you didn't figure that out by now grin Looks like this rule set gives them some advantages as a spell caster.

I tried having "Us" follow the first go round with my Tiefling Ranger, but it wouldn't follow. After that I just squish it before leaving the ship. sick

You might want to submit a bug report. Seems like your configuration is really have a time of it getting things going. There's a built in tool for pulling down your system specs to include with the report to Larian if you feel so inclined. https://steamcommunity.com/app/535930/discussions/1/3393916911748815446/

Keeping my fingers crossed that it gets easier for you as they load updates.


I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Debra] #1230488
10/10/20 09:58 PM
10/10/20 09:58 PM
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Originally Posted by Debra
Does anyone know how to split items like healing potions? I've tried holding down shift, but it doesn't seem to work.



There's an active bug in the works related to the spit function. It works for some folks for others it may not work, or may cause you to drop the items.


I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230507
10/11/20 08:59 AM
10/11/20 08:59 AM
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Central Texas
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Thanks guys I'll try the shift+drag thing and see how that works. I hope I don't have the bug.

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230521
10/11/20 10:51 AM
10/11/20 10:51 AM
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B.C. Canada
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Trail, I have sent them crash reports and so far I've been told to roll back to DirectX 11.


I'll try sending them my specs and see if that helps them.


I think I'm quite ready for another adventure.
Re: Let's Play Baldur's Gate III - Early Access [Re: hagatha] #1230523
10/11/20 10:56 AM
10/11/20 10:56 AM
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Hope it works out Hagatha. thumbsup


My plans for today are:

1. Take dog for a walk
2. Play Baldur's Gate 3
3. Eat unhealthy snacks while gaming



I haven't played since the last set of updates, so we'll see how it goes with the new character.


I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230524
10/11/20 11:15 AM
10/11/20 11:15 AM
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near Yosemite
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Originally Posted by Trail_Mystic


My plans for today are:

1. Take dog for a walk
2. Play Baldur's Gate 3
3. Eat unhealthy snacks while gaming


Sounds like a great day! lol

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230529
10/11/20 12:46 PM
10/11/20 12:46 PM
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You right click on an item in inventory to split it wavegirl


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230536
10/11/20 02:26 PM
10/11/20 02:26 PM
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B.C. Canada
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My Tiefling Wizard is slaying it. I can hardly wait until Level 4, because apparently you get two Attribute points to spend. 18 CHA here I come!

I wonder if the game will keep giving Attribute points throughout, or if this is a one-time deal? I'd like to get my Dex up a bit, too.

I ran across my first bug this morning. I got stuck in a battle, having just killed 9 out of 10 undead and having got the last one down to about 10% health, I could no longer end my party member's turn and had to start over again.


I think I'm quite ready for another adventure.
Re: Let's Play Baldur's Gate III - Early Access [Re: looney4labs] #1230556
10/11/20 08:54 PM
10/11/20 08:54 PM
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Originally Posted by looney4labs
You right click on an item in inventory to split it wavegirl



Yes, if you right click on a stack, while you have the full inventory open, you'll get a drop-down menu that includes the "Split" option.

As I understand it though, you should also be able to split a stack from the quick inventory by holding down the left shift and dragging. That would come in handy during combat if you want to drop a potion to a companion.


I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230620
10/12/20 12:40 PM
10/12/20 12:40 PM
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Alabama
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What is the quick inventory?

Also, has anyone been able to successfully play without including a fighter in the group?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230627
10/12/20 02:16 PM
10/12/20 02:16 PM
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B.C. Canada
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I'm still having issues with the quicklsots. It seems to be just a jumble of items and spells. It's just that bar at the bottom right of the character information.

I think you do need a fighter. I have not been able to get through the quest to rescue the Druid so far. Even with a fighter, the three Boss fights are too hard for my party, especially the Drow. My characters miss more times than they hit, even without having been hit with a negative spell effect.

In my first try through this, with two Rogues, I was doing better than I am now with a more balanced party. Go figure.



Unfortunately, although the game now starts properly for me, I am experiencing inventory bugs and constant freezing and crashing. I'll give it a rest until the next update.


I think I'm quite ready for another adventure.
Re: Let's Play Baldur's Gate III - Early Access [Re: looney4labs] #1230631
10/12/20 03:01 PM
10/12/20 03:01 PM
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Originally Posted by looney4labs
What is the quick inventory?

Also, has anyone been able to successfully play without including a fighter in the group?



Hagatha's got it, "Quickslots" I mistakenly called it quick inventory. In previous D&D games like NWN 2 you could split and share your inventory using the quickslots. So far it doesn't look like that works here. Using left shift outside of the main inventory seems to select a particular area of the surroundings.

I haven't tried it without a fighter yet. My Tiefling Fighter makes short work of baddies with his long sword, although he seems to be wielding it great sword, two handed style most of the time.

Yeah, the hotbars/quickslots don't organize real well. Neither do the additional abilities. I've been trying to sort them, but it doesn't hold or they won't move from their slot.

Update: Looks my quickslot organization is working OK now. Still can't split stuff without going to the main inventory, but at least the hotbar is a bit more organized now.


Last edited by Trail_Mystic; 10/12/20 03:59 PM.

I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230696
10/13/20 09:43 AM
10/13/20 09:43 AM
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Central Texas
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The fights in this game are frustrating. They are long, have few rewards and the level up process is slow. More than often I lose at least one character or even worse I wipe my party.
I have tried mages, fighters, warlocks, and a ranger. The fighter and ranger have worked best. I wander around looking for fights that are at least equal, but they are hard to come by. The quests I get are above me- like the creche. I can't win that for love or money, but then I'm a level 3. How are you guys managing it?

I did get the split to work. At first I didn't have the drop down option (go figure) and then I did the shift drag and that worked. Thanks everyone for help with that.

Re: Let's Play Baldur's Gate III - Early Access [Re: Debra] #1230702
10/13/20 10:41 AM
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Originally Posted by Debra
The fights in this game are frustrating. They are long, have few rewards and the level up process is slow. More than often I lose at least one character or even worse I wipe my party.
I have tried mages, fighters, warlocks, and a ranger. The fighter and ranger have worked best. I wander around looking for fights that are at least equal, but they are hard to come by. The quests I get are above me- like the creche. I can't win that for love or money, but then I'm a level 3. How are you guys managing it?

I did get the split to work. At first I didn't have the drop down option (go figure) and then I did the shift drag and that worked. Thanks everyone for help with that.



The most frustrating thing to me about combat is the camera. The isometric view that can be accomplished by pulling the camera up and back leaves everything too small and blocks my view of foes I would normally see at ground level. I also have the constant urge to move the camera forward and up, but that's not available. Makes the muscles in my neck hurt because I'm tensing lol

The best strategy I've found so far, and this is far from being totally successful (I've also lost entire parties) is avoidance. My last move is almost always having the character or party member jump as far out of reach of the foes as I can. That seems to pull them in, making my next attack more successful, and makes any ranged attacks from foes less successful, because I'm farther away. That said, ranged attacks are the ones that take my group down most of the time.

I sort of feel like there's either a block of leveling/grinding quests missing from this version, or they need to work out the combat leveling system to make it more even.

Last edited by Trail_Mystic; 10/13/20 10:42 AM.

I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230719
10/13/20 12:32 PM
10/13/20 12:32 PM
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I briefly saw an explanation of Threatened in Combat meaning that if someone in your party was near the baddie, you had a better chance to to miss, which makes no sense to me. Of course, now I can't find where I saw that so perhaps I misunderstood. I am currently trying to rescue Halsin. I left my fighter in camp because I thought Will would help as that is what the quest said, but am thinking I may need to warp back and get my fighter.

Has anyone found a fighter other than Lae'zel? I don't trust her.


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Let's Play Baldur's Gate III - Early Access [Re: looney4labs] #1230730
10/13/20 03:38 PM
10/13/20 03:38 PM
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That Threatened in Combat made one of my party members dead in the water for about three turns I think. I had to End Turn to force combat to continue, and only until I killed the foe that was by her did she free up.

I've been reviewing the 5e ruleset, and I think they're using that "Threatened in Combat" as an indicator that the character has failed some some sort of attribute check. The problem is that I don't find anything that specifically states "Threatened in Combat". My best guess is that your character failed a Charisma check and as a result certain attribute are lowered during the battle OR the character failed some sort of skill check against that particular foe, resulting in the same situation. It would be nice if they defined these a bit more... I need to see if they have this laid out in the game's handbook, is there one yet I wonder? lol

OK, update: Best I can tell, they are using something similar to Threat positioning or squares, at least that's what we called them back in 3.5. It's determined by a couple different calcs, but I haven't found the specifics yet except that they are distinct for each party member/character due to that calculation. Doesn't really help much, but at least now I understand something about what's behind it. Rumor has it that flanking also gives an advantage both ways, so don't get between foes or it could trigger that Threatened state more easily...I guess?

Last edited by Trail_Mystic; 10/13/20 03:53 PM.

I feel a lot more like I do now, then when I first got here

Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230735
10/13/20 04:08 PM
10/13/20 04:08 PM
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Alabama
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Thanks, Trail. I would like to have a little more info available, that for sure


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Let's Play Baldur's Gate III - Early Access [Re: Trail_Mystic] #1230743
10/13/20 05:09 PM
10/13/20 05:09 PM
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I've found that the very best tactic in combat is to get up as high as you can, and if you can anticipate a battle, do it before you blast off your first attack (hopefully it's a surprise attack). If there is high ground, the enemy will try to take it first. Getting the drop on them has saved me a few times. Then the jump away tactic will save your life and allow you better ranged chances.


I think I'm quite ready for another adventure.
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